Western border of the Malicite Empire, a vast and decadent realm ruled by the cruel Emperor Malicus.
Played | 13167 times |
Cloned | 387 times |
Created | 374 days ago |
Last Updated | Yesterday |
Visibility | Public |
Nemo
Nemo was born and raised in Port Veyron, in the heart of the city's maritime community. His family has been involved in shipbuilding for generations, and Nemo inherited their passion for the sea. He honed his shipbuilding skills under the guidance of his father, learning the art of crafting seaworthy vessels that could withstand the treacherous waters of the Farlands. Nemo's Naval Yard is known throughout the city for its innovative designs and sturdy ships. Nemo has a reputation for pushing the boundaries of shipbuilding, always seeking new techniques and materials to create vessels that can navigate the dangerous seas beyond Port Veyron. His shipyard has been a source of pride for him, and he takes great joy in his work.
Priestess Luna
Priestess Luna was born into a humble family in Port Veyron, but from a young age, she displayed a strong connection to the Moon Goddess. Her sister, High Priestess Selene, recognized this gift and arranged for her training as a cleric within Sol's Cathedral. Luna's faith in the Moon Goddess deepened, and she became a devoted priestess, always seeking to bring solace and healing to those in need. When Luna met Marcella, the leader of the rebels in Harbor's End, her life took an unexpected turn. The two women fell in love, and Luna found herself torn between her loyalty to the temple and her desire to support the rebellion against the oppressive Empire. She secretly used her position as a priestess to aid the rebels, providing guidance, healing, and even strategic advice from the Lunar Sanctuary, a hidden shrine dedicated to the Moon Goddess.
The Shadow
The Shadow's true identity is shrouded in secrecy. They emerged from the shadows of Port Veyron years ago, rising to power as the enigmatic leader of the Silver Hand thieves' guild. Little is known about their past, but rumors suggest they might have once been a member of the nobility who fell from grace. The Shadow is a master of deception and subterfuge, and their motives remain hidden beneath layers of intrigue.
Flora
Flora is an enigmatic elf who has lived in Port Veyron for centuries. She has always had a deep connection to nature and the healing arts. Flora's Respite, her tranquil garden, is known throughout the city for its soothing and restorative properties. However, beneath her gentle exterior lies a secret past that she keeps hidden from most.
Curator Quintus
Curator Quintus hails from a long line of historians and collectors, with a deep fascination for the mysteries of the Farlands. His family's museum, the Quintus Cabinet of Curiosities, has been a staple in Port Veyron for generations. Quintus himself possesses a vast knowledge of artifacts from the uncharted wilderness and has spent years traveling the Farlands in search of rare and unusual relics. His passion for these curiosities borders on obsession, making him a respected but enigmatic figure in the city.
Magnus
Magnus grew up on the mean streets of Port Veyron, surviving by his wits and fists. He honed his combat skills in the pits, where he rose to become a feared gladiator. After winning his freedom, he leveraged his fame to open his own arena, the Meat Pits. Magnus revels in the spectacle of combat and profits handsomely from it. He cares little for the politics of the city but thrives on chaos and entertainment.
Librarian Tharion
Librarian Tharion was born to a human mother and an elven father in Port Veyron. He grew up with a deep love for books and knowledge, spending countless hours in the Great Library of Veyron. Tharion's natural talent for magic and insatiable curiosity led him to become the head librarian, where he dedicated his life to acquiring and preserving the vast knowledge within the library's walls. He formed a close bond with Archmage Lysandra, who recognized his potential and provided him with access to arcane tomes and secrets.
Balder Ironhammer
Balder Ironhammer hails from a long line of skilled dwarven blacksmiths. He left his ancestral home in the mountains to seek adventure and bring his family's renowned craftsmanship to the world. Balder established the Ironhammer Smithy in Port Veyron, quickly gaining a reputation for his innovative weapon and armor designs fueled by materials from the Farlands. He is fiercely proud of his heritage and constantly seeks to push the boundaries of traditional dwarven craftsmanship.
Ranger Kira
Ranger Kira is a half-elf who has dedicated her life to exploring the vast and mysterious wilderness of the Farlands. Born in Port Veyron, she grew up hearing tales of the untamed lands beyond the city's walls. Her fascination with the unknown led her to become an expert ranger and the leader of a group of like-minded explorers known as the Farlanders. Kira's half-elven heritage gives her a unique perspective, blending the adaptability of humans with the grace and connection to nature of elves. She is well-versed in survival skills, tracking, and understanding the flora and fauna of the Farlands.
Agent Vesper
Agent Vesper, whose true name is known to only a select few, was born into a life of espionage and intrigue. Raised by a family with deep ties to the Imperial Intelligence, Vesper was groomed from a young age to serve the Empire. They displayed an exceptional talent for gathering information, code-breaking, and maintaining an unwavering loyalty to the Emperor.
Lord Mayor Corvinus
Lord Mayor Corvinus was once a distinguished naval officer in the Malicite Empire's fleet, known for his tactical brilliance and unwavering loyalty to the Emperor. After retiring from the military, he was appointed as the Lord Mayor of Port Veyron, where he has served for over a decade. His rule has brought stability and prosperity to the city, earning him the admiration of many, but his stern and authoritarian approach has also made him a number of enemies.
Marcella
Marcella was born into the poverty-stricken district of Harbor's End in Port Veyron. Growing up amidst squalor and suffering, she witnessed the injustices committed by the Empire against her people. As a young adult, she joined a group of rebels determined to fight back and bring change to the city. Marcella quickly rose through the ranks, demonstrating exceptional leadership and combat skills. She has become a symbol of hope for the downtrodden, leading the fight for justice and equality in Port Veyron.
Master Armand
Master Armand was born into a family of skilled traders and merchants in Port Veyron. From a young age, he showed an aptitude for business, quickly rising through the ranks of the Merchant Guild. He is a self-made man who values order and prosperity above all else. He is known for his sharp mind, impeccable negotiation skills, and an uncanny ability to foresee market trends.
Commander Leon
Commander Leon was born in Port Veyron and grew up in the shadow of Sol's Cathedral, where he developed a deep sense of duty and a strong devotion to the Sun God. He joined the templars at a young age and quickly rose through the ranks due to his exceptional leadership skills and unwavering dedication to protecting the city. He forged a close friendship with Lord Mayor Corvinus during their early years of service, and their bond has only grown stronger over time.
High Priestess Selene
High Priestess Selene was born into a family of devout followers of the Sun God. From a young age, she showed a strong affinity for divine magic and a deep connection to the teachings of her faith. She was trained as a cleric in Sol's Cathedral and quickly rose through the ranks due to her exceptional healing abilities and unwavering commitment to her deity. Selene's leadership qualities became evident, and she was eventually chosen as the High Priestess of Sol's Cathedral. Under her guidance, the temple has become a bastion of healing and justice in Port Veyron, offering solace to the sick and oppressed. Her sister, Priestess Luna, leads the Lunar Sanctuary, and together they represent the balance of light and darkness in the city.
Archmage Lysandra
Archmage Lysandra was born into a prestigious family of wizards in Port Veyron. From a young age, she displayed an innate talent for magic, quickly rising through the ranks of the arcane academy. As she honed her magical abilities, she developed a deep fascination with the city's history and its role as a bastion against the dangerous Farlands. Lysandra founded the Order of the Beacon, a secretive group of arcane scholars and defenders dedicated to protecting Port Veyron. Her close relationship with Lord Mayor Corvinus gave the order considerable influence in the city, allowing them to safeguard it from supernatural threats, including the ancient secrets lurking in the Farlands.
Captain Rolf
Captain Rolf was born to a family of skilled naval officers, and his destiny seemed preordained from a young age. He honed his combat skills as a child, sparring with his siblings and learning the art of strategy from his father. When he came of age, Rolf enlisted in the Imperial Navy and quickly rose through the ranks, earning a reputation for his unwavering discipline and tactical brilliance. However, his ambitions were greater than a life of service to the Empire. Rolf eventually left the navy to form his private mercenary company, the Golden Company, known for its loyalty and success in protecting Port Veyron's elite.
Salazar
Salazar hails from a distant land, where he honed his skills as a rogue and a charlatan. He arrived in Port Veyron several years ago, seeking new opportunities and a fresh start. Initially, he posed as a simple bartender, but over time, he became entangled with the Silver Hand thieves' guild, drawn by their promises of wealth and power. As the owner of The Drunken Mariner, Salazar uses his tavern as a front to gather information, recruit potential members, and maintain a network of spies throughout the city. His tavern is known for its lively atmosphere, and it's a popular spot for adventurers, sailors, and those seeking to make illicit deals. Salazar has managed to stay out of the direct spotlight, allowing him to observe and manipulate the city's political landscape from the shadows.