Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Raghor
Level 10 Goliath Druid -
A male Goliath druid who serves as the spiritual guide and healer of his tribe. He is deeply connected to nature and uses his wisdom to protect his people from the elements.
Details
Race | Goliath |
Class | Druid |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | 356, 1517 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male Goliath druid. Tall and imposing with gray skin marked by tribal tattoos. He has long, wild black hair and deep-set green eyes. He wears a cloak made of leaves and animal hides, adorned with feathers and beads, and carries a wooden staff topped with a crystal.
personality
Raghor is wise and introspective, often lost in thought about the natural world. He is compassionate and protective of his tribe, but his eccentricities can make him seem aloof. He values harmony with nature and often speaks in riddles or metaphors.
backstory
Raghor grew up among his battle-hardened brothers but chose a different path, embracing the ways of nature. He has dedicated his life to understanding the land and its spirits, often spending time alone in the wilderness to commune with nature. His unique abilities have saved his tribe from natural disasters, earning him respect despite being seen as eccentric by some.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
20
Charisma
15
Armor Class
15
Max HP
80
Speed
30
HP
80 / 80 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook