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  1. Aetherpunk
  2. Lore

The Unbound

The Unbound

At a Glance

A secret cult with hidden members inside every faction. Colour black-violet. They serve the Vhal and want all seven Rim Gates opened. They hold no planets.

Leaders

  • Nobody outside the cult knows who leads it.

  • Members work in small cells. Each member knows only a few others.

  • Cell leaders pass orders along by hand, never in writing.

Worlds

None. Members live on every world and in every faction. Rumours say cultists visit Hush in secret.

Beliefs

The Unbound believe the Vhal will free them from pain. They think a husk feels nothing, and they want that. They call the Rim Gates a prison.

Goals

  • Open all seven Rim Gates.

  • Put out the lights the Order keeps on the gates.

  • Keep the powers fighting each other, so nobody watches the Rim.

Methods

  • Hides members inside noble houses, Union councils, Syndicate families, Compact crews and even the Order.

  • Recruits people in pain, such as Rush users, the sick, the grieving and people in debt.

  • Sabotages Order ships and signal towers.

  • Pushes the Dominion and the Union toward war.

Enemies

  • Order of the Last Light. Their main enemy.

  • Everyone else. The other powers would hang them if they knew who they were.

How to Join

The Unbound find you. A member offers an end to pain. New members prove themselves with a small betrayal.

Signs of the Unbound

  • A small black stone ring, carried and never worn.

  • A calmness near husks that others do not share.

  • Interest in Rim Gate maps, Old Maker ruins and black crystal.