A world ruled by a ditatorial organization called "The Cross" who have soldiers within super powers.
Played | 2 times |
Cloned | 0 times |
Created | 239 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Alvorada Sea
The Alvorada Sea is a vast expanse of shimmering blue waters that stretch endlessly along the coast of Elysia. It serves as a critical trade route, bustling with merchant vessels and naval ships that transport troops and supplies. The strategically positioned ports controlled by Cruz stand along the coast, allowing for efficient military operations and surveillance over the vast waters.
Capital of Lumina
The Capital of Lumina is a sprawling metropolis teeming with life and unyielding order. Towering spires of gleaming white stone rise into the sky, adorned with intricate carvings that shimmer in the sunlight. Advanced surveillance systems crisscross the streets, ensuring that every corner of the city is monitored, while disciplined citizens bustle about, contributing to the rigorously maintained society. Within this urban expanse lies the heart of the empire of the Cross, where innovation and authority thrive in an unbreakable balance.

Cave of Echoes
A vast network of interconnected caves stretching beneath the realm of Nuvoria, the Cave of Echoes is a sanctuary for the Grim Reapers. The unique acoustics of the cavern allow sound to travel and reverberate, providing early warnings of approaching foes. This dark and secluded labyrinth is ideal for ambushes and clandestine meetings, shrouded in an unsettling silence that can turn to a cacophony at a moment's notice.
Chamber of Creation
A clandestine laboratory within Eva's fortress, the Chamber of Creation is a fusion of advanced technology and ancient magic, where new beings known as 'pests' are generated. The space is filled with flasks and experiments, each meticulously designed to strengthen the Queen's army, indicating the underlying ambition of its creator.
City of Ruin
The capital of Nocturnia, the City of Ruin stands as a testament to faded grandeur, with its citizens, known as the 'Queen's Children', performing dark rituals in honor of the Black Empress Eve. Despite the decay, the city remains a center of power and intrigue, cloaked in shadows and whispers of ancient secrets.
City of Valthar
The capital of the Grim Reapers, Valthar is a vibrant city where citizens gather in defiance of oppression, passionately discussing plans for resistance and freedom. The streets pulsate with energy, alive with the spirit of rebellion as many recruits join the Grim Reapers, drawn by the call for justice.
Eldoria Ruins
Ancient ruins of a forgotten civilization, Eldoria is a mysterious place surrounded by myth and legend. The Cross keeps watch over this place, believing that secrets from the past can be used to strengthen its dominance. The Grim Reapers also have an interest in Eldoria, as they believe the ruins hold powerful grimoires.
Eva's Dark Fortress
Perched atop a jagged mountain shrouded in eternal fog, Eva's Dark Fortress looms as a menacing bastion of power. The Black Queen, a master of malevolence and manipulation, conducts her dark experiments within these walls, weaving the fates of her loyal servants and cursed children. Frightful creatures and deadly traps guard the fortress, creating an environment that deters even the most courageous from attempting an invasion.

Forest of Shadows
The Forest of Shadows is a dense and ancient woodland sacred to the Grim Reapers, who hold rituals and ceremonies celebrating freedom and resistance within its depths. The whispers of ancestral spirits can be felt among the towering trees, offering guidance and support to those who seek solace within this hallowed ground.
Fortress of the Order
Located in the majestic mountains surrounding Lumina, the Fortress of the Order stands as a testament to strength and strategy. It serves as Cruz's military base, a vital hub for control and defense operations, where soldiers are trained and innovative technologies are developed in preparation for threats.
Grim Reapers Resistance Point
Hidden deep within the Tenebris Forest, this camp serves as a vital control point for the Grim Reapers, who strategize their operations against the oppressive forces of Cruz. The camp is a hub for recruiting new members and orchestrating guerrilla attacks in the surrounding areas, standing as a beacon of hope amidst darkness.
Liberators Camp
Located on the outskirts of Valthar, this camp serves as a strategic point for the Grim Reapers, where members converge to train, plot assaults, and conduct clandestine gatherings, fostering a robust community spirit among them.

Plague Forest
A shadowy and foreboding place, Plague Forest is shrouded in a perpetual mist that obscures the dense undergrowth and twisted trees. The air is thick with an unsettling silence, punctuated only by eerie echoes and the occasional rustle of unseen creatures. The Queen's Children gather here to perform grim ceremonies and sacrificial rituals, convinced that the forest channels Eve’s dark powers. Those who brave its depths are often left haunted by strange visions, unable to escape the lingering dread.

Ruins of Eldranor
Once a thriving city known for its magnificent spires and bustling marketplaces, the Ruins of Eldranor now lie in devastation, ravaged by the dark magic of the Black Empress. Crumbling towers, choked by vines and despair, tell the tales of a vibrant past, while the haunting silence is broken only by the echoes of lost hope. Shattered stone and ash swirl amidst the remnants of ancient walls, where the air still buzzes with residual magic, hinting at the power that once coursed through the city.

Ruins of Eldreth
Once a thriving city known for its majestic architecture and vibrant culture, the Ruins of Eldreth now lie in desolation, a somber reminder of the devastation wrought by the Black Empress. Crumbling towers rise against the sky, their spires twisted and broken, overtaken by creeping vines and shades of ash. The streets are littered with remnants of daily life, tarnished by time and tragedy, while whispers of sorrow echo through the empty plazas.

Ruins of Infernus
The ancient ruins of Infernus are remnants of a once-great civilization, now overgrown with twisted vines and luminous fungi. Echoes of long-lost incantations linger in the air, while the shifting shadows reveal the ever-watchful eyes of the Grim Reapers, who are determined to claim this powerful site as a bastion of defiance against emerging threats. The atmosphere is charged with arcane energy, making it a coveted prize for those who seek to harness its magical secrets.

Ruins of Magmanta
Once a thriving city, Magmanta now lies in desolation under the oppressive shadow of the Black Empress. Its once-majestic towers have crumbled into dust, and the streets echo with the whispers of lost souls. Survivors speak of twisted creatures that have claimed the ruins as their home, lurking in the shadows and preying on the unwary. The air is thick with a sense of dread, as the remnants of powerful magic still linger amidst the wreckage.
Tenebris Forest
A dense and foreboding forest that serves as a strategic control point for the kingdom of Cruz. With its enormous trees and thick underbrush, visibility is often reduced to mere shadows, creating a perfect locale for ambushes and covert patrols. The eerie silence is occasionally broken by the sounds of combat training, as soldiers hone their skills amidst the treacherous terrain, testing strategies in the unpredictable embrace of the forest.