
Description
Skies of Arcadia is a world of floating continents, sky oceans, and airship empires beneath six magical moons. Pirates, explorers, soldiers, and treasure hunters cross storm-filled skies searching for lost civilizations, Moonstone relics, and forgotten secrets. Airship battles, political intrigue, giant sky monsters, and ancient ruins define daily life. Every voyage promises danger, discovery, fortune, and the chance to challenge corrupt powers ruling the endless heavens beyond endless heavens.
Author's Note
This is basically a very early version of a Skies Of Arcadia campaign. As someone who loves the game, F&F gives me the chance to build to world for a DnD campaign. THINGS TO NOTE: THERE ARE NO SPELLS, BUT SOME CLASSES HAVE MAGIC AS BUILD IN FEATS. ALL CLASSES HAVE THEIR OWN SPECIAL RESOURCES THAT FUEL THIS 'SPELLS'. The DM has EXTREMELY specific instructions on how to create items, NPCs, POIs, and areas to the world to stay very close to the game themes. Ship to Ship combat scenarios are still being tested, Im not yet sure how Franz will handle it. While the classes are wide and varied, I do not yet know how they will react with the world. Still working on POIs. Many many more coming. Working on importing all Characters from Skies of Arcadia. Plus many More. Magic exists, but is almost ALWAYS tied to the use of technology. Still working on Feats. The DM has access to a VERY detailed lore of each major faction in the campaign, and should be referancing it often For Structure Some of the Current NPC's are for testing and will like be removed for more flushed out ones.(None of the core characters) Final Note, This is my Very first creation. Please take it easy on me.
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Factions
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Monsters
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