In Castlevania, horror is not only in the monsters you face—but the truth they reflect. Every corner holds despair and beauty, pain and power. It is a world where the brave may find glory, the desperate may find damnation, and all must walk the line between hunter and hunted. Enter if you dare. And remember: evil never dies—it only sleeps. 🦇 “No man knows till he has suffered from the night how sweet and dear to his heart and eye the morning can be.” ~Bram Stoker
Played | 25 times |
Cloned | 1 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |

Academic District
A weathered enclave of ancient stone buildings and gothic spires housing the Holy University of Saint Casimir, the Cathedral Library, a monastery, and a military academy, where faith and knowledge intertwine under ecclesiastical scrutiny and dark secrets.
Braila Keep
A monolithic pale-stone fortress built into a sheer mountain face, Braila Keep is home to Camilla and her vampire court. Its towers overlook the Styrian valleys, with balconies and curtain walls surrounding blood-fueled forges that burn day and night.

Castle Dracula
A shifting fortress atop a jagged cliff, blending baroque, medieval, and infernal styles, infused with dark magic and centuries of bloodshed. Its corridors and rooms change with the vampire lord's resurrection, creating a labyrinthine nightmare.

Castlevania Purgatory
A shadowy realm where the souls of dead Castlevania characters linger, caught between life and afterlife, their histories echoing through the mists. It serves as a repository of lore and backstory, influencing the campaign's world without direct interaction.

Garden Estates
A fortified district in Targoviste where wealthy nobles reside in stone manors surrounded by lavish gardens, protected by private armies of mercenaries and veterans. The Estates remained largely intact during Dracula's assault, showcasing the elite's resilience and resources.

Gresit
A Wallachian town shadowed by the Carpathian Mountains, known for its ancient cathedral, bustling town square, and a cursed graveyard. The town is steeped in superstition, fading faith, and hidden horrors beneath its cobbled streets and within it's dense pine forests. At night most of the locals retreat indoors, while travelers seek refuge at the tavern or inn. Strangers who are active outside at night are usually suspected of being vampires.

Hildebrand Hill
A once-sacred hilltop district in Targoviste, now a charred ruin marked by the Desecrated Cathedral, the Witches' Mark execution site, a desolate market plaza, and an overgrown garden with a haunted lake. It embodies the city's tragic judgment of a healer and the decay of faith.

Merchant District of Targoviste
A once vibrant trade hub now shadowed by fear and decay, the Merchant District lies along the eastern river and northeast wall of Targoviste, where commerce persists under watchful eyes and whispered threats.

Nocturne Europa
A continent shrouded in perpetual gloom, where ancient bloodlines and crumbling empires clash under a ominous moon. Dominated by dark forests, stormy mountains, and haunted ruins, it is ruled by Dracula's black citadel in Transylvania, with vampire armies and cursed creatures roaming freely. Nocturne Europa is a continent drowned in shadow—a land where sorrow festers in the soil, and the past clings to every crumbling stone like mold. Perpetually cast in twilight, the skies above are a slate-gray canvas, smeared with storms and blood-hued moons. Sunlight is a fading myth, its memory preserved only in the flicker of guttering lanterns and the pages of forgotten prayer books. Once the jewel of civilization, Nocturne Europa has become a domain of dread. Its forests are black, so thick and silent that travelers speak of being lost among tall pines that block the daylight. Small hamlets where villagers mourn their dead perform holy rituals praying not for salvation—but for survival.

North Wall Quarter
A tense, middle-class district in Targoviste, marked by fear and decay after Dracula's attack. Narrow streets with barricaded homes, a cliffside to the east, southern canal, and city wall to the north make up it's boarders. It's shadowed alleys harboring dark secrets and dangers.

Riverfront District
A decaying riverside district in Targoviste, shrouded in perpetual fog and haunted by dark secrets. Once a thriving port, now a maze of dilapidated docks, shadowy warehouses, and smoky taverns where danger lurks beneath the surface.

Shadowcliff Alley
A notorious dead end alley in Targoviste, Shadowcliff Alley is the hub of the city's black market, controlled by smugglers and thieves who pay off city officials to operate with impunity. The alley is shaded by a rocky cliff to the south and bordered by the western city wall, with a stone bridge to the northeast crossing the canal used for smuggling goods.

South Wall Quarter
An affluent district of Targoviste marked by elegant decay, where noble houses and merchants dwell behind high walls, living in fear under Dracula's shadow. The quarter features gated manors, marble courtyards, and the Veiled Lantern Inn, a hub of secretive dealings and uneasy refuge.

Styria
A cold, calculated domain ruled by Queen Carmilla and her vampiric sisterhood, featuring treacherous peaks, ancient castles, and a society built on manipulation, blood rites, and disciplined undead legions.
Targoviste
Once a proud bastion of faith and scholarship in Wallachia, Targoviste is now a blood soaked battlefield, haunted by monsters and dark powers. The city is marked by scorched ruins, cursed grounds, and the lingering presence of vampire cultists, necromancers, bandits, and groups of militia and survivors who have filled the void left by the fallen Church.

Targoviste Fortress
An ancient fortress perched on a high plateau overlooking Wallachia, once a royal seat and church stronghold, now a grim relic haunted by guilt and dark history. It serves as a military garrison, prison, and a place of dread silence, plagued by ghostly rumors and spiritual decay. The bishop stayed here before he was slain by Dracula's monsters. The fortress has sustained so far and is still under control of the church and the city nobles, while the rest of the city has not fared so well.

The Belmont Hold
A hidden underground vault beneath a ruined estate in Wallachia, housing ancient monster-hunting knowledge, forbidden weaponry, and holy relics of the Belmont family, exiled vampire slayers. It serves as a sanctum, battleground, and lore repository against darkness.

The Cursed Graveyard
A foreboding cemetery buried deep in a pine forest at the mountain's edge, shrouded in dark magic and ancient curses. The air is cold and still, with twisted trees and clawing roots over broken tombstones, where the dead are said to rise again.

The Forsaken Village
A forsaken village shadowed by Castle Dracula, abandoned and overrun by rot and fog, where the earth is said to weep blood and the houses remember their builders. The village is steeped in dread, with broken cottages, a desecrated chapel, and restless shadows hinting at a dark pact with the vampire lord.

The Shambles
A festering slum at Targoviste's southwestern edge, where crumbling walls meet weed-choked gullies. Home to the city's forgotten, it is rife with disease, hunger, and violence, worsened by Dracula's attack and abandonment by the upper city.

Transylvania
A land cloaked in perpetual twilight and mist, ruled by the eternal Count Dracula. Jagged mountains, ancient twisted forests, and cursed villages define this domain of nightmares where undead and dark creatures roam freely.

Wallachia
A cursed province of perpetual twilight, dense forests, and craggy mountains, steeped in ancient rites and haunted by undead legacies. The land is marked by sorrow, superstition, and the lingering curse of Dracula, where faith is wielded as a weapon and the veil between life and death is thin.