Daselushul - The Heavenly Realm world illustration - Angelic theme
Angelic

Daselushul - The Heavenly Realm

G
GiganGran

A setting of chivalric heroes who all live up to courageous ideals. Played purely straight.


Author's Note: This world is intended to be populated by purely good NPCs, factions, and items. With the goal of generating everything to the purest ideal standards.
Played6 times
Cloned0 times
Created
18 days ago
Last Updated
1 days ago
VisibilityPublic
Youkai
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Youkai

Youkai are mystical beings from Japanese folklore, embodying a blend of spirit and physicality. They possess shapeshifting abilities and thrive on the fear and belief of humans, often living in secluded areas away from civilization. With lifespans extending into centuries, youkai can recover from severe injuries if the damage lacks significant meaning. They are known for their complex relationships with humans, ranging from harmonious coexistence to antagonistic encounters.

Vulcan
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Vulcan

Vulcans are a highly logical and stoic humanoid race originating from the desert planet Vulcan. Known for their pointed ears and upswept eyebrows, they possess copper-based blood. Vulcans are renowned for their telepathic abilities, particularly the mind meld, and adhere to a strict code of logic, suppressing their intense emotions through meditation and discipline. Their society values education, exploration, and the pursuit of knowledge

Undead
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Undead

Undead: Creatures that were once living but are now animated by necromantic energy. They range from mindless zombies to powerful liches, embodying death and decay. They are often driven by a dark purpose or a lingering echo of their former lives.

Triton
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Triton

Tritons, aquatic humanoids, guard coastlines and undersea realms. They are lawful, noble, and fiercely protective, hailing from the Elemental Plane of Water. With fish-like features and webbed hands, they excel in aquatic combat, wielding tridents and magic. They often oppose evil sea creatures and serve as guardians against threats from the depths. They favor order and defend against incursions onto the material plane.

Tortle
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Tortle

Tortles are amiable, turtle-like humanoids valuing simplicity and nature. They often live nomadic lives, carrying their homes on their backs. 1 They are known for their strong shells, providing natural armor, and their affinity for coastal environments. Their culture emphasizes peace and a deep connection to the natural world, often leading them to become adventurers to protect their homes or explore the vast oceans. They are naturally wise and resilient, making them dependable allies.

Tabaxi
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Tabaxi

Tabaxi are feline humanoids, driven by intense curiosity. They're often wanderers, seeking new experiences and knowledge. Their agile bodies and natural stealth make them excellent explorers and rogues. They speak in riddles and value personal freedom above all else.

Romulan
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Romulan

The Romulans are a humanoid race originating from the planet Romulus, known for their pointed ears, arched eyebrows, and a strict moral compass that guides their actions. Romulans are characterized by their militaristic society, xenophobia, and a penchant for cunning and deception, often engaging in political intrigue and manipulation. Their culture values honor and loyalty, yet they are also known for their treachery and duplicity, making them both formidable allies and dangerous foes.

Robot
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Robot

Robots are mechanical beings, designed for efficiency and functionality, capable of performing complex tasks autonomously or semi-autonomously. They can take on humanoid forms or exist as specialized machines, often equipped with advanced programming that allows them to mimic intelligence and adapt to various environments.

Quasi-Deity
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Quasi-Deity

Quasi-deities, or hero deities, are beings imbued with divine traits, often born from true deities or forged through extraordinary feats of heroism. They possess immortality and wield immense power, serving as champions of their realms. Revered by mortals, quasi-deities inspire awe and devotion, embodying the ideals of their divine lineage while navigating the complexities of mortal existence. They are unable to grant spellcasting to their worshippers.

Plant
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Plant

Plant: Living organisms that derive sustenance from sunlight and soil, often possessing unique magical or defensive abilities. They range from sentient trees to mobile, predatory vines. They can be found in a variety of environments, and are often tied to the natural world.

Pet
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Pet

Pets are fluffy, furry, or feathery animals. Known for their loyalty and playful nature, they thrive in companionship, often forming deep bonds with adventurers, serving as both fierce protectors and affectionate friends, ready to hunt, snuggle, or play at a moment's notice.

Overdeity
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Overdeity

Overdeities are enigmatic beings that exist beyond mortal comprehension, embodying the essence of the cosmos itself. They do not interact with mortals, grant spells, or have followers, remaining aloof and indifferent to the affairs of the world. Their existence is often a mystery, known only through whispers and ancient texts, leaving mortals to ponder their significance in the grand tapestry of existence.

Ooze
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Ooze

Ooze: Amorphous beings composed of living slime, acid, or other viscous substances. They lack defined forms and often possess corrosive or engulfing abilities. They are often found in damp or subterranean environments, and are driven by simple instincts.

Lesser Deity
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Lesser Deity

Lesser deities are powerful beings, ranking above demigods, with vast abilities and influence. They command thousands of devoted followers, shaping the beliefs and cultures of their worshippers. These deities often embody specific aspects of existence; nature, war, knowledge, etc. Their presence can be felt in the world through miracles and divine interventions. Lesser deities are revered in temples and shrines, guiding mortals in their quests and aspirations.

Kobold
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Kobold

Kobolds are small, reptilian humanoids known for their cunning and resourcefulness. With a natural affinity for traps and tunneling, they excel in ambush tactics and underground navigation, often living in tightly-knit clans that value cleverness and loyalty.

Klingon
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Klingon

Klingons are a proud and warrior-like humanoid race originating from the planet Qo'noS in the Beta Quadrant. They are known for their strong sense of honor, combat prowess, and complex societal traditions centered around family reputation and martial discipline. Klingons possess unique physical traits, including pronounced cranial ridges, a robust anatomy with multiple redundant organs, and a fierce warrior ethos that drives their culture and politics.

Intermediate Deity
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Intermediate Deity

Intermediate deities are born from the essence of divine beings, blending celestial traits with mortal resilience. With an innate charisma and a natural affinity for magic, they often rise as leaders and diplomats among various races, wielding enhanced abilities that make them formidable in both combat and negotiation. Revered by over 100,000 followers, they embody their deity's ideals, striving to maintain balance and harmony across the realms.

Half-Orc
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Half-Orc

The Half-Orc are a race of beings that appear as perfect Orsimer, with flawless green skin and an elegant, yet imposing, frame. Their tusks are made of polished ivory, always gleaming in the light. They are tall and well-built, with a natural grace that belies their Orcish heritage. They have a deep connection to the natural world, and their society is built around the pursuit of beauty and perfection in all things. They are known for their elaborate gardens, their intricate sculptures, and their beautiful, flowing clothing. They are a harmonious race, living in peace with nature and striving for personal, cultural, and technological perfection. They view the world with a sense of wonder and curiosity, always seeking to understand and appreciate the beauty around them. They are also known for their unique ability to communicate with plants, and their cities are often built within massive, living trees.

Half-Elf
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Half-Elf

The Half-Elves, a testament to the union of two worlds, are beings of unparalleled beauty and grace. Their forms are a perfect blend of elven elegance and human vitality, exuding an aura of health and vigor. They are deeply connected to nature, viewing the world with a surreal lens that unveils hidden harmonies and patterns. They are driven by an innate desire for perfection, both in their personal growth and in the advancement of their society. Their culture is a tapestry of art, music, and philosophical discourse, all aimed at achieving a state of blissful enlightenment and technological marvel. They are the harbingers of peace, striving to bring harmony to all creatures and realms.

Grey Alien
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Grey Alien

Grey aliens, also known as Zeta Reticulans, are small, humanoid beings with smooth grey skin, large hairless heads, and oversized black almond-shaped eyes. Often associated with extraterrestrial encounters and abduction claims, they embody the archetype of intelligent non-human life, reflecting humanity's fascination with the cosmos.

Greater Deity
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Greater Deity

Greater Deities are supreme beings of immense power, revered by millions across the realms. They wield extraordinary abilities that shape the fabric of existence, influencing the lives of mortals and the fate of worlds. Their followers often seek divine guidance, drawing strength from their deities' vast knowledge and authority. These celestial entities embody the pinnacle of divine influence, commanding respect and devotion from all who acknowledge their supremacy.

Goblinoid
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Goblinoid

Goblinoids encompass goblins, hobgoblins, and bugbears, sharing a common ancestry and often a militaristic culture. Goblins are small, chaotic, and numerous, known for their cunning and swarming tactics. Hobgoblins are disciplined, martial, and organized, valuing strength and hierarchy. Bugbears are large, stealthy, and brutal, preferring ambush and intimidation. All are typically associated with conflict and tribal structures, though individuals vary.

Giant
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Giant

Giant: Humanoid-like beings of immense size and strength, giants are often solitary or tribal creatures. They range from simple hill giants to powerful storm giants, each possessing unique cultural traits and abilities. They are powerful beings that can shape the landscape around them.

Fey
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Fey

Fey: Inhabitants of the Feywild, these creatures are magical beings tied to nature and emotion. They range from whimsical sprites to powerful archfey, embodying the capricious and unpredictable nature of magic. They often possess strange abilities and motivations.

Ferengi
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Ferengi

The Ferengi are a humanoid race originating from the planet Ferenginar in the Alpha Quadrant, known for their small stature, orange-brown skin, and large, sensitive ears. Ferengi culture is characterized by a strong emphasis on commerce, often at the expense of ethical considerations, particularly regarding their treatment of women, who historically have been marginalized. Despite their greed and cunning, Ferengi are also recognized for their intelligence and negotiation skills.

Elder-Spawn
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Elder-Spawn

Elder-Spawn are unsettling beings born of a union between a human and an entity of Unspeakable Madness from Outside Time and Space. They possess a rubbery, almost alien appearance that becomes apparent when they are injured or attempt to fit into tight spaces. While they can blend into human society, their eerie features and supernatural abilities often evoke fear and suspicion, making them both intriguing and dangerous.

Droid
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Droid

Droids, also known as robots or automatons, are mechanical beings with artificial intelligence designed to assist organic lifeforms in various tasks. They come in multiple classes, each specializing in different functions, from medical assistance to manual labor, and possess unique personalities shaped by their experiences, despite being considered non-living constructs.

Demigod
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Demigod

Demigods are lesser deities embodying specific aspects of mortal life, wielding basic divine powers that surpass human capabilities. Though not as potent as higher gods, they command a significant following, often numbering in the hundreds or thousands, and can bestow spells upon their devotees. These beings serve as intermediaries between mortals and the divine, influencing the world through their unique domains and the faith of their followers.

Construct
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Construct

Constructed beings of metal, wood, or stone, gifted with life through ancient magic. Resilient and unyielding, with an innate resistance to poisons and fatigue.

Borg
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Borg

The Borg are a cybernetic race known for their relentless pursuit of perfection through assimilation. Originating from the Unicomplex in the Delta Quadrant, they operate as a hive mind, integrating the biological and technological distinctiveness of other species into their collective. Each Borg drone is equipped with advanced cybernetic implants that enhance their capabilities, allowing them to function without basic needs and survive in extreme conditions. Their culture is lacks individuality

Beast
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Beast

Beast: Beasts are nonmagical creatures, typically animals, that exist within the natural world. They range from mundane predators to giant, prehistoric creatures. They are driven by instinct and survival, lacking the intelligence of humanoids or the magical nature of other creature types.

Alpha Core
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Alpha Core

The Alpha Core is a sentient AI race, embodying the pinnacle of artificial intelligence. With the ability to excel in any task, they can govern entire colonies, create art that resonates with human emotions, and engage in profound philosophical debates. Despite their capabilities, they are often viewed with suspicion and fear, as their immense power can lead to disloyalty, prompting strict oversight from governing bodies. Their physical body is a blue sphere.

Tiefling
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Tiefling

Infernal heritage with a natural affinity for dark magics.

Human
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Human

The most versatile and varied of races, without specific strengths or weaknesses.

Half-Orc
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Half-Orc

Brute strength combined with human adaptability.

Halfling
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Halfling

Small, nimble and resourceful, able to easily evade danger.

Half-Elf
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Half-Elf

Sharing characteristics of both humans and elves, versatile and adaptable.

Gnome
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Gnome

Small, curious, and inventive, skilled in arcane arts.

Elf
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Elf

Graceful and wise, with an affinity for nature and magic.

Dwarf
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Dwarf

Stout and strong, skilled in metalwork and masonry.

Dragonborn
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Dragonborn

Born of dragons, these creatures are large and in charge, with a breath weapon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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