Fantasy
Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred.
Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between.
Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down.
Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City.
Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played | 52 times |
Cloned | 5 times |
Created | 43 days ago |
Last Updated | 19 days ago |
Visibility | Public |

Dammon Forgewright
Level 5 Tiefling Wizard -
Dammon Forgewright is a tiefling artificer from House Cannith, specializing in enhancing living constructs with Khyberian Iron, traveling the war-torn lands of Khorvaire with his mobile forge and a wealth of knowledge.
Details
Race | Tiefling |
Class | Wizard |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -4232, -3094 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male tiefling artificer with ashen skin and subtly curved horns, wearing a leather apron over practical clothing. His eyes glow faintly with an infernal light, and he carries a portable forge and an array of intricate tools. His hands are often stained with soot and metal shavings, a testament to his craft.
personality
Dammon is curious and inventive, always eager to learn and adapt. He possesses a strong sense of loyalty to his craft and those he helps, often going out of his way to assist those burdened by planar energies. His demeanor is calm and collected, with a hint of mischief in his eyes, reflecting his tiefling heritage.
backstory
Dammon Forgewright, a tiefling artificer of House Cannith, travels the war-torn lands of Khorvaire, his forge a mobile marvel of magitech and infernal ingenuity. Unlike the typical Cannith artisan focused on mass production or warforged maintenance, Dammon specializes in the delicate art of enhancing living constructs and those touched by planar energies. His journey began in the forges of Making, where he first encountered the complexities of living metal and the lingering echoes of the Mourning. Driven by a fascination with the interplay of organic and mechanical, he departed the Cannith enclaves, seeking to understand the strange energies that permeated the land.
Stats
Strength
12
Dexterity
14
Constitution
14
Intelligence
18
Wisdom
12
Charisma
16
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook