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  1. Andorea WIP
  2. Lore

The Hollow Crown Lore

Race: Undead (dominant), Humans
Government: Necrocracy
Theme: Undeath as sovereignty, decay bound by will, rule beyond mortality


Origins & Ideology

The Hollow Crown was once a mortal kingdom that sought to escape the slow decay of dynasties, famine, and invasion. During the late Second Era, its final monarch—faced with inevitable collapse—turned to forbidden rites promising eternal rule and unbroken continuity. The ritual succeeded, but at a catastrophic cost: the crown shattered, the land was cursed, and the boundary between life and death was permanently scarred.

The monarch endured, but the kingdom did not remain the same. Death became governance. The living were spared only if useful; the dead were raised to serve. Over generations, undeath became normalized as civic duty rather than punishment.

The Hollow Crown represents control without renewal—a realm where nothing truly ends, but nothing truly grows.


Governmental Structure

The Hollow Crown is ruled by absolute, immortal authority.

Key elements of governance:

  • The Undying Monarch

    • Eternal ruler bound to the Broken Crown

    • Commands both the living and the dead through necromantic authority

    • Legitimacy is absolute, as death itself does not remove the ruler

  • The Mortuary Court

    • Council of liches, revenant nobles, and death-bound officials

    • Oversees administration, expansion, and necromantic logistics

    • Positions are earned through service and magical endurance

  • Grave Stewards

    • Living or undead administrators assigned to regions and cities

    • Responsible for taxation, corpse quotas, and population control

    • Ensure that death is efficiently repurposed

There is no succession, no reform, and no appeal. Governance is static by design.


Military & Internal Security

The Hollow Crown’s forces are tireless, relentless, and terrifyingly patient.

The Endless Host

  • Massed undead infantry raised from conquered or harvested populations

  • Require no rest, food, or morale

  • Used to overwhelm through attrition

Grave Knights

  • Elite undead warriors retaining martial skill and intelligence

  • Often former champions or nobles

  • Serve as commanders and shock troops

Soulbinders

  • Necromancers tasked with maintaining control over undead forces

  • Monitor for instability, rebellion, or magical decay

  • Also act as internal enforcers

The Pale Inquisition

  • Internal security force

  • Hunts rogue necromancers, rebellious undead, and living dissenters

  • Erases threats before they destabilize the necrocratic order


Foreign Relations Context

  • Allied with:
    Ashkara Covenant – Exchange of necromantic theory and soul-binding techniques

  • At War with:
    Everyone nearby – Expansion through undeath, border incursions, and corpse harvesting

The Hollow Crown does not negotiate peace. To it, all neighboring lands are simply future extensions of the grave.