SCP Foundation world illustration - Horror theme
Horror

SCP Foundation

S
Sai_cipher

Join the SCP Foundation, a secretive organization containing anomalies that defy reality.


Author's Note: "Choose from one of four classes: Agent, Researcher, D-Class, or Anomaly. If you select Agent, Researcher, or D-Class, your race must be Human. However, if you wish to play as an Anomaly, you may choose any race and select the Anomaly class."
Played47 times
Cloned2 times
Created
66 days ago
Last Updated
1 days ago
VisibilityPublic
Anomaly
d14
Spellcaster

Anomaly

Anomalies are entities, objects, or phenomena that defy natural laws. Ranging from harmless objects to world-ending creatures, they are classified by threat level. Safe-class anomalies are stable and contained, Euclid-class are unpredictable, and Keter-class are extremely dangerous. SCPs have unique powers and exist outside the norm of reality, often with inherent weaknesses, but their potential for chaos is immense. They are unpredictable, and even the most contained anomaly can escape.

D-Class
Melee

D-Class

D-Class personnel are expendable individuals, often prisoners chosen for hazardous experimentation. Used as test subjects for SCP research, they endure dangerous and morally questionable tasks. While they have limited abilities and resources, D-Class possess a unique resilience, surviving experiments where others would fail. However, their expendable status leaves them with few options for escape.

Researcher
Melee

Researcher

Researchers at the SCP Foundation conduct research on anomalous entities and materials, striving to understand and control dangerous phenomena. Equipped with extensive knowledge, they excel in analysis, experimentation, and creating containment protocols. While often working in labs or observing SCPs, their role is critical in ensuring the safety and progression of research.

Agent (Foundation Field Agent)
Melee

Agent (Foundation Field Agent)

Field operatives of the SCP Foundation, Agents are trained to handle dangerous anomalies and safeguard the facility. They excel in combat, reconnaissance, and security, using a combination of weapons, tactics, and stealth to accomplish their missions. Often assigned to contain or neutralize breaches, they possess superior skills in fieldwork and a cool, tactical mindset.

Sorcerer
d8
Spellcaster

Sorcerer

Innate spellcasters with magical bloodlines.

Cleric
d8
Spellcaster

Cleric

Divine spellcasters devoted to a deity, able to heal and harm.

Druid
d8
Spellcaster

Druid

Shapeshifting spellcasters connected to nature.

Paladin
d8
Spellcaster

Paladin

Holy warriors imbued with divine magic.

Rogue
Melee

Rogue

Stealthy, dexterous adventurers skilled in evasion and subterfuge.

Wizard
d8
Spellcaster

Wizard

Learned mages who study and cast spells from spellbooks.

Barbarian
Melee

Barbarian

Masters of brute force, harnessing their rage to deliver powerful blows.

Fighter
Melee

Fighter

Skilled in martial arts, versatile with weapons and armor.

Warlock
d8
Spellcaster

Warlock

Spellcasters bound by a pact to supernatural entities.

Monk
Melee

Monk

Master of martial arts, using inner force and agility.

Ranger
d8
Spellcaster

Ranger

Skilled hunter and tracker, proficient with ranged attacks.

Bard
d8
Spellcaster

Bard

Musical mages with a wide range of abilities and spells.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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