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  1. Andorea WIP
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Resources and Populations by Faction

NORTHERN CONTINENT

FROSTVEIN HOLD

Primary Resources

  • Rare cold-iron ores

  • Ice-crystals (used in enchantment, preservation)

  • Fur, whale oil, ivory

  • Hardened mercenaries

Secondary Resources

  • Glacial water

  • Ice-forged weapons

Population

  • ~180,000

  • Mostly clustered in mountain holds and fjord cities


ASHEN DOMINION

Primary Resources

  • Obsidian

  • Sulfur

  • Volcanic glass

  • Slave labor

  • Ash-fertile grain fields

Secondary Resources

  • War constructs

  • Blackpowder precursors

Population

  • ~1.3 million

  • High density due to centralized control and forced labor


OBSIDIAN SATRAPY

Primary Resources

  • Volcanic metals

  • Ship-grade basalt

  • Rare gems

  • Naval timber imports refined into warships

Secondary Resources

  • Smelting expertise

  • Mercenary fleets

Population

  • ~620,000

  • Mostly coastal cities and caldera fortresses


EASTERN CONTINENT

SYLVANREACH ENCLAVES

Primary Resources

  • Ancient hardwoods

  • Alchemical flora

  • Living wood architecture

  • Nature-bound magic

Secondary Resources

  • Herbal medicines

  • Druidic relics

Population

  • ~540,000

  • Low density, long-lived races, hidden settlements


VERDANT TIDE CIRCLES

Primary Resources

  • Fish

  • Salt

  • Spices

  • Medicinal plants

  • Coral and shellcraft

Secondary Resources

  • Naval pilots

  • Sea-druid magic

Population

  • ~880,000

  • Coastal cities, river deltas, floating settlements


STARFALL PRINCIPALITY

Primary Resources

  • Arcane crystals (meteor origin)

  • Leyline convergence control

  • Scholarly output

Secondary Resources

  • Magical services

  • Enchanted tools

Population

  • ~710,000

  • Urban-heavy, academically dense


UMBRA DOMINION

Primary Resources

  • Shadowglass

  • Espionage networks

  • Silent assassins

  • Nightsteel

Secondary Resources

  • Blackmail intelligence

  • Illusioncraft

Population

  • ~460,000

  • Concentrated in fortress-cities and underground boroughs


HOLLOW CROWN

Primary Resources

  • Grave-salt

  • Bonecraft

  • Undead labor

  • Ancient burial relics

Secondary Resources

  • Funerary services

  • Forbidden lore

Population

  • ~390,000 living

  • Undead workforce equivalent of ~600,000 laborers


LUNARCH ASCENDANCY

Primary Resources

  • Moonstone

  • Tidal silver

  • Astral charts

  • Lunar enchantments

Secondary Resources

  • Ritual magic

  • Navigation services

Population

  • ~510,000

  • High literacy, ritual-based communities


IRONHOLD COMPACT

Primary Resources

  • Iron

  • Steel

  • Adamantine traces

  • Siege engineering

Secondary Resources

  • Mercenary armies

  • Fortification expertise

Population

  • ~950,000

  • Dense mountain cities and foundry-towns


DEEPWYRM ENCLAVE

Primary Resources

  • Mithril

  • Dragonbone

  • Deep-crystals

  • Subterranean fungi

Secondary Resources

  • Rune-carved arms

  • Exotic metals

Population

  • ~420,000

  • Includes surface population equivalents due to depth-layering


AZURE THEOCRACY

Primary Resources

  • Pearl

  • Sacred salt

  • Blessed waters

  • Religious artifacts

Secondary Resources

  • Naval clergy

  • Healing magic

Population

  • ~760,000

  • Concentrated in temple-cities and port-theocracies


SKYREND CLANS

Primary Resources

  • Wind-crystals

  • Sky-iron

  • Mountain livestock

  • Aerial mounts

Secondary Resources

  • Storm mercenaries

  • Weather magic

Population

  • ~330,000

  • Dispersed clans, low urbanization


SOUTHERN CONTINENT

VALECROWN KINGDOM

Primary Resources

  • Grain

  • Wine

  • Horses

  • Timber

  • Coin-minting

Secondary Resources

  • Bureaucratic manpower

  • Knightly orders

Population

  • ~2.4 million

  • Largest stable agrarian population


SOLARIAN IMPERIUM

Primary Resources

  • Sun-gold

  • Glass

  • Solar forges

  • Professional legions

Secondary Resources

  • Infrastructure

  • Road networks

Population

  • ~1.9 million

  • Highly urbanized, regimented society


ASHKARA COVENANT

Primary Resources

  • Ritual reagents

  • Blood-ink

  • Pact-bound spirits

Secondary Resources

  • Magical enforcement

  • Binding contracts

Population

  • ~290,000

  • Small but magically amplified influence


LUMINARA CONCORD

Primary Resources

  • Light-crystals

  • Diplomatic institutions

  • Magical arbitration

Secondary Resources

  • Trade treaties

  • Peacekeeping forces

Population

  • ~680,000

  • Cosmopolitan city-states


CRYSTAL CALIPHATE

Primary Resources

  • Mana-crystals

  • Glass-silk

  • Desert spice

  • Solar distillation

Secondary Resources

  • Magical fuel exports

  • Illusion architecture

Population

  • ~1.1 million

  • Concentrated in oasis-megacities


ISLAND FACTIONS

GILDED LEAGUE

Primary Resources

  • Coinage

  • Banking

  • Mercantile fleets

Secondary Resources

  • Insurance contracts

  • Trade arbitration

Population

  • ~420,000

  • Extremely dense ports


FREE ISLES OF KHAROS

Primary Resources

  • Shipyards

  • Privateers

  • Exotic trade goods

Secondary Resources

  • Smuggling routes

  • Intelligence brokers

Population

  • ~260,000


MEDITZERSIA (FREE PEOPLE)

Primary Resources

  • Ancient relics

  • Navigational charts

  • Preserved lore

Secondary Resources

  • Neutral meeting grounds

Population

  • ~120,000

  • Highly isolationist

Total Population of Andorea:
~15.7 million living inhabitants

This does not include:

  • undead labor

  • summoned entities

  • bound spirits

  • extraplanar auxiliaries