Aetherion is a world where magic meets steam, powered by Aether Crystals and soaring skyships.
Played | 7 times |
Cloned | 0 times |
Created | 29 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Ashwell
A soot-stained village reliant on nearby forges. Its people are hardy and fiercely loyal to the crown. The air is thick with the scent of molten metal and the sound of clanging hammers, creating a unique atmosphere of industriousness and camaraderie.

Beltbridge
Beltbridge is a bustling trade town that serves as a vital link between Cogspire and the southern settlements. Renowned for its rotating bridge market, it thrives on the trade of both legal goods and black-market Aether tech smuggling.

Boilfen
Nestled in geothermal marshes, Boilfen harvests natural steam and aether vapors. Local legends tell of 'boiler spirits' haunting the geysers, creating an atmosphere of mystery and intrigue.

Brightmarch
Brightmarch is a prosperous trade town where caravans from all corners of the Empire converge. Wealth flows freely, and so do spies from rival noble houses.

Bronzebend
Bronzebend is a tranquil artisan village renowned for its exquisite bell and pipe casting. The community harmoniously blends worship with craftsmanship, creating a unique culture where every sound resonates with purpose.

Cindermarch
A windswept forge-town where war-machines are tested and fielded. Loyal to the Forge-King, but plagued by rumors of secret rebel foundries in the outer cliffs.

Clatterhaven
A vibrant worker's town run by a cooperative, Clatterhaven has a history of rebellion and prides itself on its independence from Cogspire’s control. The town is filled with industrious citizens who value their freedom and work together to maintain their autonomy.

Cogspire
The capital of the Gearwright Republic, Cogspire is a towering, clanking metropolis of brass and steam where laws are voted on by guild representatives. Its society is a meritocracy of inventors, with tensions brewing between traditionalist artisans and a rising class of Aether-powered technocrats.

Cragmoor
Built into the cliffs, Cragmoor is a mining and smithing town where ore-rich tunnels feed the Empire's war machine. It harbors a growing resistance movement among mistreated laborers.

Derriton
Derriton is a mining and refining settlement specializing in raw aetherite processing. The town is notorious for labor strikes and frequent sabotage from anti-industrialist groups, creating a tense atmosphere among its residents.

Driftgrove
Driftgrove is a serene commune surrounded by a levitating grove of wind-touched trees, where the air is filled with the sounds of gentle whispers and laughter. It serves as a haven for meditation, artistic expression, and light-hearted debates among its residents and visitors alike.

Duskglen
A quiet village where fading daylight lingers unnaturally long, creating an enchanting atmosphere. Known for its twilight festivals, Duskglen celebrates the beauty of dusk and hosts a shrine dedicated to forgotten gods.

Elaris
The floating capital of the Skybound Kingdom, Elaris is suspended across interconnected sky-islands with crystal bridges and levitating towers. Governed by the Skythrone and a council of aetherian seers, the city balances diplomacy, arcane research, and high-altitude defense with serene elegance.

Emberfell
A secluded town nestled in volcanic terrain, Emberfell is known for enchanting crafts and political exile retreats. The ruling magistrate quietly deals in forbidden magical research.

Fireshade
An elevated industrial town where volcanic steam is harvested and refined. Fireshade is famed for its sky-vents and spectacular night glows, creating a mesmerizing sight for travelers and locals alike.

Fluxmeadow
A lush and fertile valley town that produces food and biofuels for the Republic, with hidden tensions between druidic traditions and mechanized farming.

Glowbarrow
This eerily lit mining settlement operates near natural phosphorescent crystal deposits, casting a soft glow at night. The town is considered sacred by some, attracting visitors and miners alike.

Goldhaven
The resplendent capital of the Aurelian Empire, Goldhaven is a marvel of marble towers and brass domes, where the Imperial family resides. Beneath the gilded splendor lie tensions between nobles, militarists, and merchant houses vying for the emperor's favor.

Gravelhook
Gravelhook is a rugged village perched on a stony ridge, renowned for its exceptional ropework and pulley production. It serves as a vital supplier of heavy hauling gear to the nearby cliffside settlements, making it a crucial hub for trade and craftsmanship.

Hearthmoor
Hearthmoor is a quaint village celebrated for its warm hearths and rich artisan traditions. It serves as a peaceful retirement haven for imperial officers, offering a sense of community and nostalgia.

Hollowflit
Suspended below a narrow island shelf, Hollowflit serves as a lookout post and windtrap engineer’s station. It hosts a small but vital aether condenser site, where the Elarian Skytech Corps harnesses the power of the skies.

Ironhold
Carved into the heart of a mineral-rich mountain, Ironhold is a thunderous city of molten rivers, forge-halls, and stone ramparts. Governed by the Forge-King and the Assembly of Chains, it is a place of ancient tradition, strict hierarchy, and unmatched craftsmanship.

Lionsrest
A heavily fortified city guarding the empire’s eastern border, Lionsrest is known for its knight academies and war colleges. Fierce loyalty to the emperor is matched only by whispers of dissent from militarist reformers.

Magistrate’s Hall
The Magistrate’s Hall serves as the administrative heart of the region, where local laws are crafted and enforced with minimal oversight from the distant city of Goldhaven. Its imposing architecture reflects the authority of the Emberfell Magisterial Court, with grand chambers for deliberation and a public area for citizens to voice their concerns.

Mirevault
Mirevault is a secluded village nestled near treacherous bogs, steeped in superstitions and home to skilled blacksmith-herbalists. The villagers are known for their unique blend of metalwork and herbal remedies, creating a culture rich in tradition and mystique.

Nailbend
Built on the ruins of a copper-mine, Nailbend survives on scavenging and selling old tech. The recent disappearances have spurred talk of a haunted mine, casting a shadow over the village's industrious spirit.

Orebarrow
Surrounded by winding mine veins, Orebarrow supplies raw ore and specialized tunnel gear to Ironhold. The mine guilds hold more sway than the local baron, making it a hub of industry and labor negotiations.

Ratchetfield
A quiet agrarian village powered by gear-driven irrigation and windmills. Fiercely independent, the locals are wary of Cogspire’s tax agents.

Redridge
Redridge is a quaint hill village renowned for its rich red stone quarries, providing high-quality bricks for imperial fortifications. The village is bustling with quarry workers and architects, all drawn by the promise of sturdy materials and rugged hospitality.

Rustmill
Once-abandoned gearmill village revived by artists and eccentric engineers. Known for its unique artisan cog designs, Rustmill is a hub of creativity and innovation, where the old machinery is repurposed into art and functional designs.

Skybound Kingdom of Elaris
Elaris is a majestic floating kingdom characterized by its shimmering crystal towers and intricate mechanical wings that allow its inhabitants to soar through the skies. Renowned for their aerial magic and elite sky-knights, the skyborne elves of Elaris excel in diplomacy and maintain harmonious relations with neighboring realms.

Smokefall
Built beside a perpetual smoke fissure, Smokefall is famed for its smoked meats and barrel-stored ash beer. The village thrives on the unique flavors imparted by the smoke, attracting visitors seeking a taste of its culinary delights.

Stonevault
A deep-delved metropolis built into a subterranean fault line, Stonevault is a bastion of wealth and secrecy. Its banking halls and vault-monasteries protect the riches of nobles, guilds, and black-market syndicates.

Tetherpoint
Tetherpoint is a cliffside skyhook village that serves as a crucial hub for mail and light cargo delivery routes. Its strategic location has made it a target for recent pirate activity, straining relations with the Skybound Kingdom.

The Aurelian Empire
The Aurelian Empire is a formidable force in the east-central region, characterized by its grandiose architecture of gold domes and aether zeppelins that fill the skies. Known for its military might and ambitious territorial expansion, the empire is ruled by a bureaucratic nobility that thrives on order and discipline, with military parades showcasing their power and technological advancements.

The Brassian Sovereignty
The Brassian Sovereignty is a realm defined by its relentless pursuit of industrial advancement, where towering smokestacks and sprawling factories dominate the landscape. Governed by a lineage of ironclad kings, the society is structured around a rigid caste system that dictates the roles and privileges of its citizens, all while ancient forgemaster traditions are upheld in the heart of Ironhold, the capital city nestled within the mountains.

The Emberforge Dominion
The Emberforge Dominion is a realm of molten metal and fiery magic, where the art of forging is elevated to a sacred craft. Governed by powerful fireforged families, the capital city of Ashclave thrives within a volcanic ring, showcasing the mastery of flame-binding mages and the tradition of ancestral gearduels.

The Gearwright Republic
The Gearwright Republic is a thriving technocratic society where innovation and machinery reign supreme. Governed by democratic guild councils, the republic is known for its advanced technology and the Brassborne citizenship movement, which advocates for the rights of sentient constructs.

The Obsidian Marches
The Obsidian Marches is a rugged and untamed land, characterized by dark forests and scattered villages. It is a haven for outlaws, warlords, and hermits, where hidden relics and cursed aether technology abound, attracting inventors and adventurers alike.

The Outer Realm
The Outer Realm is a vast expanse that encompasses the material world and the celestial dimension beyond. It is a place where time and space intertwine, filled with ethereal landscapes, radiant celestial beings, and the echoes of creation itself.

The Thalassian Concord
The Thalassian Concord is a vibrant maritime trade republic located along the southern coast, known for its bustling naval trade routes and a unique blend of commerce and piracy. Its capital, Thalport, serves as a grand sea-hub featuring air docks and innovative coral-mech shipyards, attracting merchants and adventurers alike.

The World
The Central Realm is a vast expanse that serves as the heart of the outer realm, teeming with diverse landscapes, cultures, and magical phenomena. It is a place where ancient ruins lie hidden beneath lush forests, and bustling cities thrive alongside serene lakes, all interconnected by mystical ley lines that pulse with arcane energy.

Varnhalt
A border town surrounded by lush vineyards and bustling trade roads, Varnhalt serves as a cultural hub where political gossip thrives. It attracts traveling nobles and merchants, making it a vibrant center of refinement and commerce.

Veilbrook
Veilbrook is a foggy riverside village known for its trade in herbs and dyes. Superstitions run deep among the locals, leading to a cautious attitude towards outsiders, who are often met with wary glances and whispered warnings.

Wrenchwall
A fortified industrial city along the Republic's western border, Wrenchwall is the heart of military-grade automata production. Secret dealings with the Aurelian Empire threaten the Republic’s neutrality pact with the Skybound Kingdom, creating a tense atmosphere among its citizens.

Zephyra
Built upon a low-lying cloud reef, Zephyra is the Skybound Kingdom’s agricultural and artisan hub, where floating greenhouses drift on woven wind-spells and aether bees pollinate skyfruit.