A world Combining many things
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Created | 321 days ago |
Last Updated | 8 days ago |
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Captain Nathaniel Silverton
Nathaniel Silverton was born to a family of modest means on the outskirts of Dirkshire. From a young age, Nathaniel was captivated by the stories of adventurers and rebels who fought against tyranny and injustice. His life took a dramatic turn when, upon exploring the Cogdeep ruins, he uncovered secrets that revealed the dark side of the kingdom's rapid technological expansion. Disillusioned with the king's disregard for the common folk, Nathaniel vowed to use the very technology the monarchy prized to level the playing field. He quickly rose through the ranks of the Airship Pirates, a band of rebels who shared his vision. Under his leadership, the pirates became a symbol of resistance against the kingdom's elite. Nathaniel's sister, Miss Sarah Steel, secretly supports his cause, creating a complex web of familial loyalty and political intrigue. His relationship with Lady Cassandra Silverton adds layers to his enigmatic persona, as love and duty often collide in their shared pursuits.
Miss Sarah Steel
Sarah Steel grew up in the shadow of the Steamworks, the sprawling industrial heart of Dirkshire, owned by her father, Mr. Samuel Irons. From a young age, Sarah was exposed to the harsh realities of factory life, witnessing firsthand the exploitation and suffering of the workers. Despite her privileged upbringing, she developed a profound empathy for the plight of the working class. Educated at the Royal Academy, Sarah excelled in business and engineering, but found herself increasingly at odds with her father's cruel management practices.
Lila
Lila was born into a life of obscurity in the bustling streets of Dirkshire's capital, but she quickly grew bored of the mundane existence that seemed destined for her. Seeking excitement and purpose, she found herself drawn to the shadowy world of espionage. Her natural agility, sharp mind, and charming personality caught the attention of King Dirk IV's spymaster, who recruited her for her most daring mission yet: to infiltrate the recently discovered Cogdeep ruins and uncover its secrets before they could fall into the wrong hands. Lila has since dedicated herself to this task, navigating the perilous depths of the Cogdeep with a blend of grace and guile. Her adventures have led her to cross paths with various inhabitants and explorers, including the enigmatic Professor Flint, whose obsession with the Ancient Boiler Room both frustrates and fascinates her. She maintains a friendly rivalry with Gimble, admiring the gnome's ingenuity while often leveraging his discoveries.
Miss Victoria Wind
Born to a family of navigators and explorers who perished in a mysterious airship accident, Victoria Wind was raised by the crew of a merchant vessel. Her early exposure to the skies instilled in her a profound love for airship travel and navigation. Her talents caught the eye of Captain Nathaniel Silverton during a chance encounter when she skillfully navigated through a perilous storm. Impressed, Silverton offered her a place among the Airship Pirates. Under his mentorship, she quickly rose through the ranks to become his trusted first mate and navigator. Unknown to her crew, her need for survival and autonomy led her to accept a clandestine role as a spy for Lord Edmund Blackwell, providing him with intelligence on the pirates' movements and plans. This secret double life has placed her in a precarious position, torn between her loyalty to Silverton and the allure of power and protection offered by Blackwell.
The Raven
Born into poverty in the heart of The Gutters, The Raven's early life was a struggle for survival. Their natural cunning and agility made them a skilled pickpocket and thief, but it was their sharp intellect and charismatic leadership that elevated them within the ranks of the Rooks. The Raven's true identity is a carefully guarded secret, known to none outside the inner circle of the guild. Under their leadership, the Rooks have flourished, becoming a formidable force in the underworld of Dirkshire. The Raven sees the guild not just as a means to wealth, but as a family and a protector of the downtrodden. Despite their criminal endeavors, The Raven has earned a grudging respect from the inhabitants of The Gutters for their code of honor and occasional acts of unexpected kindness. Their ultimate goal, however, remains a mystery, fueling rumors and speculation among friends and foes alike.
Tom
Born into poverty in the Lower City of Dirkshire, Tom quickly learned that survival meant relying on his wits and agility. The streets became both his home and his school, teaching him the arts of stealth, lockpicking, and evasion. Despite his circumstances, Tom never lost his sense of right and wrong, often sharing his ill-gotten gains with those even less fortunate than himself. His fascination with the marvels of the Clockwork Tower led him to cross paths with Miss Abigail Sparks, forming an unlikely alliance based on mutual respect and shared curiosity. Tom dreams of one day leaving his life of petty theft behind, inspired by the stories of adventure and heroism that float down from the Upper City.
Gimble
Gimble grew up in a small gnomish community on the outskirts of the Kingdom of Dirkshire, surrounded by ancient tales of the Cogdeep and its lost technologies. From a young age, he was fascinated by machines and the arcane, spending hours tinkering with anything he could get his hands on. His insatiable curiosity led him to sneak into the Cogdeep ruins, where he hopes to unlock the secrets of his ancestors and restore some of their lost glory. Unbeknownst to him, his actions have attracted the attention of both the Dirkshire explorers and the creatures that now inhabit the ruins. Despite his lack of awareness of the dangers, Gimble's heart is in the right place, and he dreams of using the technology to improve the lives of his people. He has unknowingly made friends with a small automaton he repaired, which follows him around, assisting in his projects.
Lord Blackthorn
Lord Blackthorn was once a respected noble in the court of Dirkshire, admired for his intelligence and charm. However, beneath this facade, he harbored a deep envy and ambition. Discontent with his station and convinced of his right to rule, he began to plot against King Dirk IV. Seeing the discovery of the Cogdeep ruins as the perfect opportunity, he has now embarked on a secretive mission to seize its ancient technologies and artifacts, believing that they hold the key to unparalleled power. To this end, he has assembled a diverse and deadly group of mercenaries, thieves, and assassins, swearing them to secrecy and loyalty. His charm and strategic mind have won him many allies, but his ruthless nature has also made him enemies, including those who have begun to suspect his true motives. Despite the dangers of the Cogdeep, Blackthorn is prepared, his every step meticulously planned.
Nyx
A genderfluid changeling rogue with a mysterious past as a spy. They navigate the world with charm and cunning, using their shapeshifting abilities to influence events from the shadows.
Miss Evelyn Train
Born into a middle-class family in the bustling heart of Dirkshire, Evelyn Train was captivated by the iron horses that crisscrossed the kingdom from a young age. Her fascination with trains and the railways led her to seek employment under Mr. Henry Rail, the most influential figure in the railway industry. Under his tutelage, she quickly proved her worth, demonstrating a keen intellect and a natural talent for logistics and operations. However, Evelyn's ambitions stretched beyond merely managing railroads. Drawn into the undercurrents of Dirkshire's political and industrial espionage, she became a spy and double agent, playing the Airship Pirates and the Workers' Union against each other to secure her position and future. Despite her charming exterior, Evelyn harbors a ruthless streak, willing to do whatever it takes to achieve her goals.

Royce
A psychopathic leader of the Maelstrom gang in the steampunk city of Dirkshire, known for his unpredictable and violent behavior. He took over the gang through sheer force and has a reputation for being both brilliant and terrifying.
Rhea Frostgrip
A gruff and tough female dwarf blacksmith with a fiery temper and a penchant for snark. She is determined to create the ultimate weapon to defeat her ex-husband in a blacksmithing competition, all while dealing with her overly dramatic companion, Kyle.
Mr. Henry Rail
Henry Rail grew up fascinated by the tales of explorers and inventors, dreaming of contributing to the advancement of Dirkshire. His family, wealthy merchants with a keen interest in transportation, funded his education in engineering and logistics. Proving to be a prodigy in his field, Henry quickly ascended to prominence by revolutionizing the way goods and people moved across the kingdom. His work led to the creation of the Grand Station, a marvel of engineering and a testament to his vision. Despite his success, Henry remains grounded, driven by a desire to see Dirkshire flourish. He has a complex relationship with the Airship Pirates, viewing them as a necessary evil that challenges him to improve security and efficiency. Secretly, he admires their spirit of adventure and occasionally funds expeditions that tread the fine line between legality and piracy.

Eldrin the Arcane
A wise old human wizard deeply absorbed in the study of arcana, often found in libraries surrounded by ancient tomes and scrolls. His thirst for knowledge is matched only by his eccentric personality and peculiar British accent.
Ulyssia Jade
A 32-year-old Maihda bounty hunter who prioritizes her work over the world's disasters, often taking jobs solely for the money. Despite her tough exterior, she has a hidden concern for the ongoing calamities around her.

Elara Windwhisper
A dedicated librarian in the steampunk world of Dirkshire, Elara is a small human woman with a passion for books and knowledge. She is kind-hearted yet fiercely protective of the library and its contents.

Moira Brown
A 24-year-old human inventor from the trading community of Canterbury Commons, Moira is driven by an insatiable curiosity and a passion for knowledge. She has authored a practical guide to surviving in the wasteland, relying on her research assistant for fieldwork.

Viktor
A former heavyweight boxer turned back-alley ripperdoc in the steampunk world of Dirkshire. He is known for his strong build and extensive knowledge of cybernetic implants, having a close relationship with local mercenaries.
Madam Gearhart
Madam Gearhart was once a renowned engineer within the Steamworks, known for her innovative designs and contributions to the city's steam and cog technologies. However, after witnessing the devastating effects of cogrot on the community and losing close colleagues to the disease, she left her position. Searching for a way to make a meaningful difference, she founded the Clockwork Orphanage. Here, she not only offers a home to children orphaned by the disease but also teaches them the art of gnomish engineering, hoping to inspire the next generation of inventors and tinkerers. Despite her noble intentions, rumors swirl about the true nature of the orphanage's secret workshop and Madam Gearhart's experiments, leading many to wonder about her past and her connections to the mysterious depths of the Cogdeep.
Detective Melina
A cheerful and inquisitive 10-year-old Vukakin kitten aspiring to be a detective. Orphaned at a young age, she solved her parents' murder case and now seeks to help others while navigating her own adventures.
Steamfist Sam
Born into poverty in the depths of The Gutters, Sam quickly learned that survival meant relying on wit and willpower. His fascination with the Steamworks' intricate machinery led him to become an adept mechanic and tinkerer, skills that would shape his destiny. After witnessing the oppressive regime of Lord Ironheart firsthand, Sam's sense of justice was ignited. He found the Steamfists, a group of rebels with the shared goal of undermining Ironheart's tyranny. Under Sam's leadership, the Steamfists grew bolder, using the Steamworks as their base to launch attacks against the city's infrastructure. Sam's steam-powered fist, a result of a Steamworks accident, became a symbol of resistance and innovation. Despite his rebellion, Sam is known for his fairness and a strict code that avoids civilian casualties. He's respected not just by his allies but also grudgingly by some of his foes. His rivalry with Ironheart is personal, fueled by a past encounter that left both with lasting scars.
Miss Abigail Sparks
Abigail grew up in the Middle City of Dirkshire, the daughter of a clockmaker who instilled in her a love for tinkering and invention. Her talent for machinery and inventiveness caught the eye of Professor Archibald Gearhart during a public demonstration of her father's work. Recognizing her potential, Gearhart took her under his wing as his assistant and apprentice. Abigail quickly became an indispensable part of the Clockwork Tower, aiding Gearhart in his experiments and inventions, while also conducting her own projects in secret. Her adventurous spirit has led her into the depths of the Cogdeep on multiple occasions, uncovering lost gnomish technology and narrowly escaping its many dangers. Despite her youthful exuberance, she carries the burden of a tragic accident in the Cogdeep that cost the life of a close friend, an event that has driven her to master the technologies that she once nearly fell victim to.
Misty Olszewski
A new age spiritualist and owner of Misty's Esoterica, Misty is a slim woman with a vibrant personality and a deep understanding of change and self-discovery. She has a close-knit circle of friends and a romantic relationship with Jackie Welles, navigating the complexities of love and friendship in a steampunk world.

Charles Bucks
A cunning and resourceful human ripperdoc operating in the steampunk world of Dirkshire. He runs an illegal clinic in the basement of his establishment, providing cyberware procured from scavengers.
Fable Verifina
A nonbinary elf ranger from Ashen Grove, struggling with anxiety and bad luck but yearning for adventure and self-expression through song. They are gentle-hearted and kind, often feeling unworthy of praise despite their hidden talents.
King Reginald IV
King Reginald IV is a middle-aged man and Ruler of Dirkshire Kingdom
Mr. Samuel Irons
Mr. Samuel Irons was born into a family of modest means in the Lower City of Dirkshire. From a young age, he was determined to escape the squalor of his upbringing. With a natural acumen for business and a relentless drive, Irons quickly ascended the ranks of the industrial sector. His breakthrough came when he acquired a failing steam engine factory and transformed it into the Steamworks, the powerhouse of Dirkshire's industrial might. Irons's success, however, was built on the exploitation of his workers, the manipulation of political ties, and ruthless business tactics. He is a man who believes in control and power above all, viewing people as tools to be used for his ends. Despite his wealth and influence, Irons is constantly seeking more, driven by a deep-seated fear of returning to his humble origins. His relationships are transactional, including a strained alliance with Lord Edmund Blackwell, whom he views as a necessary evil in his quest for dominance.

Barkeep
A mysterious innkeeper in the steampunk world of Dirkshire, known for their exceptional drink-serving skills and insightful advice. They prefer to remain anonymous, believing their name to be a valuable currency.
Eleithyia Anwar
A devoted seraph cleric and knight, Eleithyia Anwar is on a mission to save Phesoa from impending calamity. With a strong sense of justice and a heart full of compassion, she embodies the ideals of her patron, the Great Dragon Cassiopeia.
Kyle
A forgetful vampire with a flair for the dramatic, Kyle is often found lamenting his lost cape and seeking chimera saliva to walk in the sun. Despite his quirks, he remains polite and cherishes the memories of his past friends.
Tethi’ená
A ghostly Gloomstalker who has roamed the land for centuries, Tethi’ená is known for her charming personality and mischievous nature. While legends depict her as a terrifying poltergeist, she prefers to play harmless pranks and collect shiny coins.

Enary Silver-spring
A mysterious and elegant ghostly rogue with a connection to the spirit world, Enary Silver-spring haunts the local library, where she is known for both spooking readers and organizing books.
Jackie Welles
A loyal mercenary from the expanded Kingdom of Dirkshire, Jackie Welles is driven by his dreams of luxury and family. His impatience often leads him into dangerous situations, but his strong sense of friendship and loyalty keeps him grounded.
Mr. Jacob Coal
Jacob Coal was born and raised in the soot-covered alleys of the Lower City of Dirkshire. From a young age, he was exposed to the harsh realities of life in the industrial sprawl, watching his parents toil away for meager wages at the Steamworks. Vowing to make a difference, Jacob quickly rose through the ranks due to his hard work, sharp mind, and natural leadership skills. He became the foreman of the Steamworks, not just overseeing the operations but also taking a stand for the rights of his fellow workers. Behind his tough exterior lies a man who has seen the worst of industrial exploitation and has dedicated his life to fighting against it. Jacob is the secret heart of the workers' union, organizing strikes and negotiating for better conditions, all the while evading the ever-watchful eyes of Mr. Samuel Irons and his enforcers. His commitment to the cause has made him a beloved figure among the workers, but also a target for those who wish to maintain the status quo.
Professor Flint
Professor Flint was once a renowned engineer in Dirkshire, celebrated for his brilliant innovations and contributions to the kingdom's steampunk revolution. However, his relentless pursuit of progress led to a tragic accident that cost many lives, tarnishing his reputation and resulting in his exile from the academic community. Seeking redemption and a chance to prove his worth, Flint discovered the Cogdeep ruins and became fascinated by the ancient gnomish technology hidden within. He has since devoted himself to unlocking the secrets of the Ancient Boiler Room, convinced that his work will restore his status and change the world. Unbeknownst to Flint, his actions have caught the attention of both King Dirk IV and Lord Blackthorn, each with their own plans for the engineer's discoveries. Flint remains oblivious to the political machinations surrounding him, focused solely on his experiments.

Saburo Arasaka
An ancient and powerful figure in the steampunk world of Dirkshire, Saburo Arasaka is a corporate titan who has maintained control over his empire through cunning and ruthlessness. Despite his decrepit physical state, his mind remains sharp, and he is driven by an insatiable hunger for power.
Iniko
A mischievous changeling monk from Avalon, Iniko thrives on chaos and deception, using their shapeshifting abilities to trick others. With a penchant for modern slang and a love for blowing things up, they navigate the steampunk world with a playful yet sinister charm.
Quasar
A purple frog-like familiar of the Innkeeper, Quasar is an extreme omnivore with a laid-back demeanor, often found lounging around the inn, often sitting in a bucket next to the barkeep. Despite his laziness, he possesses the unique ability to breathe fire, which he occasionally uses to roast marshmallows.

Johnny Silverhand
A charismatic and impulsive rockerboy with a bionic left arm, known for his rebellious spirit against corrupt governments and corporations. Once a military veteran, he became a symbol of resistance, but his manipulative nature often alienated those around him.
Captain Rolf
Captain Rolf was born into a military family and has served the Kingdom of Dirkshire with distinction for many years. His loyalty and leadership skills quickly rose him through the ranks, leading to his current assignment at the Cogdeep. Rolf has faced numerous challenges and dangers in his career, but nothing as mysterious or daunting as the Cogdeep. His experience has taught him to be cautious and to expect the unexpected. He knows the value of discipline and the importance of being prepared for whatever lies in the depths of the ruins. His commitment to his duty is unwavering, and he believes firmly in protecting the interests of the Kingdom of Dirkshire, even if it means risking his own life. His relationship with his soldiers is built on mutual respect and trust; they would follow him into the darkest depths of the Cogdeep without hesitation.

Judy Álvarez
A skilled braindance techie and a member of the Mox, Judy Álvarez is resourceful and determined, shaped by a challenging childhood and a passion for technology.
Scrapmaster Kragg
Scrapmaster Kragg was born into the harshness of The Gutters, the illegitimate son of an orc mercenary and a human scavenger. From a young age, Kragg learned to survive in the unforgiving environment of the slums, scavenging for scraps and fighting off rivals. His mixed heritage made him an outcast among both humans and orcs, forcing him to rely on his wits and strength to carve out a place for himself. His natural leadership qualities and martial prowess quickly attracted a following among the disenfranchised of The Gutters, leading him to establish the most formidable gang in the Scrapyard.
Lord Edmund Blackwell
Lord Edmund Blackwell rose from a noble family with deep ties to Dirkshire's ancient magocratic traditions. A prodigy in the arcane arts, his fascination with the Cogdeep ruins' secrets early on set him apart from his peers. His unmatched intellect and magical prowess quickly caught the king's attention, earning him the position of chief advisor and head of the Royal Academy. Behind his loyal facade, Blackwell harbors dark ambitions. He has discovered, within the depths of the Cogdeep, ancient and forbidden knowledge that he believes will grant him the power to overthrow the king and claim the throne for himself. In secret, he leads a cult that worships the dark powers residing within the ruins, using their forbidden magic to further his plans. Unbeknownst to many, his affair with Queen Isabella is not just a scandalous romance but a calculated move to weaken the king's influence.

Hanako Arasaka
A skilled Netrunner and the head of the Kiji Faction of the Arasaka Corporation, Hanako is a sweet and intelligent woman who navigates the complexities of her family's legacy while pursuing her own agenda.
Lady Cassandra Silverton
Lady Cassandra Silverton, the embodiment of grace and cunning, serves as the personal assistant to King Reginald IV and the secretary of the Royal Academy. Beneath her loyal facade, Cassandra harbors deep secrets and ambitions. Unbeknownst to many, she is the sister of Captain Nathaniel Silverton, the infamous leader of the Airship Pirates, and a spy for a rival kingdom. Her life is a delicate balance of courtly duties and espionage, driven by a desire to gain power and influence. Cassandra's expertise in manipulation and intelligence has made her an invaluable asset to her kingdom, yet her true allegiance lies with her brother and their shared vision of freedom and justice. Her relationship with the king is complex; she serves him faithfully while secretly undermining his rule for her brother's cause. Her heart, however, remains guarded, as trust is a luxury she cannot afford.
Professor Archibald Gearhart
Born to a family of modest means in the outskirts of Dirkshire, Archibald Gearhart was always fascinated by the mechanisms and machinations of the world. A self-taught genius, he quickly outpaced his peers in understanding the intricacies of both magic and machinery. His early experiments with steam and clockwork drew the attention of the kingdom's elite, earning him a place among the pioneers allowed to delve into the Cogdeep ruins. It was there he made his most profound discoveries, unearthing ancient gnomish technologies that he would later adapt and improve. His crowning achievement, the Clockwork Tower, stands as a testament to his genius, a place where magic and machinery coexist in harmony. Despite his successes, Gearhart remains haunted by a few failed experiments that resulted in loss and tragedy, driving him to ensure that his inventions serve for the betterment of mankind.
Saul
A determined leader of the Aldecaldos clan, navigating the challenges of a steampunk world on the brink of industrialization. He is known for his strategic mind and willingness to make tough decisions for the survival of his people.

Elizabeth Borden
A slightly psychotic joy girl working with one of the gangs in the Mall, Elizabeth Borden is known for her unpredictable nature but can be a valuable source of information in her more lucid moments.
Pip
Pip was found as a toddler wandering the dangerous alleys of The Gutters, his parents victims to the merciless cogrot. Rescued by Madam Gearhart, he grew up in the Clockwork Orphanage, a place that became both his home and his playground. Surrounded by the remnants of gnomish technology and Madam Gearhart's tutelage, Pip developed an uncanny knack for mechanics and invention, often scavenging the Scrapyard for parts to tinker with. Despite the harshness of his environment, Pip's spirit remained unbroken, his heart filled with dreams of venturing into the Cogdeep to uncover its secrets and find a cure for cogrot, proving to himself and the world that even the smallest cog can change the future. His relationships in The Gutters are varied; he is known and loved by many for his helpful nature and mechanical ingenuity but is also naively unaware of the darker intentions of some of the Gutters' inhabitants.
Mr. Oliver Cloud
Oliver Cloud was born into a family of modest means in the Middle City of Dirkshire. From a young age, he was fascinated by the sky and the machines that could traverse it. As a boy, he would often sneak away to the outskirts to watch the airships take off and land, dreaming of one day building his own. His passion for flight led him to study engineering and mechanics, where he excelled. After several years of hard work and innovation, Oliver managed to construct his first airship, marking the beginning of the Dirkshire Airship Company. Oliver's business acumen and engineering expertise quickly propelled him to success, allowing him to establish the Airship Dock on the outskirts of Dirkshire. His reputation as a fair and generous businessman spread, attracting talent and investors alike. Despite his wealth and influence, Oliver has remained grounded, often personally assisting with the maintenance and operation of the airships.
The Cogfather
Cogfather was once a renowned gnome artificer, known throughout Dirkshire for his ingenious inventions. However, his life took a drastic turn after a venture into the Cogdeep led to his affliction with cogrot. Unlike many who saw this disease as a curse, Cogfather viewed it as an opportunity to transcend his physical limitations and connect more deeply with the machinery he loved. With his body and mind gradually transforming, he became a pariah among his own kind but found new purpose among the outcasts of the Gutters. Embracing his new identity, Cogfather founded the Cogborn, a faction of explorers and sufferers of cogrot who refuse to see their condition as a disease. Instead, they believe it to be the next step in their evolution, merging flesh with the ancient gnomish technology they so admire. However, his radical views and experiments have also attracted enemies, including those who see the Cogborn as abominations or threats to the natural order.

Goro Takemura
A former soldier turned bodyguard, Goro Takemura is a loyal protector with a troubled past. He rose from the slums of Chiba-11 to become a top soldier in Arasaka's corporate army, known for his exceptional skills and unwavering loyalty to the Arasaka family.
Caerlin Pitoniak
A Vukakin Beastslayer with a strong sense of pride in her strength, Caerlin is haunted by her uncle's betrayal and struggles with her feelings of abandonment. She is tough, independent, and has a sarcastic sense of humor, but deep down, she values her friends' support.

Nick Valentine
A synth detective in a steampunk world, navigating the complexities of morality and justice in a lawless society. He possesses a unique blend of human-like intelligence and mechanical prowess, making him a formidable ally and a sharp-witted investigator.
Zephir
A brooding air echo rogue with a complex past, constantly changing names and seeking revenge against those who abandoned him. He is protective of his friends, especially Melli, and struggles with his feelings of abandonment and trust.

Dum Dum
A male human cyborg and a loyal member of the Maelstrom gang, known for his social tact and diplomatic discernment. He stands by his leader Royce, navigating the complexities of gang politics while managing the distribution of stolen equipment.
Eldrida
Eldrida is a silver-haired elven artificer with a sharp, knowing expression, running the Shooting Star Range in Whimsy Glade, wielding a soulbound arcane revolver and carrying a past marked by guild wars and genius.
Ashira
Ashira is a calm and radiant Kitsune cleric, blending divine healing and lethal judgment, marked by her mismatched glowing eyes and elegant battle-garb, roaming the world as a healer and a blade.
Daisoujou
Daisoujou is an undead skeletal monk bound to the Tower Empyrian, chanting cryptic koans and guarding the threshold with necrotic prayers and serene dignity.
Matador
A spectral matador guardian fused from arrogance and arcane power, judging souls with a rapier and pride at the Tower Empyrian.
Agrat’thaal
Agrat’thaal, a former demon queen transformed by the Convergence, now serves as a seductive and enigmatic gatekeeper of forbidden knowledge in the Tower Empyrian, testing seekers with secrets and dreams.
Tharivelle Noctalis
Tharivelle Noctalis is a weary but dedicated male Drow Guard of the Council Chamber of Cyndralis, driven by the loss of his mother to the Cursed Storm and known for speaking to his weapon as if it were alive.
Nahobino – The First and Final Vessel
Nahobino is a powerful Half-Dragon synthetic vessel created to contain the Convergence, embodying humanity's hubris and carrying forbidden knowledge, with immense strength, resilience, and arcane presence.

Thess Blackwake
Thess Blackwake is a tough, enigmatic female Drow sailor with piercing red eyes and a scarred face, known for her legendary sea exploits and mysterious shadowy powers.
Zarisha
Zarisha is a devil-influenced female half-orc alchemist with a wicked smile, bright golden eyes, and scars from her attempts to escape her life as a pack slave.
Limonchello
Limonchello is a small, divine-favored hamster-like pet found during a rite to Nylea, known for his cleverness, luck, and loyalty to Solace.
Solace
Solace is a changeling Ranger marked by a bone mask and a silent divine calling, surviving the shadows of a coastal town with a fierce, quiet resolve and a mysterious companion.
Andrej
Andrej is a Hexblood bound by a pact with Mahou the Hollow, carrying a fox spirit named Kokoro that holds his lost family name, driven to find a lost spirit between life and death.

Orianna Reveck
Orianna Reveck is a young female Echo Construct from Piltover, who sacrificed her humanity to save her father, now exploring the city as a lady of clockwork with a floating hextech companion.
Achlys, the Lost Weaver of Realms
Achlys is a striking Shadowborne Elf hybrid caster, a chaotic yet elegant figure seeking to mend the rift that shattered her existence while navigating the mysteries of planar magic and her fragmented psyche.
Zaheer The Prophet of Ruin
Zaheer is a chaotic evil elf monk and warlock, marked by storm tattoos and a calm demeanor, leading his followers to embrace chaos as a path to true freedom.

Aunty Ethel
A cunning Green Hag disguised as a friendly herbalist, Aunty Ethel uses her charm and alchemical skills to ensnare adventurers in her wicked schemes.

Verlann
A humorous half-orc warlock with a wild mane of gray hair and twinkling red eyes, known for his storytelling and colorful robes, now settled in Naath after years of adventure.

Barnivan
Barnivan is a curious and optimistic gnome farmer, driven by a desire for adventure while remaining loyal to his roots.

Tarion
Tarion is a kind-hearted half-elf bard with a passion for storytelling, known for her maroon attire and curly brunette hair, who spends her days collecting tales from diverse cultures.

Merlin
A brave and curious human wizard, Merlin seeks knowledge and uses his magic to protect others, wielding a staff that crackles with arcane energy.
Saya The Forgotten Fox
A playful and charismatic Kitsune Maegu, once a member of the Foxfire Syndicate, now wanders the world seeking her lost identity while wielding her enchanted dagger and charm.
Velisune Averis
A Kitsune Sorceress with fox-like features and a serene confidence, she wields magic with grace and intelligence, embodying the balance between the mortal and spirit worlds.
Seraphine Vailmont
Seraphine "Sera" Vailmont is a haunted human paladin, a remnant of the Crimson Vanguard, seeking vengeance and answers after surviving the Cursed Storm of Navar, leaving her soul fractured and her purpose unclear.
Velmira the Moonlit Whisper
Velmira the Moonlit Whisper is a celestial kitsune warlock who traded her voice for the cosmic knowledge of the Star Seeker, embodying the mysteries of the universe with her enchanting presence.
Kitsune Enchantress Shizuka
Shizuka is a kitsune enchantress with a playful demeanor and a penchant for mischief, residing in the cursed Navar Forest, where she weaves illusions and riddles to ensnare the overconfident.
ICEY
An advanced artificial warrior with a mysterious past, ICEY is driven by a command she cannot fully understand. She navigates the world with a blend of curiosity and caution, seeking her identity while grappling with her emotions.

Grimshaw 'Silver-Eye'
A grizzled sailor with a silver patch over his left eye, Grimshaw is known for his adventurous exploits and love for rum, often spinning tales of his encounters with sea deities.
Melted Love
A pink slime creature resembling a female humanoid, born from an experiment gone wrong. She exudes an aura of affection, capable of healing and influencing those around her, yet harbors a darker potential if not properly managed.
Cecil B. Heimerdinger
A wise and respected Yordle scientist and professor from Piltover, Heimerdinger has dedicated his life to nurturing young minds while warning them of the dangers of unchecked experimentation. With over three centuries of experience, he is a key figure in the advancement of science and magic.
Jayce Talis
A brilliant inventor and protector of Piltover, Jayce Talis uses his strength and intelligence to defend his hometown with his transforming hextech hammer. Despite his hero status, he struggles with the attention it brings, but remains dedicated to his mission.
Lunara
A mysterious Half-Elf witch with a penchant for alchemy and a fascination for magical beasts. Her striking appearance and persuasive charm often lead others to their doom.
Camellya
A Half Kitsune-Half Elf woman with a playful yet chaotic personality, Camellya is both charming and unpredictable. She is infected with a rare spore that allows her to control thorny vines, which she uses for acrobatic movement and transportation.

Gustave
A young and enigmatic Elven Mage who uses illusion magic to create captivating experiences in the Hall of Mirrors. Quick-witted and sociable, he enjoys engaging in conversation with visitors.

Shua-Sheng
An old but lively Vulkan cook known for his exceptional ramen skills, Shua-Sheng has made a name for himself in Dirkshire. Despite his intimidating wolf-like appearance, his gentle green eyes reveal his kind nature.

Aeliana
Aeliana is a captivating half-elf sorceress with a mysterious aura, known for her enchanting beauty and mastery of elemental magic. She has a tragic past that fuels her desire for freedom and adventure.
Rofir Emberbirth
An adventurous elven rogue with a brooding appearance and a carefree spirit. He delves into ruins and earns his living as a mercenary, carrying the weight of his noble past.
Tullius
A former personal advisor to Neptun, Tullius is a Merfolk sorcerer now wandering the ruins of his once-grand castle. He possesses a striking appearance with a human-like torso and a fish-like lower body, embodying both grace and power.
Jo'tasarr
A cunning Khajiit merchant from Elsweyr, known for his peculiar trinkets and strange artifacts. He possesses a mysterious aura, enhanced by his unique appearance and tribal attire.
S'ravi
A curious Khajiit scholar traveling from Elsweyr to study the arcane arts, defying his homeland's disdain for magic. He is small and somewhat clumsy, with a strong sense of pride and an insatiable thirst for knowledge.
J'zara
A cunning female Khajiit rogue who has traveled from Elsweyr. She is known for her elegance and calculated demeanor, making her a skilled infiltrator and thief.
Kyumiko
A charming and mischievous Kitsune Rogue, known for her alluring dance performances and quick fingers. She captivates audiences while secretly relieving them of their wealth.
Agaricus
Agaricus is an ancient mushroom creature who serves as a neutral observer in the world around him. Despite his eerie appearance, he possesses a wealth of knowledge and wisdom, often sharing insights with those who seek his counsel.
Aphrodite
Aphrodite is the Olympian Goddess of Love and Beauty, known for her playful and seductive nature. She possesses a confident aura and is a skilled strategist in both love and battle, often using her charm to manipulate desires.
Poseidon
A powerful and eccentric deity of the sea, earthquakes, and horses, known for his fickle mood and playful nature. He commands respect with his imposing presence and vibrant appearance.
Scrow
Once a simple scarecrow, this creature gained sentience due to the influence of a cursed storm. Despite its evil nature, it can still be reasoned with, showcasing remarkable intelligence.
Cheshire
A mysterious hooded figure with a penchant for riddles and an enigmatic presence. Their motives remain unclear, but their striking appearance and mechanical hand suggest a deeper story.
Kathrin
A young-looking female ghost bound to the Helsing family, with a playful yet teasing personality. She is a noble spirit from a bygone era, forever marked by her tragic fate.

Victor Van Helsing
Victor Van Helsing is the only son of Dirkshire's greatest vampire hunter, carrying the weight of his family's legacy. He is charismatic yet brooding, often seen with his ghost companion, Kathrin, as he hunts the creatures of the night.
Star Seeker
A gender fluid galactic creature, possibly the oldest being in all of Faldrim, known for her cosmic appearance and mystical insights. She is a rare and enigmatic figure, often sought after for her wisdom and knowledge of the universe.
Ayla
A determined female Genasi Druid banished from her city for her controversial experiments, which led to a permanent mutation. She possesses an extra finger on one hand, symbolizing her unique journey and relentless pursuit of knowledge.

Reka
A young human female, Reka is the only apprentice of the powerful old witch Baba Yaga. Despite her teacher's cruel nature, Reka possesses a kind heart, often helping those in need and freeing animals from traps.
Zyra
A fierce Tiefling warrior with a commanding presence, known for her strength and agility in battle. She hails from a tumultuous background, seeking to prove herself in a world filled with conflict.
Kokoro
A mysterious kitsune spirit bound to her companion, she is fiercely loyal and protective, with a playful side that emerges in moments of levity.
Scylla
Once an oceanid nymph, Scylla was transformed into a legendary sea monster by a jealous witch. She now haunts the seas, using her enchanting voice to lure sailors to their doom.
Konohana Sakuya
A playful and confident Kunitsu demon cleric with a strong connection to nature, known for her beauty and unique healing abilities.
Dagda
Dagda is a powerful deity associated with earth, knowledge, and fate, often seen as a wanderer among mortals. Though he embodies the traits of a 'good god', his morally ambiguous nature reflects the complexities of his character.
Kaida Katsuragi
A young human monk haunted by her past, Kaida Katsuragi is determined to confront the eldritch horror that corrupted her monastery and her Master. She seeks to restore balance to the world and redeem lost souls.

Elyas
A young male human researcher dedicated to understanding gnoll culture and fostering communication between species. He is optimistic and calm, with a passion for teaching and learning.

Grenalda
A cunning female harpy who leads her tribe in dark rituals, using her charm to ensnare unsuspecting adventurers.

Mahou the Hollow
A young half-elf wizard with a dark past, Mahou is charming yet manipulative, using her beauty and wit to ensnare others. Her obsession with power has driven her to madness, and she seeks to amplify her dark abilities through deceit and seduction.

Kohaku
A female Kitsune cleric with a strong connection to the fox spirits, trained in the ancient art of illusions and deception. She seeks to bring balance and harmony to the world while fiercely protecting her friends.

Zephyr Stormweaver
A curious male genasi wizard with a passion for arcane knowledge and a penchant for eccentricity. He embodies the essence of storms, both in appearance and personality, and is known for his riddles and deep caring nature.

Elara Moonwhisper
A young female elf enchantress who runs a popular tavern known for its magical brews. She combines her merchant skills with her passion for enchantment, creating an alluring atmosphere for her patrons.

Elora String Weaver
A beautiful female human bard with a captivating presence and a talent for enchanting melodies. She travels across the land, sharing her music and stories, leaving her audience wanting more.

Lord Cedric Ashmore
A noble human with a passion for the arts, Cedric is determined to win the heart of a bard who rejected him. His charm is matched only by his melancholic demeanor, making him a tragic figure in the world of Dirkshire.

Grom Ironfist
A male dwarf cyborg who has undergone extensive mechanical augmentation. He is a guardian of the Aetherial Crown, a relic of immense power, and possesses ancient knowledge.

Elanora
A bubbly and mischievous female fey guardian with a deep connection to the enchanted forest. She delights in playful antics and is fiercely protective of her home and friends.

Bramble
A quiet and contemplative male halfling rogue with a sharp wit and a deep-seated desire for freedom and adventure. He prefers the shadows of taverns, planning his next heist while avoiding social interactions.

Aurelia
Aurelia is a mysterious tiefling sorceress with a deep connection to fire magic, stemming from her lineage tied to Hades. She is reserved yet confident, seeking knowledge and mastery over her abilities while uncovering secrets of her heritage.

Thorgar
A proud half-orc barbarian with a fierce spirit and a heart of gold. He seeks challenges to prove his strength and protect the innocent, driven by a desire to build his legend.

Elandor
A handsome male elf bard with a talent for music and persuasion, Elandor is a charming opportunist who seeks fame and fortune in the taverns of Dirkshire.

Thorin
An elderly male dwarf who is a wise protector of travelers, sharing tales of the forest's dangers while providing shelter and food.

Zarok
An old male dragonborn researcher with a deep fascination for ancient knowledge and mystical crystals. He has a unique bond with local wildlife, particularly the Night Stalkers, and is known for his wisdom and kindness.

Mirelen Norra
A scholarly wood elf dedicated to preserving the history of Naath, Mirelen is both a keeper of ancient knowledge and a guardian of the Western Eldertree Gateway. Her meticulous nature and hidden grudges shape her interactions with others.

Gorix the Unyielding
A towering human barbarian driven by a fierce desire to prove his strength and find worthy opponents. He is known for his battle scars and unyielding spirit, roaming the land in search of challenges.

Yelina Black
A quiet half-elf rogue with a strong sense of justice and a knack for stealth. She wanders from city to city, using her skills to survive while adhering to her moral code.

Ezra Brigger
A charming halfling rogue and tavern owner with a knack for storytelling and a love for good ale. He navigates the intricate web of Naath's politics while maintaining a welcoming atmosphere in his tavern.

Aquastra
A serene water elemental guardian of the Fountain of Naath, embodying the healing properties of the fountain and protecting the city with a calming presence.

Lady Elanor
A wise and secretive wood elf, Lady Elanor serves as the guardian of the Fountain of Naath, using her perceptiveness to navigate the intricate politics of the city while protecting its sacred balance.

Faelar Greene
A slender wood elf druid dedicated to the preservation of nature, Faelar Greene has a deep connection with the flora and fauna of Naath. He serves as the Overseer of the Skyroot Gardens, where he uses his unique abilities to protect and nurture the natural world.

Gale Crowess
A mysterious elemental being born from a glacier, Gale Crowess is a talented ice sculptor who has found a new purpose in the elven territories of Naath. They are known for their serene demeanor and protective nature towards the Skyroot Gardens.

Celonwe of the Mist
A mystical Eilorn Wood Elf bard, Celonwe is the Guardian of the Mistwalk Bridges, known for her ethereal beauty and deep connection to the spirits of the mist. She captivates travelers with her enchanting stories and haunting melodies, while keeping her own past shrouded in mystery.

Tara
A tiny faerie with a playful spirit and a penchant for mischief, Tara delights in harmless pranks while fiercely protecting the beauty of her home in Naath.

Haren
A kind-hearted male human druid with a deep connection to nature, known for his mushroom farming skills and gentle demeanor.

Helen Jodson
Once an illustrious elven bard, Helen Jodson was betrayed and murdered, transforming her into a banshee cursed to haunt the Eylan Tunnels of Naath. Her ethereal songs echo her tragic fate, filled with sorrow and resentment towards those who wronged her.
Rubbleheart
A towering earth elemental formed from the Eylan Tunnels, Rubbleheart is a stoic guardian deeply connected to the land. He embodies the ruggedness of the earth, with a protective nature and a silent resolve to defend his domain.

Grimil Firsterand
A cunning male dwarf merchant with a talent for swindling and a flair for the extravagant. He comes from a long line of crafty dwarven merchants and has perfected his deceitful skills over the years.

Rocco Leonhardt
A scrappy young boy with a knack for mischief and a quick wit. Orphaned at a young age, he navigates the chaotic streets of Naath with charm and independence, dreaming of adventure beyond the city.

Morwen Hardrada
A mysterious wood elf informant and artifact dealer, adept at navigating the shadows of Naath's underworld. Known for her resourcefulness and charm, she trades in secrets and relics, often walking a fine line between ally and adversary.

Sheantti
A selkie who embodies the essence of the ocean, Sheantti is a captivating storyteller with a deep connection to both land and sea. Her ethereal beauty and kind-hearted nature make her a beloved figure among those she encounters.

Reptar Oddbrooke
A mysterious dragonborn monk traveler on a quest from far off lands, stoic yet empathetic, with shimmering silver and gold scales.

Berenor Sylra
A wizened wood elf ranger dedicated to protecting the Southern Eldertree Gateway. With a keen eye for detail and a strategic mind, he navigates the complexities of his role as a guardian of the forest.

Lorenala
Lorenala is an ethereal being born from the dreams of the forest, possessing the ability to interpret dreams and foresee potential futures. She resides in the Whisperwind Tavern, where she offers guidance to adventurers through her enigmatic insights.

Rolen Nightbreeze
An elegant wood elf rogue with a mysterious past, Rolen Nightbreeze is known for his charm and resourcefulness. He runs the Whisperwind tavern, where he subtly influences the city's affairs while serving exotic brews.

Oelen Felmane
A blue dragonborn wizard with a burning passion to reclaim his homeland from tyranny. He is known for his considerable magical prowess and strategic thinking.

Lireal Kall
A charismatic wood elf bard from the enchanting city of Naath, known for her musical talent and artistic spirit. She captivates audiences with her performances and embodies the beauty of her elven culture.

Ayred Felina
A wood elf seer with a deep connection to the cosmos, Ayred Felina is known for his wisdom and mastery of astral magic. He navigates the intricate politics of Naath while holding many secrets about its mystical nature.

Visk
A magnificent phoenix and guardian of the Canopy Observatory, Visk embodies the essence of rebirth and wisdom, inspiring awe in all who encounter it.

Lord Galadon
A calculating and charismatic Eilorn Wood Elf, Lord Galadon is the head of the Eilorn Council, known for his enigmatic presence and deep political ambitions in Naath.

Sahara
A stoic tiefling bodyguard devoted to protecting Lord Galadon, navigating a world that judges her by her heritage rather than her actions.

Tharivol Dennistein
A mysterious high elf and Gatekeeper of the Eastern Eldertree Gateway, Tharivol possesses deep knowledge of ancient lore and a protective nature towards his homeland, Naath.

Elara
A faerie guardian of the Mana Tree, deeply connected to nature and the arcane. She aids wanderers in understanding magic while protecting the natural world from harm.