A world Combining many things
Played | 132 times |
Cloned | 1 times |
Created | 321 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Blissburrow
Blissburrows are elusive companions who excel at being in the right place at the right time, offering emotional support, calming presence, and uncanny survival instincts rather than dealing damage or casting traditional spells. They form deep, unwavering bonds with their chosen adventurers, acting as tiny blessings or agents of chaos wrapped in adorable forms.
Druid - Circle of Stars
The Circle of Stars druids draw power from constellations, weaving starlight into their magic. They can manifest starry forms, like the Archer for ranged attacks, the Chalice for healing, or the Dragon for flight. Their Guiding Bolt spell pierces foes, and they can read celestial omens for guidance. They are seers and healers, channeling the cosmos's vast energy to aid their allies and confound their foes.
Alchemist
The Alchemist is a master of transmutation and potion-making, blending science and magic to create powerful elixirs and explosive concoctions. With a deep understanding of alchemical processes, they can enhance their allies, debilitate foes, and manipulate the battlefield with their ingenious creations.
Ranger - Gloom Stalker Conclave
Gloom Stalkers excel in darkness, ambushing foes. They thrive in subterranean depths, turning shadows into allies. They strike first, hard, and unseen, mastering initiative and surprise. Their magic enhances their stealth and combat, making them deadly hunters in the dark. They are the boogeymen of the underdark, feared and respected.
Bard - College of Whispers
Whisper Bards weave secrets into deadly art. Their magic manipulates minds, planting fears and sowing discord. They steal shadows, mimic voices, and deliver psychic blades disguised as sweet nothings. Each note a subtle threat, each word a veiled dagger, their performances are as lethal as they are alluring. They leave behind shattered psyches and whispered legends of unseen killers.

Spirit Rogue
The Spirit Rogue is a master of stealth and deception, drawing upon their connection to the spirit world to enhance their abilities. They can commune with spirits to gain insights, manipulate shadows, and unleash ghostly powers, making them formidable both in the dark and in the ethereal realm.

Maegu
The Maegu is an agile spellblade that seamlessly blends melee combat with mid-range magic, embodying the cunning and grace of a fox spirit. With their swift movements and enchanting spells, they dance through the battlefield, striking foes with precision while weaving illusions and elemental magic to confound and control their enemies.

Soulforged Hunter
The Soulforged Hunter is a master of blending spiritual magic, craftsmanship, and precision. They bind lost souls into weapons and armor, creating a unique fusion of arcane and ghostly mechanics, allowing them to summon spectral companions, craft powerful spirit-infused gear, and traverse the veil between realms.
Artificer
Masters of magical invention, combining spellcasting with mechanical ingenuity.
Keeper
A different type of Caster, having access to arcane powers and Illusion as well as a companion spirit starting from level 1, the spirit will grow stronger with the Keeper as he/she levels up

Echoblade
The Echoblade is a master of speed and precision, blending the martial prowess of a fighter, the agility of a monk, and the cunning of a rogue. With abilities that allow them to teleport, execute devastating combos, and manipulate the battlefield, Echoblades are both elusive and deadly, striking swiftly and vanishing before their enemies can react.
Soulknife
A unique Variation of Rouge, Blending a Rouges deadly efficency and stealth with Illusion Magic and Necromancy.

Commoner
The Commoner is a class for those who embody the average person, lacking special skills or magical abilities. They rely on their resilience, adaptability, and the skills of everyday life, making them versatile in various situations, whether through crafting, bartering, or simple survival tactics.
Artificers
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells and inventions. You can find everything you need to play one of these inventors in the next few sections. Artificers use a variety of tools to channel their arcane power. To cast a spell, an artificer might use alchemist's supplies to create a potent elixir, calligrapher's supplies to inscribe a sigi

Dread Pirate
You are a cunning and ruthless marauder of the seas, trained in the art of piracy from a young age. With a reputation for bloodshed and a relentless pursuit of treasure, you navigate the treacherous waters of both the ocean and the criminal underworld, feared by your enemies and respected by your crew.

Potion Devourer
The Potion Devourer is a master of alchemical consumption, able to ingest any potion without harm or side effects. They can harness the effects of the potions they consume, gaining temporary enhancements or abilities based on the type of potion ingested, making them versatile allies in any adventuring party.

Barkeeper
The Barkeeper is a master of mixology and minor alchemy, crafting potent potions and enchanting elixirs from magical ingredients. With a flair for hospitality and a deep understanding of the effects of their brews, they can bolster allies or hinder foes, making them a unique support class in any adventuring party.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.