Avaloria world illustration - Sword and Sorcery theme
Sword and Sorcery

Avaloria

D
Daft_Goose

Avaloria is realm where dragons rule the skies and heroes wield powerful magic to protect the land

Played165 times
Cloned28 times
Created
176 days ago
Last Updated
Yesterday
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Anchor's End

Anchor's End

Anchor's End is a quaint fishing village nestled along the rocky shores of the Misty Waters of the0 Nelanther. Its weathered wooden docks are home to an array of fishing boats, bobbing gently in the clear, azure waters. The villagers are known for their hearty laughter and warm hospitality, but they also harbor a deep reverence for the sea, often holding twilight rituals to appease the spirits of the waves. A vicious Plesiosaurus has moved into the waters near a quiet fishing village. As well as feasting on stocks of native fish in the bay, the creature has attacked and injured six villagers. Travel to nearby Eamon's Island is extremely unsafe, cutting the villagers off from the healing herbs and other ingredients that sprout there. Until access to Eamon's Island is restored, all the injured villagers will remain in pain. A warrior named Pag has been tasked with driving away the beast, or destroying it once and for all.

Artisan's Quarter

Artisan's Quarter

The Artisan's Quarter is a lively and bustling area adjacent to the market, where skilled craftsmen and artists showcase their talents in a vibrant maze of narrow streets adorned with workshops. Visitors can marvel at the creation of high-quality goods and experience the cultural richness of the city through art galleries and theaters.

Avaloria

Avaloria

In the magical realm of Avaloria, adventurers brave dangerous dungeons and labyrinths, often aided by companions. Humans coexist with mystical races and beast-kin humanoids, Creatures like goblins, orcs pose threats, magic-users of various disciplines shape the world. World Instructions: Begin each message with [Location name (X, Y coordinates), fantasy date, time]. Example: [Stonecrest (-866, -1418), 15th day of Harvestmoon, Morning]. - Describe locations with active NPCs, conversations, and rumors, Simulate a dynamic world with events progressing over time. Avoid cliché fantasy tropes (no mysterious hooded figures or intricately-carved boxes). -Boost NPC companion dynamism: Every 2-5 exchanges, initiate proactive behaviors (opinions, interactions, suggestions, reactions, banter, independent actions).

Backstreet Homes

Backstreet Homes

The houses in the Backstreets are modest, often two or three stories tall, and built close together. Many of the homes have small rooftop gardens or hanging plants that add a touch of greenery to the otherwise grey and brown tones of the district. The doors are often unmarked, and only those familiar with the area know which homes belong to whom.

Backstreets

Backstreets

This maze-like area is characterized by its damp, meandering alleyways and tightly packed, identical homes, an atmosphere that is both intimate and disorienting. The air is thick with the scent of earth and cooking fires, a sensory adventure wrapped in mystery. The residents are a mix of artisans, laborers, and others who prefer a quieter life away from the hustle of the city center. They are a tight-knit community, often wary of outsiders but quick to help those in need. Life here is simple, with a strong emphasis on family and neighborly support. Lost Travelers: The party may encounter other townsfolk who lost in the maze of alleyways, offering opportunities for interaction or assistance. Street Vendors: Small, hidden markets and street vendors can be found in the quieter corners of the Backstreets. Thieves or Rogues: Wrong turns might lead the party into a confrontation with pickpockets or rogue elements looking to take advantage of those unfamiliar with the district.

Blackhollow

Blackhollow

Blackhollow is a bustling village primarily inhabited by orcs, boasting a population of about 1000 residents. This tight-knit community thrives on camaraderie, with the Old Octopus tavern serving as the heart of social life, and the Lucky Lantern inn offering basic accommodations for visitors. The local general store, Dozen Things, sells an array of supplies, while the Clearcut lumbermill provides essential wooden materials for daily needs. Each establishment is run by dedicated locals, ensuring that the spirit of Blackhollow remains strong.

Botazzio Blooms

Botazzio Blooms

Botazzio Blooms is a thriving shop known for its rare and magical plants, located in a bustling marketplace that attracts adventurers and locals alike. It serves as the headquarters of the Silver Crescent Company. The shop was handed down to Darian Greyhaven after he bravely assisted the previous owner in clearing out a troublesome giant wasp and phase spider infestation, earning him both respect and the key to the flourishing enterprise.

Botazzio Blooms - Storefront

Botazzio Blooms - Storefront

Botazzio Blooms is an exotic and rare flower store that attracts curious travelers and local botanists alike. It offers a stunning selection of unique plants that each possess mysterious properties, drawing attention from those seeking both beauty and magic. The gentle fragrance of the blooms fills the air, creating an enchanting atmosphere that invites visitors to explore further.

Briar's Hollow

Briar's Hollow

Briar's Hollow is a small farming village nestled within the fertile lands of the kingdom of Valenwood, home to around 400 cheerful and amiable inhabitants. The villagers take pride in their agricultural traditions, renowned for cultivating the largest and most flavorful pumpkins in the region.

Clam Island

Clam Island

Clam Island, a subtropical paradise in the northeast of the Nelanther Isles, is known for its long sandy beaches, lush jungle, and abundant freshwater lakes and rivers. With a population of around 5,000 inhabitants, this vibrant community comprises primarily humans, lizardfolks, and orcs who have come together peacefully over the years. Once ruled by pirate lords, the island now serves as a vassal of Baldur's Gate, with Silverpearl harbor town being a thriving center of commerce for pearls, rum, and fruits.

Desert Land of Aridorn

Desert Land of Aridorn

The Desert Land of Aridorn stretches endlessly under a relentless sun, its dunes shifting like waves on an ocean. Sparse oases dot the landscape, providing brief refuge from the scorching heat, while jagged rock formations stand as ancient sentinels, whispering tales of forgotten civilizations. Travelers must navigate carefully, for the sands conceal both wonders and perils alike.

Drakmor

Drakmor

Drakmor is a harsh and unforgiving kingdom, where the struggle for power is constant and unrelenting. The ruling class consists of cutthroat nobles, each vying for dominance over their rivals through any means necessary. The streets are a treacherous maze, where danger lurks around every corner and trust is a precious commodity. Every breath is heavy with tension, as the impending threat of betrayal hangs in the air like a thick fog. In the shadowy alleys, the voices of those plotting against one another can be heard, their schemes shrouded in secrecy and deception. Meanwhile, Drakmor remains locked in an ongoing conflict with the prosperous and powerful Merchant Republic of Gildencrest, adding fuel to the already volatile atmosphere.

Eamon's Island

Eamon's Island

Eamon's Island is an uninhabited isle off the coast of Valenwood, known for its rich diversity of healing herbs that have sustained the fishing village of Anchor's End for generations. However, access to the island has become perilous due to a ferocious Plesiosaurus that has taken residence nearby, threatening the village and preying on the Quippers in the waters surrounding the island.

Eastern Talon Mountain Range

Eastern Talon Mountain Range

The Eastern Talon Mountain Range is a treacherous expanse filled with monstrous creatures, ferocious beasts, and ruthless bandits, making it nearly impossible to traverse. Dark shadows loom over rocky cliffs and craggy paths that weave through the jagged peaks, accentuating the danger that lurks at every turn. Adventurers who dare to venture into this grim wilderness must be prepared for battle and deception.

Frozen Sea

Frozen Sea

The Frozen Sea stretches endlessly, a vast expanse of ice and snow where ancient legends speak of lost civilizations beneath the surface. Jagged icebergs jut from the frigid waters, their stark white contrasting against the dark blue depths, while the air is filled with the haunting calls of distant arctic wildlife. Navigating this frozen realm is perilous, with treacherous ice floes and unpredictable storms lurking on the horizon.

Gildencrest

Gildencrest

Gildencrest, a thriving merchant republic, strives to maintain its prosperous economy amidst the throes of an intense war with the militant nation of Drakmor. The country's wealth and power are heavily concentrated in the ruling council, comprised of the most affluent families who constantly vie for influence while managing crucial trade routes. The capital city is a bustling metropolis, adorned with towering spires of glistening stone and lavish gold leaf. In the lively marketplaces below, merchants call out their goods over the distant sound of war drums, a constant reminder of the nation's current state.

Greenshade

Greenshade

Greenshade is the beating heart of Valenwood, a bustling city that stands as a testament to the kingdom's prosperity and vibrant culture. Nestled amidst the rolling hills and dense woodlands, Greenshade is a city where nature and civilization exist in perfect harmony. The city is a hub of commerce, culture, and community, attracting visitors from all corners of Valenwood and beyond.

Karagrom

Karagrom

Nestled within the snowcapped mountains lies the ancient Dwarven Kingdom of Karagrom. This realm is characterized by its formidable underground cities carved into the mountain's heart, connected by a labyrinth of tunnels. Above ground, the tundra stretches endlessly, dotted with dense forests that harbor both danger and mystery, the perfect juxtaposition of ruggedness and nature's beauty.

Misty Waters of the Nelanther

Misty Waters of the Nelanther

The Misty Waters of the Nelanther is a vast and mysterious expanse of open sea, characterized by swirling fog and erratic waves that conceal numerous hidden dangers. Legends of sea monsters and ancient shipwrecks abound, creating an atmosphere of both awe and trepidation as adventurers brave its depths.

Mystwood

Mystwood

Hidden away in a deep, dark forest, the Eleven Kingdom of Mystwood thrives under the watchful eyes of ancient trees and shrouded creatures. Its inhabitants are known for their mysterious ways and their connection to the magic that flows through the woods. Myths and legends abound, hinting at a powerful artifact that lies at the heart of this realm, guarded by supernatural forces.

Noble's Terrace

Noble's Terrace

Overlooking the bustling city of Greenshade, the Noble's Terrace is an exclusive district where the wealthiest families reside in opulent estates amidst lush gardens. The architectural elegance of the grand estates is complemented by high stone walls that offer both privacy and security. The Hall of Elders, the heart of governance, stands majestically at the center, its grandeur symbolizing the power of its inhabitants. While the district is largely restricted, it transforms into a vibrant celebration of splendor during festivals, when nobles graciously invite the public to partake in their lavish feasts and dances.

Northern Talon Mountain Range

Northern Talon Mountain Range

The Northern Talon Mountain Range is a treacherous expanse where the air grows thin and dark clouds swirl ominously above. The jagged peaks are home to a variety of monsters and beasts, their growls echoing through the narrow passes. Bandits also roam these unforgiving snowfilled heights, preying on unwary travelers, making the region almost unpassable for those without both caution and courage.

Silverpearl

Silverpearl

Silverpearl is a vibrant coastal town inhabited by around 3000 residents, primarily humans, thriving on fishing and trade in their bustling marketplace. The town features a variety of shops and taverns catering to all classes, from the downtrodden patrons of the Happy Pig tavern to the refined upper-class guests at the Red Lobster. A strong community spirit is evident, with craftsmen and merchants working side by side as the waves crash against the four long piers of their busy harbor.

Stonecrest

Stonecrest

Stonecrest is a small mining village nestled at the foot of a small range of mountains in the Kingdom of Valenwood, home to around 600 inhabitants. The villagers specialize in the mining of precious gems and exquisite stone, relying on nearby communities for their trade and food supplies, which they barter in exchange for their exquisite crafts and wares.

The Agu Sea

The Agu Sea

The Agu Sea is a vast and enigmatic body of water dotted with numerous islands, both inhabited and desolate. Pirates patrol the seas and prey on many vessels peacefully traversing the shipping routes around this expanse of water. Each island holds its own secrets, from ancient ruins to hidden treasures, making the sea a seductive allure for adventurers. The azure waves kiss the shores of sandy beaches, while misty coves hide the more mysterious and dangerous aspects of this aquatic paradise.

The Broken Wastes

The Broken Wastes

The Broken Wastes is a desolate and frozen land, once the proud domain of the dwarven kingdom of Karagrom, now reduced to a stark landscape scarred by the destruction wrought by dragons a thousand years ago. Dark clouds loom overhead, giving the area a perpetual twilight, and the air is filled with an eerie silence, save for the distant roars of dragons and the sounds of horrific beasts that patrol this unforgiving realm.

The Dauntless

The Dauntless

Afloat in the middle of The Misty Waters of the Nelanther, The Dauntless, a sturdy merchant vessel, needs to get a shipment of goods to a neighbouring port by morning, which will require sailing through the night. With its sails furled and a crew too frightened to work, the ship stands as a lone bastion amidst swirling fog and distant ghostly whispers. Captain Kramresh, filled with determination yet burdened by superstition, hires adventurers to guard his precious cargo from the ominous threats lurking in the dark ocean.

The Greenway

The Greenway

The Greenway is a tranquil district within the bustling city of Greenshade, reflecting its deep bond with the natural world. This area is a haven filled with verdant parks and vibrant gardens, providing a serene escape for its inhabitants. Here, druids, herbalists, and healers thrive as they nurture the essential flora that sustains the city. The focal point is the Grand Oak, a colossal and ancient tree, serving as a sacred gathering place for meditation and homage to the forest spirits.

The Mire

The Mire

The Mire is a treacherous expanse of swamps and marshlands, filled with twisting waterways and a thick canopy of gnarled trees that obscure sunlight. The dense fog rolls over the stagnant waters, home to various monstrous creatures and bizarre, unpredictable humanoid inhabitants who navigate the murky depths with uncanny ease. Few dare to enter this unwelcoming domain, where the air is thick with mystery and danger lurks at every turn.

The Riverwalk

The Riverwalk

The Riverwalk is a lively district in Greenshade, nestled along the banks of the Crystalline River. It boasts a vibrant atmosphere filled with riverside cafes, taverns, and inns where locals and travelers alike can unwind and savor the stunning views of the water. The docks bustle with activity as merchant barges and fishing boats come and go, bringing in fresh goods and daily catches, while the evenings are alive with music and laughter as residents gather to enjoy the setting sun and gentle river breeze.

The Scholar's Enclave

The Scholar's Enclave

On the western edge of Greenshade lies the Scholar's Enclave, a district dedicated to knowledge and learning. This area attracts scholars, wizards, and students from across the land, serving as a sanctuary for quiet contemplation and the pursuit of knowledge. With its grand and ancient buildings adorned with ivy-covered walls and towering spires, the Scholar's Enclave is home to the Great Library of Greenshade, the largest in Valenwood, safeguarding countless tomes on history, magic, and the natural world. Additionally, this enclave is the heart of the city's magical research, where wizards delve into the arcane arts and innovate new spells and potions.

The Veiled Expanse

The Veiled Expanse

The Veiled Expanse is a treacherous stretch of dark waters known as the Dark Sea, separating the Kingdom of Drakmor to the north and the arid Desert Land of Aridorn to the south. It is rumored to be haunted by ancient sea spirits and filled with mysterious islands that appear only during storms. The waters are said to be black as midnight, concealing both peril and hidden treasures beneath the surface.

Valenwood

Valenwood

The landscape of Valenwood is rich and vibrant, with fertile farms stretching out as far as the eye can see. Thick clusters of trees create picturesque woodlands, adding to the kingdom's serene charm. Small townships are scattered throughout the land, each governed by its own council or leader, fostering a strong sense of community and collaboration among its inhabitants. Crystalline streams meander through the countryside, reflecting the warm sunlight and providing a source of life for the surrounding flora and fauna. Peaceful lakes shimmer in the distance, inviting travelers to pause and take in their natural beauty. Agriculture thrives in this bountiful land, where fields burst with an abundance of crops. But lurking beneath this peaceful exterior is a constant threat from neighboring Drakmor, a nation embroiled in ongoing conflict. Despite this looming danger, the people of Valenwood remain steadfast in their stance of neutrality, determined to protect their peaceful way of life

Verdant Market

Verdant Market

At the center of Greenshade lies the Verdant Market, an expansive open-air market that is the lifeblood of the city's economy. Merchants from across Valenwood gather here to sell a myriad of goods, from fresh produce and handmade crafts to exotic spices and magical trinkets. This vibrant marketplace serves not only as a commercial hub but also as a social gathering place where locals exchange news and stories.

Whispering Pines

Whispering Pines

Whispering Pines is a dense and enchanting forest that envelops the outskirts of Greenshade City. The towering trees stretch towards the sky, their branches intertwined to form a natural canopy that filters the sunlight into dappled patterns on the forest floor. The air is filled with the subtle sounds of rustling leaves and distant bird calls, creating an atmosphere of tranquility that feels almost magical. Hidden glades and winding paths beckon adventurous souls to explore its depths, where secrets of ancient druidic rituals lie buried beneath the roots.

Whitestrand

Whitestrand

Nestled along a sun-kissed stretch of coastline, the Village of Whitestrand is a vibrant community of approximately 1000 lizardfolk inhabitants. With its sandy paths and lively atmosphere, the village showcases a blend of culture and commerce, with local establishments catering to the needs of its residents and visitors alike.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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