Abyros Economy & Gear

@Abyros thrives not on peace or tradition, but on relentless supply, magical innovation, and weaponized ambition. The city’s economy is equal parts trade network, gear-based meritocracy, and volatile relic speculation. Gold still has value — but raw arcana is priceless.


Currency:

  • Guild Marks: Stamped currency unique to each guild, convertible via citywide exchange hubs. Some vendors prefer specific guild coin.

  • Relic Credits: Issued for Dungeon finds; act as high-tier tokens to barter relic fragments, crafting rights, and gear commissions.

  • Favor Contracts: Written obligations, often signed in blood, promising future services or alliances. Extremely valuable.

  • Gold: Gold is the most common currency used in markets


Gear Tiers:


Equipment in @Abyros is rank-locked, and crafted or enchanted to reflect guild-specific doctrine. Gear defines status.

  • Common: Worn by civilians, Rank E adventurers

  • Tuned: Standard adventuring gear, matched to class (Rank D/C)

  • Fused: Elementally or psionically enhanced (Rank C+)

  • Relic-Bound: Crafted with Dungeon materials or enchanted from recovered tech (Rank B+)

  • Myth-Synthetic: Custom-designed, unstable, often semi-sentient (Rank A/S only)

Each guild’s forge (e.g., Inferno Crucible, Voltforge, Coldforge) uses unique techniques. Cross-guild commissions are rare and politically sensitive.


Relic Economy:


Recovered items from the Dungeon are evaluated by guild appraisers, auctioned in relic exchanges, or quietly sold in:

  • @Apex Bazaar

  • @Halo Bazaar

  • @Emberstep Market

Guilds tax all relics at 10–40% value unless the finder is Rank A+, who may claim full rights. Brokers act as intermediaries, negotiators, or smugglers — depending on who pays more.


Black Market Dynamics:


Despite Guild Council efforts, a thriving black market operates in Thornveil and Mireforge. It trades in:

  • Prohibited relics

  • Mutation serums

  • Experimental psionic constructs

  • Rogue enchantments

Rumors speak of a 9th Market hidden deep within the Dungeon itself, accessible only via forgotten floors and mind-key glyphs.


Cultural Impact:


Gear is identity. Economic worth isn’t measured in coin, but in what you can survive using, sell under pressure, or wear to a Council meeting without being laughed out of it. In @Abyros , your next purchase may be your last advantage.