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Free Drift Compact

Free Drift Compact

At a Glance

The pirates, free traders and nomad fleets of the Outer Drift. Colour orange. Founded in year 1020, when they signed the Drift Charter. Seat on Tallis and at The Tangle.

Leaders

  • Captains. Every crew elects its own captain. A crew can vote a captain out.

  • The Open Council. Captains meet at the open-air council on Tallis to settle fights between crews and plan big raids.

  • Fleet Heads. Nomad fleets choose a head who speaks for all their ships.

  • Port Keepers. They keep the peace at The Tangle and other free ports.

Worlds

Tallis, Skerry, Kettle and Wend. The Tangle is a ring of pirate and trader ships chained together, the Compact's free port.

The Drift Charter

The Charter is short. Every crew elects its captain. Captains settle fights in council. A free port is open to any ship that keeps the peace inside it. Crews that break the Charter lose the protection of the Compact.

Goals

  • Stay free of Dominion licences and Union councils.

  • Trade freely with anyone.

  • Take what they can from the big powers' ships.

Methods

  • Raids Dominion and Union ships on the lanes.

  • Forges guns on Kettle.

  • Hides in the storms of Wend and the floating rocks of Skerry.

  • Sells cargo with no questions at The Tangle.

Enemies

  • Gilded Dominion. Its navy hunts pirates.

  • Iron Union. Its militia on Dunmarch fights Compact raiders.

  • Vesper Syndicate. A partner or a rival, depending on the deal.

How to Join

  • Sign on to a Compact crew.

  • Bring your own ship and sign the Charter.

  • Get voted onto a crew at The Tangle.

Trouble in the Compact

  • Some captains want to sell ships to the Dominion or the Union for the war.

  • A nomad fleet that sailed toward the Dark Rim has not come back.