Fantasy
A world with floating land masses, and mysteries in the mist.
Author's Note: Atherion, a world suspended between twin suns and cradled by a lattice of floating continents, magic pulses like a living heartbeat. The landmasses drift lazily across an endless sky-ocean called the Ethereal Veil, a shimmering expanse of azure mist where gravity bends and ships sail on currents of arcane wind. Each continent is a tapestry of jagged peaks, sprawling forests, and glowing crystal caverns, stitched together by rivers of liquid starlight that cascade into the Veil below, vanishing into the unknown depths.
Beneath it all, the Ethereal Veil hums with secrets. Strange lights flicker in its depths, and sailors speak of voices calling from below. Some say it’s the echo of the First Kin, others a slumbering god. Whatever the truth, Atherion teeters on the edge of revelation—or ruin.
Played | 0 times |
Cloned | 0 times |
Created | 35 days ago |
Last Updated | 35 days ago |
Visibility | Public |
d8
Spellcaster
Wizard
Learned mages who study and cast spells from spellbooks.
d8
Spellcaster
Warlock
Spellcasters bound by a pact to supernatural entities.
d8
Spellcaster
Sorcerer
Innate spellcasters with magical bloodlines.
Melee
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
d8
Spellcaster
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
d8
Spellcaster
Paladin
Holy warriors imbued with divine magic.
Melee
Monk
Master of martial arts, using inner force and agility.
Melee
Fighter
Skilled in martial arts, versatile with weapons and armor.
d8
Spellcaster
Druid
Shapeshifting spellcasters connected to nature.
d8
Spellcaster
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
d8
Spellcaster
Bard
Musical mages with a wide range of abilities and spells.
Melee
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.