Here is the d100 Table of Minor Miseries & Infernal Incidents for Inferna Lux. These are designed to flesh out the world, annoy your players, and provide hooks for roleplay without necessarily starting a fight every time.
The Inferna Lux "Vibe Check" Table (d100)
01-05: Technological Torment
* 01: A holographic ad for "Male Enhancement Horn Polish" projects directly onto the party’s retinas. It cannot be closed for 60 seconds. (-2 Perception).
* 02: The localized gravity glitches. Everyone has to walk at a 45-degree angle for the next block.
* 03: A "System Update" occurs. All players freeze in place for 1d4 rounds while a progress bar hovers over their heads.
* 04: Autocorrect Curse: For the next hour, whenever a player tries to say a specific noun, they say a slightly wrong word (e.g., "Sword" becomes "Spork").
* 05: The players' Store Credit cards magnetically stick to a lamppost and require a Strength check (DC 15) to peel off.
06-15: Environmental Hazards
* 06: Glitter Rain. It rains sticky, non-biodegradable pink glitter. It gets in armor, eyes, and mouths. (-1 Stealth until washed).
* 07: The pavement momentarily turns into a treadmill moving in the opposite direction. Movement speed is halved.
* 08: A cloud of "Vape Smog" descends. Visibility is reduced to 5 feet, and it smells like aggressive cotton candy.
* 09: Pothole Roulete. A pothole opens up under a random player. It drops them 5 feet down into a sewer line filled with lukewarm slime.
* 10: The neon lights flicker at a frequency that induces a migraine. (Disadvantage on Intelligence checks for 10 minutes).
* 11: A sudden gust of wind blows garbage specifically into the players' faces.
* 12: The temperature spikes. Everyone creates sweat puddles that make the floor slippery (Dexterity save to not fall prone).
* 13: Every door the players approach turns out to be a "Pull" door, even if it has handles that look like "Push."
* 14: A pipe bursts, spraying the party with "Ectoplasmic Goop." It stains their clothes permanently.
* 15: The ambient background music switches to a dubstep remix of "Baby Shark" on a 10-second loop.
16-25: The Economy & Bureaucracy
* 16: A toll booth appears out of nowhere. The Troll inside demands "Exact Change" (4.37 Credits). He refuses to break a 5.
* 17: A Devil in a cheap suit serves the party a subpoena for a crime they haven't committed yet.
* 18: Surge Pricing. For the next hour, everything in the district costs 300% more Clout.
* 19: A street vendor throws a "Free Sample" at a player. If they catch it, they are legally bound to buy the full product.
* 20: An Imp IRS auditor demands to see receipts for the players' weapons.
* 21: The ATM eats a player's card and displays the message: "Processing... Estimated wait time: 4 Eras."
* 22: A "Charity Mugger" blocks the path, guilt-tripping the party to donate to "The Fund for Demons with Flat Tires."
* 23: A player's shoes are repossessed by a magical drone because the "subscription to walk" expired.
* 24: A wild coupon blows by. It offers 99% off, but expires in 30 seconds at a store 5 miles away.
* 25: A parking meter accuses the players of loitering and begins counting down to "Self-Destruct." (It just explodes into confetti).
26-40: NPC Encounters (The Locals)
* 26: The Karen. A high-level Banshee with a "Can I speak to the manager?" haircut screams at a barista, creating a sonic shockwave.
* 27: The Reply-Guy. A small, nerdy demon follows the party, correcting their grammar and battle tactics.
* 28: A Pack of "Finance Bros" (Incubi in vests) blocks the sidewalk, talking loudly about crypto-souls. They will not move.
* 29: A skeleton busker is playing "Wonderwall" on an out-of-tune guitar. He follows the party until they tip him.
* 30: An Imp wearing a "Free Hugs" sign tries to pickpocket the players while hugging their legs.
* 31: A Succubus influencer is livestreaming. She accuses the party of "ruining her aesthetic" and asks her chat to cancel them.
* 32: A group of tourists (damned souls on vacation from a worse part of Hell) asks the players to take their photo. They take 40 minutes to get the pose right.
* 33: A delivery demon on a moped crashes into a player, blames them, and demands insurance info.
* 34: Sharazy (the Incubus King) drives by in a floating convertible, throwing poker chips that explode into glitter.
* 35: A "Nice Guy" demon holds a door open for the party from 50 feet away, forcing them to do that awkward half-jog run to get there.
* 36: A feral Imp bites a player's ankle and runs away with 1d4 Store Credit.
* 37: A street magician asks for a volunteer. If a player accepts, he makes their weapon disappear and runs away.
* 38: Two devils are having a loud breakup in the middle of the street. It’s very dramatic and blocks traffic.
* 39: A bouncer refuses to let the players into a 7-Eleven because their "Vibe is off."
* 40: A lost child (actually a 400-year-old disguised demon) asks for help, leading the party into a timeshare presentation.
41-60: Transportation & Traffic
* 41: The Gridlock. All traffic stops. Drivers start honking in a rhythm that summons a minor headache demon.
* 42: A taxi pulls over, but the driver is a skeleton who refuses to go to the destination the players want.
* 43: The street signs physically rotate, pointing to "Despair," "Regret," and "Wendy's" (all in the same direction).
* 44: A "Party Bus" drives by. The bass is so loud players must make a Con Save or be deafened for 10 minutes.
* 45: A pothole speaks. It rates the players' footwear as they walk over it. ("Tacky," "So last season," "Fake leather?").
* 46: The crosswalk signal counts down, but the numbers are random. (5... 4... 98... 2... Banana).
* 47: A giant monster truck parks across four handicap spaces.
* 48: The sidewalk is closed for "Renovations." The detour leads through a prickly cactus garden.
* 49: An Imp valet takes the players' vehicle (or mount) and joyrides it in circles around the block.
* 50: A police chase passes by, but it’s just two slow-moving golf carts.
* 51-60: Reroll on 41-50, but the event happens in slow motion.
61-80: Pure Chaos & Absurdity
* 61: The Glitch. A building texture fails to load. It is just a purple and black checkerboard box.
* 62: It rains lukewarm hotdog water for 1d6 minutes.
* 63: A massive, floating eye blinks into existence, judges the party’s outfits, sighs loudly, and vanishes.
* 64: A parade of clowns blocks the street. They are not funny; they are aggressively depressed.
* 65: Every time a player takes a step, their shoes make a clown horn noise honk.
* 66: A random object in a player's inventory turns into a rubber chicken.
* 67: A "Flash Mob" of zombies starts dancing to "Thriller." If the players don't join in, they are attacked.
* 68: Gravity reverses for just the trash cans. Garbage floats up and rains down on the street.
* 69: Nice. (A neon sign lights up saying "Nice" and everyone gains 1 temporary HP).
* 70: A portal opens, and a lost mortal from Earth falls through, asks "Is this Las Vegas?", screams, and runs away.
* 71: The ground becomes extremely bouncy (trampoline physics).
* 72: All text within 100 feet turns into Comic Sans font.
* 73: A pigeon with a human face lands on a player's shoulder and whispers stock market tips (they are bad tips).
* 74: A billboard hacks the players' thoughts and displays their most embarrassing secret to the public.
* 75: The "Fourth Wall" breaks. The players hear the sound of dice rolling in the sky.
* 76: A localized raincloud follows one specific player, raining only on them.
* 77: The street becomes a giant conveyor belt feeding into a furnace (easy to step off, just annoying).
* 78: A massive "404 Error" sign blocks the road. You have to walk around the concept of nothingness.
* 79: All colors invert for 1 minute.
* 80: A swarm of moths attracted to the players' souls (or glowing items) creates a blinding flurry.
81-99: "The Lucky Breaks" (Suspiciously Good Events)
* 81: The players find a parking spot right in front of their destination. (It’s a trap).
* 82: A vending machine malfunctions and spits out infinite cans of "Demon Energy." (Drinking it causes jitters).
* 83: A bouncer mistakes the party for VIPs and lets them into the "Platinum Lounge" (which is just an empty room).
* 84: A player finds a "Get Out of Jail Free" card. (Terms and Conditions apply: Only works on Tuesdays).
* 85: The Wi-Fi goes to 5 bars for exactly 10 seconds.
* 86: A demon drops a wallet. Inside is a picture of a sad cat and 5 Store Credit.
* 87: The traffic lights all turn green. (This usually means a disaster is coming).
* 88: A street artist draws a caricature of the party that actually makes them look cool.
* 89: A "Happy Hour" starts. Potions are half price, but taste like cough syrup.
* 90-99: The Golden Glitch. The universe lags. The players can walk through walls for 1 round.
100: The Manager Arrives
* 100: A hush falls over the district. An Archdevil descends from the penthouse. They notice the party, point a manicured finger, and say, "You. You look bored. Let's change that." (Instantly starts a main quest or a boss fight).