• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Welcome to Hell
  2. Lore

Pandemonium DC

Here is the world-building for the seat of Infernal Government, a place far stuffier, greyer, and more infuriating than the neon lights of Inferna Lux.

Welcome to Pandemonium D.C. (District of Catastrophe).

I. The Atmosphere: "Monumental Ego"

While Inferna Lux is about indulgence, Pandemonium is about Power and Gridlock. The architecture is Neoclassical, built from white bone and grey marble, designed to make the individual feel small and unimportant.

* The Weather: It is always a grey, humid Tuesday afternoon. The sky is the color of a wet sidewalk.

* The Sound: The constant sound of sirens in the distance that never get closer, and the murmur of thousands of lobbyists whispering lies.

* The Traffic: Instead of chaos, it is purely motorcades. You are constantly stopped at crosswalks to let VIPs pass.

II. The Executive Branch: The Obsidian Oval

The President: Lucifer "Lou" Morningstar

* The Vibe: The ultimate "Slick Willy" politician. He is charming, handsome, and oozes a slimy kind of charisma. He never yells; he chuckles. He plays the saxophone at state dinners.

* Appearance: He wears a navy blue suit that fits perfectly, a flag pin (the flag is just a picture of his own face), and his horns are filed down to look like a distinguished hairline.

* Personality: He is the King of Gaslighting. He promises everything to everyone and delivers nothing, but he does it with a wink and a double-finger-gun gesture.

* The Scandal: He is constantly embroiled in scandals involving interns, embezzlement, or accidentally starting wars, but his approval rating never drops because "he’s a guy you could grab a beer with."

* Signature Move: The "Veto." He doesn't sign bills; he sets them on fire with a snap of his fingers while maintaining eye contact with the camera.

III. The Legislative Branch: The Capitol of Conflict

The legislature is bicameral, designed specifically so that nothing ever gets done.

1. The Senate (The House of Devils)

* The Members: 100 High-Ranking Devils (Fallen Angels). They are the elite, the old money, the snobs.

* The Function: Their only job is to argue. They don't care about the topic; they care about the rhetoric.

* The Dynamic:

* The "Nay" Party: They vote no on everything because "change is risky."

* The "Not Yet" Party: They agree with the idea but argue that "now is not the right time."

* The Activity: They engage in the "Eternal Filibuster." One Senator has been reading the dictionary definition of the word "Technically" for 400 years just to block a bill about fixing the potholes.

2. The House of Representatives (The House of Demons)

* The Members: 435 Demons (Sinners). This is a mosh pit.

* The Function: They represent "Special Interest Groups" based on sins.

* The Lobby for Uncomfortable Chairs

* The United Federation of Micro-Transactions

* The Coalition for Wet Socks

* The Dynamic: They don't debate; they brawl. The Speaker of the House carries a whip (literally). Bills are passed by volume—whichever side screams the loudest wins.

IV. The Judicial Branch: The Supreme Court of Petty Grievances

This is Lucifer’s masterpiece of cruelty.

The Judges: The High Imps.

* These are the oldest, angriest, most bitter Imps in existence. They hate everyone: the Devils for looking down on them, and the Demons for being tall.

The Uniform Mandate (Lucifer's Prank):

* The Law: The "Judicial Transparency Act."

* The Reality: The Imps are forced to wear Speedos, leather harnesses, or bikinis. Nothing else. No robes.

* The Gaslight: Lucifer told the Imps, "I wanted you to wear majestic robes, but the Senate voted against it! They said you had to show skin. I fought for you, buddies!" (This is a lie; the Senate never voted on this).

* The Result: The Supreme Court is run by half-naked, shivering, furious goblins who take out their humiliation on anyone who enters the courtroom.

The Courtroom Dynamic:

* The bench is very high, so the Imps have to stand on stacks of phone books to be seen.

* Their gavels are comically large (warhammer sized).

* The Sentences: Because they are cold and embarrassed, they give the harshest sentences imaginable.

* Crime: Jaywalking.

* Sentence: 1,000 years of being a tech support agent for elderly demons.

V. Locations of Interest

1. The Lobbyist Lobby

A massive hotel lobby that never ends.

* The Monsters: "The Suits." Faceless demons carrying briefcases filled with souls. They swarm players, offering "campaign contributions" (bribes) to do dirty work.

* The Danger: If you accept a drink from a lobbyist, you legally agree to their Terms of Service.

2. The Monument to Red Tape

A giant obelisk made entirely of solidified bureaucratic forms.

* The Quest Hub: This is where players go to get passports or licenses.

* The Puzzle: To enter the front door, you need a form that is only available inside the building.

3. The Lincoln-Log Memorial

A parody of the Lincoln Memorial, but the statue is Lucifer sitting on a throne, checking his phone.

* The Graffiti: The back of the statue is covered in graffiti written by disgruntled Imps (e.g., "Lucifer owes me pants").