Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Level | 6 |
Range | 300 |
Casting Time: 1 action Range: 300 feet Components: V, S, M (a small crystal sphere) Duration: Instantaneous A frigid globe of cold energy streaks from your hand to a point of your choice within range, where it explodes in a 60-foot-radius sphere. Each creature within the area must make a Constitution saving throw. On a failed save, a creature takes 10d6 cold damage, or half as much damage on a successful save. You can refrain from firing the globe after completing the spell, if you wish. A small globe about the size of a sling bullet, which contains the freezing sphere, appears in your hand. At any time, you can throw the globe (with a range of 40 feet) or give it to someone else. A creature holding the globe can throw it as well, but when it strikes something (or is damaged), the globe shatters and the spell effects activate.