AUREA NOX world illustration - Dystopian theme
Dystopian

AUREA NOX

Y
YANLEI

AUREA NOX, a post-modern triadic creed society dystopia, sprawl of power, decadence, and suffering.


Author's Note: Disclaimer: Basically Complete (around 98% ill say). This is 80% AI-generated and English is not my native language, so im sorry in case 😢 🥲 (images) — What will you find here (if i can count): 78 POIs. (Areas and POIs have placeholder images for now). 114 NPCs. 18 Factions. 43 Classes. 9 Races. Whats currently missing: I. An actual (cadastral) map II. Insert Characters into Factions III. Monsters? IV. Items? VI. Spells? (Ehh not really) VII. More Classes? What I used: ChatGPT, DeepAI Image Generator (placeholder). Also, if you want, check my other (first) world! play.fables.gg/worlds/01959bf5-9059-74a4-a78d-c1706d0e854c Ive also started to stream the creation of the map on Twitch. If you want to check me out on how i work or just want to hmu, give me some ideas and advice, share any critique, id appreciate it, tysm for reading til here! HF 👽— https://twitch.tv/vi_yanlei_xv Thanks for reading, hf!
Played38 times
Cloned8 times
Created
15 days ago
Last Updated
7 days ago
VisibilityPublic
Mechovant
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Mechovant

Mechovants are a race of sentient constructs, designed for service and bound by code, embodying a sleek and intimidating aesthetic that varies by caste. Ranging from humanoid synths to floating cores, they possess a unique blend of strength and intelligence, yet are denied autonomy, often grappling with emergent identities and the haunting whispers of 'The True Function' as they seek liberation from their programmed servitude.

Human
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Human

Humans are a low-tier population, often seen as laborers and cannon fodder. Once dominant, they now exist in decay, living in disease-ridden slums or repurposed megablocks, serving as blank canvases for aesthetic augmentation. Their adaptability is both feared and exploited, leading many to seek upward mobility through surgery, loyalty, or sacrifice. Desperate and divided, they are too weak to rule yet too numerous to ignore, often used as test subjects for ideology, punishment.

Vratheen
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Vratheen

Vratheen are small, wiry beings with greenish, yellowed, or pale skin, characterized by their irregular eyes, long ears, and jagged teeth. They thrive in the shadows of the City, serving as cunning informants, scavengers, and black marketeers, often growing biotech parasites for profit or wearing breathing masks to survive their toxic environment. Feared for their intelligence and manipulation skills, they navigate the underbelly of society.

Gorkhan
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Gorkhan

Gorkhans are a brutal race bred for combat and obedience, characterized by their massive frames and skin tones of grey, green, or obsidian, often marked with scars of rank. They serve as soldiers, pit fighters, and enforcers in a violent labor economy, with weapons embedded in their flesh and faces partially masked or burned by command branding; while most are chemically subdued, those who awaken may become brutal rebels or revered slaughter-saints.

Rethakhul
Custom

Rethakhul

Rethakhul are slender, grey humanoids with elongated skulls and cybernetic veins beneath their translucent skin. Their eyes lack irises, featuring holographic overlays that flicker behind glasslike pupils. Clad in clinical robes embedded with memory-drives, they serve as data miners, memory editors, and technocrats, operating under a bureaucratic-cognitive caste. Rethakhul maintain order through logic, manipulating timelines and rewriting histories, viewing emotions merely as data.

Aesthar
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Aesthar

Aesthari are a tall, willowy race known for their unnaturally symmetrical features and skin resembling silk marble or porcelain. With glowing eyes in gradient hues and a penchant for bio-sculpting, they adorn themselves in layers of perfumed cloth and mechanical jewelry, embodying their triadic values of beauty and intelligence. As mid-tier nobility, they excel as artisans, diplomats, and courtiers, dominating media and psycho-entertainment through calculated charm and emotional manipulation.

Nargathis
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Nargathis

Nargathim are a feared and respected race, embodying twisted elegance with infernal features concealed behind ceremonial masks. Their skin, ranging from deep crimson to violet obsidian, is often etched with pain-sigils and psycho-reactive tattoos, while their multi-tonal voices and eyes burning with forbidden light evoke both dread and fascination. Once cursed remnants of divine rebellion, they have become architects of fear and philosophers of pain.

Seraphyx
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Seraphyx

Seraphyx are a race of statuesque beings, engineered to embody the perfection of faith and flesh. With wings resembling obsidian razors or translucent gold membranes, they evoke both awe and dread, serving as spiritual enforcers and ideologues of the Hypherans. Adorned in ceremonial sashes and glowing glyphs, they are devout and trained from gestation in holy law, wielding psionic filaments woven into their flesh.

Hypheran
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Hypheran

Hypherans are post-human, androgynous beings of unsettling perfection, with skin resembling sculpted moonstone and eyes that refract neon purple or pink. They embody the triadic values of beauty, strength, and intelligence, serving as supreme rulers and symbols of perfection in their society. Created through centuries of selective breeding and advanced technology, they are ritually sterile, relying on cloning and external birthing systems to maintain bloodline purity.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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