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  1. Andorea WIP
  2. Lore

Valecrown Kingdom Lore

Race: Humans
Government: Feudal Monarchy
Theme: Chivalry, agrarian stability, honor-bound rulership, territorial defense


Origins & Ideology

The Valecrown Kingdom traces its origins to the consolidation of several early human baronies during the late First Era, when fertile plains and strategic crossroads made the region both prosperous and perpetually threatened. Unlike empires forged through conquest or magic, Valecrown grew through oaths of loyalty, marriage alliances, and mutual defense.

Valecrown’s identity is built around the ideal of the crowned oath: the belief that rulership is a sacred contract between monarch, nobility, and common folk. The king rules by duty as much as by right, and the land must be protected so it may continue to feed the realm—and others.

The Kingdom represents ordered tradition: a society that values honor, lineage, and stability, standing as a bulwark between chaotic frontiers and more absolutist powers.


Governmental Structure

Valecrown is governed through layered feudal obligation and codified law.

Key elements of governance:

  • The Crown of Valecrown

    • Hereditary monarch serving as supreme ruler and final arbiter

    • Authority derives from ancient law and noble consent

    • Expected to lead in war and embody the realm’s chivalric ideals

  • The High Council of Banners

    • Assembly of the most powerful dukes, counts, and ecclesiastical lords

    • Advises the Crown on taxation, war, and succession

    • Can exert pressure on the monarch through collective refusal of levies

  • Landed Nobility

    • Rule individual domains, oversee agriculture, and maintain local justice

    • Owe military service and taxes to the Crown

    • Power varies widely by region and lineage

The system balances royal authority with noble autonomy, creating both stability and internal tension.


Military & Internal Security

Valecrown’s military emphasizes heavy cavalry, disciplined infantry, and defensive warfare.

The Banner Hosts

  • Feudal levies raised by noble houses during wartime

  • Form the bulk of Valecrown’s armies

  • Quality varies depending on lord and region

Knightly Orders

  • Professional warrior elites bound by oaths of honor and service

  • Serve as heavy cavalry and battlefield commanders

  • Often tied to religious or regional traditions

The King’s Guard

  • Standing force loyal directly to the Crown

  • Protects royal roads, capitals, and trade routes

  • Acts as a stabilizing force when noble loyalties waver

Roadwardens

  • Militarized lawkeepers assigned to key trade roads and borderlands

  • Protect caravans and suppress banditry

  • First responders to Skyrend Clan incursions


Foreign Relations Context

  • Allied with:

    • Solarian Imperium – Border security and military cooperation

    • Ironhold Compact – Arms-for-grain trade partnership

  • At War with:
    Skyrend Clans – Border raids driven by migration routes and land disputes

Valecrown does not seek expansion beyond its means. Its wars are fought to defend the fields, the roads, and the oaths that hold the realm together.