A world Combining many things
Played | 132 times |
Cloned | 1 times |
Created | 322 days ago |
Last Updated | 9 days ago |
Visibility | Public |

Description
Savage Gnolls are ferocious humanoids that embody the primal instincts of their carnivorous nature. Towering between 7 to 7.5 feet tall, they command attention with their lean, powerful builds and their predatory demeanor. Their skin bears a greenish-gray tint, while their fur ranges from light to dark brown, often adorned with spots or stripes. Some gnolls are marked with a crest of yellow to reddish-gray fur that stands erect in rage, giving them an even more menacing appearance. In addition to their striking looks, hints of demonic lineage have gifted some of them with unusual features, such as gleaming red eyes and talons, which make them truly fearsome adversaries.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Gnoll, Common |
Armor Class | 15 |
HP Range | 78 - 90 (Avg: 84) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Multiattack
The savage gnoll makes two attacks: one with its bite and one with its claw.