
After a magical catastrophy, Chararia was thrust back into the age of swords and sorcery.
Played | 1 times |
Cloned | 0 times |
Created | 355 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Alchemy Lab
A place to train, learn, and practice in the alchemical field.

Everale Spring
A strange phenomenon, likely a product of the magical catastrophy, the Everale Spring naturally flows with delicious ale.

Goblin Cave
A cave infested with a clan of goblins.

Karuul's Lair
Karuul has made his home deep within a mountain, in an ancient ruin of unknown origins.

Old Man Jenkin's Farm
The largest farm in the eastern outskirts.

The Ancentral Vault
The Ancentral Vault is locked up tight and rumored to house various pre-cataclysmic technologies that have been deemed too dangerous for the world to have.

The General Store
"If you can't find it here, you won't find it anywhere else." The General Store is your one-stop-shop location to pick up any sort of adventuring gear you may require.

The Library
A place to read, research, and learn in peace and quiet.

The Musty Mug
Karlston's primary watering hole, where everyone goes to whet their whistle.

The Ship Rat
The Ship Rat functions both as a tavern, and a place to find a vessel to sail on, as well as a crew.

The Smithy
A place to find any type of weapon or armor.

Ye Olde Magick Shoppe
A place to find magic items, potions, scrolls, etc.