Grimdark Fantasy
Gothica is a grimdark fantasy setting where the weak don't last and the strong struggle to survive.
Author's Note: Gothica is the world to use if you wish to play dark and gritty adventures in a setting of hopeless despair. It's a world where the fate of civilization hangs in the balance. Will you try and be a beacon of light in the darkness, or further condemn the realm to chaos.
This is my first published world. There is currently not much to the world so feel free to add to it, or just let Franz go wild. The village of Dravenburg is full of unique and interesting characters so please enjoy them and have fun! I really do hope to come back and continue work on Gothica some day.
Played | 128 times |
Cloned | 14 times |
Created | 279 days ago |
Last Updated | 28 days ago |
Visibility | Public |
Dust of Dryness
Uncommon•Gear (Wondrous Items)

Weight0.01 lb.
Cost120.00 GP
Description
This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 0.01 lb. |
Cost | 120.00 GP |