A modern day corporation establishes a metroplis in an untamed land of myth and legend.
Played | 48 times |
Cloned | 3 times |
Created | 84 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Psiblade
The **Psiblade** Fighter combines martial skill with telekinetic powers. At 3rd level, they gain **Telekinetic Strike** (extra force damage) and **Mind Over Matter** (invisible Mage Hand). At 7th level, they get **Telekinetic Shield** (AC boost). At 10th level, **Telekinetic Weapon** (telepathic control and use INT for attack rolls). At 15th level, **Telekinetic Surge** (shockwave). At 18th level, they become **Telekinetic Champions** (additional attack and special effects).
Adventurer
Adventurers are a jack of all trades class, not excelling in either swordsmanship or magic. They take on odd jobs, Dungeons, investigations, or Hunts to make a living. Adventurers usually get a Companion or two to help them complete jobs. Its a common tactic to make more money. They are capable of learning anything as a class ability but must be taught by someone who knows it or study it from a detailed source.
Kineticist
a unique class that channels elemental energy from within their body to manipulate the world around them. They can control elements like fire, water, air, and earth, using abilities called “kinetic blasts” and “infusions” to attack and defend. Kineticists often awaken their powers through traumatic events and must learn to control them independently. They excel in ranged combat and have versatile utility talents.
Bio-Mage
A versatile class that taps into mitochondrial power for spellcasting and unique abilities. Proficient in light armor, simple weapons, and firearms. Uses Parasite Energy to fuel abilities like Genetic Manipulation and Mitochondrial Burst. Gains access to Bio-Magic spells and can alter genetic structure for temporary benefits. At higher levels, can transform into an ultimate being with enhanced abilities and regeneration. Ideal for players seeking a blend of magic and biological prowess.
Dedicated
excels in devotion to a cause, ideal, or higher purpose. They use their Wisdom score to enhance investigative, empathic, healing, and spiritual abilities1. This class is ideal for characters who are committed to helping others, solving mysteries, and providing support through their strong sense of duty and compassion
Smart
excels in intelligence and reasoning. They use their Intelligence score to gain educational training in academic or technical subjects. Class skills include Computer Use, Craft, Knowledge, and Investigate1. Smart Heroes are adept at solving problems, deciphering codes, and creating complex plans, making them invaluable for tasks requiring brainpower and expertise
Tough
excels in physical fitness, health, and stamina, leveraging their Constitution score. They have better hit points, good fortitude, and the ability to shrug off damage1. This class is ideal for characters who can endure harsh conditions and take hits while continuing to fight. Tough Heroes are resilient and durable, making them reliable front-line defenders in any modern adventure
Fast
excels in agility, hand-eye coordination, and reflexes, leveraging their Dexterity score. They have better defenses, good attack progression, and a natural aptitude for athletics requiring speed and grace1. This class is ideal for characters who thrive on quick movements, accurate strikes, and evasion, making them effective in ranged combat and situations demanding swift action
Strong
focuses on maximizing a character’s Strength. These heroes excel in melee combat and physical feats, making them ideal for roles requiring brute force. They gain abilities that enhance their combat prowess and physical resilience, allowing them to perform impressive athletic feats and dominate in close-quarters battles. Perfect for players who want their characters to embody raw physical power.
Artificer
The Artificer is a versatile class that blends magic and technology. They use Intelligence for spellcasting, can infuse items with magical properties, and are proficient with various tools. Subclasses include Alchemist, Artillerist, Battle Smith, and Armorer, each offering unique abilities like creating potions, magical cannons, mechanical companions, or powerful armor. Artificers excel in support, damage dealing, utility, and even tanking roles, making them adaptable and inventive adv
Charismatic
The Charismatic class focuses on charm, confidence, and influence. Characters in this class excel at social interactions, making them effective leaders, celebrities, con artists, or flirts. They use their charisma to win friends and manipulate situations to their advantage, making them very Versatile.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Monk
Master of martial arts, using inner force and agility.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Bard
Musical mages with a wide range of abilities and spells.
Sorcerer
Innate spellcasters with magical bloodlines.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Druid
Shapeshifting spellcasters connected to nature.
Paladin
Holy warriors imbued with divine magic.
Warlock
Spellcasters bound by a pact to supernatural entities.
Wizard
Learned mages who study and cast spells from spellbooks.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.