Race: Dragonborn, Humans
Government: Imperial Satrap System
Theme: Volcanic magic, tyranny, draconic legacy, conquest through fear and industry
The Obsidian Satrapy traces its origins to the aftermath of a cataclysmic volcanic age, when vast regions of Andorea were reshaped by fire and ash. From these lands rose a Dragonborn warlord who claimed descent from an ancient fire dragon said to have ruled the region before mortal history. Through conquest and terror, this lineage forged an empire rooted in draconic supremacy and absolute authority.
The Satrapy believes that rule is proven through dominance, not consent. Fire is sacred—not as a symbol of renewal, but as a tool of purification and control. Cities are built atop obsidian ridges and lava channels, harnessing volcanic power to fuel forges, war engines, and arcane constructs.
The Obsidian Satrapy represents tyranny perfected through legacy: an empire that sees mercy as weakness and obedience as the natural state of the world.
The Satrapy is governed through rigid hierarchy and delegated tyranny.
Key elements of governance:
The Obsidian Emperor
Absolute ruler claiming draconic blood and divine right through fire
Commands total authority over law, war, and tribute
Succession is hereditary, but challengers are common and brutally eliminated
The Satrap Lords
Regional governors appointed by the Emperor
Rule territories with near-total autonomy so long as tribute and loyalty are maintained
Frequently compete with one another, fostering controlled internal rivalry
The Ash Tribunal
Imperial judicial body enforcing loyalty and suppressing dissent
Oversees accusations of treason, rebellion, or weakness
Punishments are public and exemplary
The system ensures that fear flows downward while blame flows upward, insulating the Emperor from regional failure.
The Obsidian Satrapy maintains a fearsome military designed for intimidation and overwhelming force.
Heavy infantry trained in shock warfare
Equipped with obsidian-forged weapons and fire-resistant armor
Specialize in urban destruction and forced compliance
Elite Dragonborn units claiming closer draconic ancestry
Often accompanied by fire-breathing war beasts
Used to crush rebellion and spearhead invasions
Siege engines powered by magma and alchemical fire
Deployed against fortresses and forests alike
A major factor in wars against Sylvanreach Enclaves
Internal security and intelligence arm
Hunts sedition, insurrection, and failure among satraps
Answers directly to the Emperor
Allied with:
Ashen Dominion – Shared militarism, expansionism, and scorched-earth doctrine
At War with:
Crystal Caliphate – Competing control over desert and crystal trade routes
Sylvanreach Enclaves – Volcanic expansion threatens sacred forests
The Obsidian Satrapy does not negotiate peace—it imposes silence. Where its banners fall, the land remembers fire long after the armies march on.