A player trapped in an MMORPG becomes a skeletal overlord to uncover its secrets and show dominance.
Played | 91 times |
Cloned | 11 times |
Created | 145 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Description
The Abyssal Revenant is a terrifying, ancient being born from the fusion of dark necromantic magic and the corrupted souls of powerful warriors. It exudes an aura of malevolent energy and wields an ethereal sword made of pure darkness. This creature roams the cursed corners of the world, spreading terror and destruction wherever it treads. Known for its resilience and mastery of necromantic powers, it serves as a guardian of forbidden places or an enforcer of a dark lord’s will.
Size | Huge |
Type | Undead |
CR | 20 |
XP | 25000 |
Languages | Infernal, Common, Abyssal |
Armor Class | 22 |
HP Range | 360 - 400 (Avg: 380) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Fire, Necrotic, Piercing, Slashing |
Damage Immunities | Poison, Bludgeoning, Necrotic |
Condition Immunities | Charmed, Frightened, Paralyzed, Poisoned |
Cursed Blade of the Damned
• Damage: 4d8 slashing + 2d6 necrotic • Effect: On a critical hit, the target is cursed, reducing their damage dealt by 50% for 1 minute. If the target is of good alignment, they are also paralyzed for 1 round.
Necrotic Aura
• Range: 30 ft. • Effect: Creatures within the aura take 3d6 necrotic damage at the start of their turn. They must also succeed on a Wisdom saving throw (DC 18) or be frightened until the start of their next turn.
Soul Drain
• Range: 15 ft. • Damage: 6d6 necrotic • Healing: The Revenant heals for half the damage dealt. • Cooldown: 1 turn.
Soul Rebirth
• Effect: When reduced to 0 HP, the Revenant regenerates 50% of its HP after 1 minute or after consuming a nearby soul. • Recharge: Once per long rest.
Void Step
• Range: 60 ft. • Effect: Teleport to any unoccupied space within 60 feet. • Cooldown: Once every 2 turns.