• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Andorea WIP
  2. Lore

The Deepwyrm Enclave

The Deepwyrm Enclave

Race: Duergar, Deep Gnomes

Government: Hive Council

Description: A vast underdark realm ruled by ancient wyrms and psionics.

Allied with:

None (Isolationist)

At War with:

Ironhold Compact – Tunnel and resource conflict

Mountain Fortress (1)

Wyrmreach Bastion

A titanic fortress carved into the deepest roots of a mountain range, where the stone itself coils like a sleeping serpent. Wyrmreach Bastion is grown rather than built, shaped by psionic force and ancient wyrm-magic. Its halls spiral downward endlessly, and tremors echo through its bones when the elder wyrms stir.

Role: Military stronghold, wyrm shrine, and gateway to the deeper Underdark.

🌌 City (1)

Xal’thuun

A vast underdark city spread across cavern walls and ceilings, illuminated by bioluminescent veins and psychic crystals. Xal’thuun is ruled by the Hive Council and serves as the Enclave’s center of governance, trade, and wyrm veneration. Thought-echoes linger in the air, and surface minds feel watched at all times.