Description
Andorea is a magic-saturated world of rival empires and fragile alliances. Floating citadels, fallen stars, living forests, shadow realms, and kingdoms of fire and death all vie for power. War and prophecy shape politics, and the world stands perpetually on the edge of change—where a few bold actions can alter its fate.
Author's Note
Andorea is a world shaped by magic, ambition, and belief, where the land itself bears the marks of ancient power and ongoing conflict. Once unified by shared ley-lines and elder civilizations now lost to time, Andorea has fractured into a mosaic of empires, enclaves, and faith-bound realms—each convinced their vision is the world’s rightful future. The skies are alive with wonders and omens: floating citadels drift beneath the moon, fallen stars fuel arcane nations, and celestial light clashes daily with shadow and flame. Magic is not rare in Andorea—it is institutionalized, controlled by churches, mage-courts, druidic circles, and tyrants alike. Civilization clings to every environment imaginable. Radiant empires preach order and salvation, shadow dominions thrive in secrecy and forbidden knowledge, forest enclaves grow their cities from living trees, and volcanic satrapies rule through fire and iron. Beneath the mountains, ancient powers coil in darkness, while the dead themselves labor in cursed kingdoms that refuse to fade. Andorea is not balanced. It is tense. Alliances are fragile, wars are constant or imminent, and prophecy hangs over the world like a second sky. Trade routes double as invasion corridors, holy sites are battlefields in waiting, and even the farms and villages whisper of greater forces at work. For adventurers, Andorea is a land of choices with consequences. Heroes can shift the balance between light and shadow, prevent empires from rising—or falling—or be the spark that ignites a war foretold by the moon. In Andorea, the world does not wait. It watches.
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