
A world where the spirits of nature are alive and once ruled by harmony, now slipping into decay.
Played | 7 times |
Cloned | 0 times |
Created | 42 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Lizardman
Lizardmen are reptilian humanoids known for their resilience and adaptability. They possess scaly skin that provides natural armor, sharp claws for combat, and a keen sense of smell, making them formidable hunters and survivalists in various environments.

Tabaxi
The Tabaxi are a graceful and agile race resembling humanoid cats, known for their keen senses and playful nature. They possess a natural affinity for stealth and acrobatics, often thriving in urban environments where they can climb and leap with ease, while their vibrant fur patterns reflect their diverse cultural backgrounds.

Orc
Orcs are a fierce and resilient race known for their physical prowess and warrior culture. With greenish skin, prominent tusks, and a strong build, they thrive in harsh environments and are often seen as brutal fighters, yet they possess a deep sense of honor and community, valuing strength and loyalty above all.

Centaur
Centaurs are majestic beings with the upper body of a humanoid and the lower body of a horse, embodying the spirit of the wild. They are known for their strength, speed, and deep connection to nature, often serving as guardians of forests and meadows, skilled in archery and herbalism.

Owlkin
Owlkin are a mystical race resembling humanoid owls, characterized by their large, expressive eyes and feathered bodies. They possess keen senses, exceptional night vision, and a natural affinity for magic, often serving as guardians of the forest and keepers of ancient wisdom.

Necrokin
The Necrokin are a race of sentient undead beings, often resembling their former selves but with a ghostly pallor and glowing eyes. They possess the ability to manipulate necromantic energy, allowing them to communicate with spirits and harness dark magic, while their undead nature grants them resistance to poison and disease.

Satyr
Satyrs are playful, fey-like beings with the lower bodies of goats and the upper bodies of humanoids, often adorned with horns and a mischievous grin. They are known for their love of music, revelry, and nature, embodying the spirit of freedom and joy, while also possessing a deep connection to the wilds and the ability to charm those around them.

Treant
Treants are ancient, sentient beings resembling trees, deeply connected to the forests they inhabit. Towering over most creatures, they possess the ability to manipulate plant life, communicate with nature, and protect their woodland homes with a fierce, nurturing spirit.

Specter
Specters are ethereal beings that exist between the realms of the living and the dead. They possess the ability to phase through solid objects, manipulate shadows, and instill fear in the hearts of mortals, often serving as harbingers of doom or guardians of ancient secrets.

Dryad
Dryads are enchanting tree spirits that embody the essence of nature, often appearing as beautiful humanoids with bark-like skin and leafy hair. They possess an innate connection to forests, granting them the ability to communicate with plants and animals, as well as the power to manipulate natural elements, making them fierce protectors of their woodland homes.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.