C:C crimson covenant  world illustration - Grimdark theme
Grimdark

C:C crimson covenant

J
Johnprokj

in a city emezzleled with horror in the reniasance era demons that take human energy


Author's Note: Drawing inspiration from the intricate dynastic gameplay of Crusader Kings III (see ) and the expansive roleplaying of D&D, the game challenges players to balance court intrigue with life‐or‐death hunts against eldritch beasts.
Played3 times
Cloned0 times
Created
18 days ago
Last Updated
18 days ago
VisibilityPublic
Chamibor

Chamibor

Once a thriving metropolis, Zelzas' Ruin now lies in the lower plains, overrun by demons and littered with debris. The remnants of its former glory are overshadowed by chaos, as the Crimson Covenant struggles to reclaim the city, facing relentless attacks and heavy casualties in their quest to restore it to its former state.

Crimson Plains

Crimson Plains

The Crimson Plains are a vast expanse of fertile farmland, teeming with crops and life, yet shadowed by the constant threat of demonic incursions. This region serves as a strategic base for the Crimson Covenant, who seek to extend their influence towards the great city of Chamibor, a vital hub of civilization in Zlotwon.

Gob'nitzow

Gob'nitzow

Gob'nitzow is a bustling Zlotwonian colony on the Northugg Peninsula, thriving as a vital trading hub beside the Krankis Channel. Its cobbled streets and weathered stone buildings reflect a rich history of cultural exchange, resilience, and economic opportunity, making it a melting pot for merchants, adventurers, and refugees alike.

Krankis's Channel

Krankis's Channel

Krankis's Channel is a bustling waterway that serves as a vital passage for refugees fleeing from the west, particularly those escaping the turmoil in Chamibor. The channel is flanked by the great merchant city of Gob'nitzow, a Zlotwonian colony known for its vibrant trade with Mehlenbursk, making it a melting pot of cultures and commerce.

Mehlenbursk

Mehlenbursk

The free city of Mehlenbursk is a fortified settlement with towering walls that radiate an aura of purity, significantly reducing the presence of demons. Founded by the Outlandic sea raiders, it is now under the control of the Crimson Covenant, a holy order dedicated to maintaining peace and order. The city is structured around four main streets, with numerous smaller alleys branching out, leading to the grand Castle of Buircen, the seat of the Hechmaster, the leader of the Covenant. As a bustling trading hub, Mehlenbursk thrives on resources imported from Gob'nitzow, which in turn receives goods from the western lands.

Ziznek Bay

Ziznek Bay

Ziznek Bay is a serene coastal area known for its calm waters and minimal monster activity. It serves as a safe haven for sailors and traders, with the bustling free city of Mehlenbursk nestled along its shores, thriving on commerce and culture.

world

world

the known world and it centers around the green water and the black moutains

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service