
A beautiful diverse medieval world with dragons, fey, and gods ruling the kingdoms.
Played | 9 times |
Cloned | 0 times |
Created | 4 days ago |
Last Updated | Yesterday |
Visibility | Public |

Feykin
The Feykin are a diminutive, pixie-like race known for their vibrant wings and mischievous nature. With an innate talent for spellcasting, they dart through the air with agility, using their cunning to outsmart foes and delight friends with playful tricks and illusions.
Okami
Okami are loyal wolf guardians, protecting travelers, adventurers, and forests. They live in organized packs led by an alpha, valuing family, nature, education, and the art of the hunt. While they can shapeshift into humanoid wolf forms, they prefer their four-legged state. Okami are laid-back, friendly, and energetic, but become fierce, protective warriors when threatened, showcasing exceptional endurance and strength. Their dedication make them formidable defenders of the natural world.
Whisperkin (Homebrew)
The Whisperkin are vicious rat-humanoids born from the twisted experiments of depraved alchemists, who sought to create perfect infiltrators and assassins. Emerging from the depths of mankind's darkest ambitions, they formed a brutal underground empire built on treachery and violence, thriving on chaos and skilled in espionage, sabotage, and assassination, with dreams of overthrowing the surface world.

Vulpin
The Vulpin are a humanoid fox race known for their agility, cunning intellect, and innate magical abilities. From a young age, they can harness fox magic, allowing them to manipulate illusions and nature, and as they mature, their powers grow significantly, making them formidable tricksters and spellcasters.

Half-Giants
Half-Giants are a robust and benevolent race, known for their towering stature and immense strength. With darker skin tones and a natural hairiness, they embody a gentle giant persona, often serving as protectors and nurturers in their communities.
Kender
Kender are small, fearless beings driven by an insatiable curiosity and a boundless sense of adventure. With their youthful faces, bright eyes, and natural agility, they excel as explorers and tricksters, often 'borrowing' interesting objects without malice, and are immune to fear, charging headfirst into danger with contagious enthusiasm.
Lycanthrope
Lycanthropes are shapechangers with the ability to transform between humanoid and animal forms, often resembling typical members of their species. In humanoid form, they may exhibit subtle traits like pointed teeth or elongated nails, hinting at their true nature. They can also assume a hybrid form, blending human and animal features. Lycanthropes are classified into several types: True (hereditary), Infected (contracted through bites), Induced (magical items), and Cursed (spells or curses).
Lizardfolk
Lizardfolk are reptilian humanoids with scaly skin and a strong connection to their primal instincts, thriving in harsh environments. They possess natural camouflage, sharp claws, and a keen sense of survival, often living in tribes that honor the balance of nature and the hunt.
Shifter
Shifters are humanoid lycanthropes who possess animal-like traits and abilities, deeply connected to the natural world. They can transform fully or partially into their animal forms, gaining enhanced senses, agility, and primal instincts, making them adept at survival and combat in wild environments.
Fairy
Infused with the magic of the Feywild, Fairies are tiny, whimsical beings resembling small elves with delicate, insect-like wings. Each Fairy possesses a unique trait, such as shimmering hair or glowing freckles, and wields powerful innate magic, allowing them to charm, deceive, or defend themselves while embodying the playful and mischievous spirit of their enchanted realm.
Harengon
Harengons are humanoid rabbitfolk known for their agility, keen senses, and boundless energy, embodying the essence of the Feywild. With tall, alert ears and quick reflexes, they are perceptive and elusive, often serving as playful tricksters or determined adventurers, thriving on movement and the thrill of the unknown.

Demi-Gods
Demi-gods are the offspring of mortals and deities, inheriting a fraction of their divine parent's powers. Standing between 5 to 10 feet tall at maturity, they possess immense potential, but must embark on a journey of self-discovery and training to unlock their full abilities, often grappling with the expectations and legacies of their godly lineage.

Avians
Avians are a humanoid bird-like race characterized by their large, powerful wings that serve as both arms and means of flight. Standing between 5 to 7 feet tall, they possess sharp claws on their hands and feet, making them formidable in combat; their quick reflexes and innate wisdom often lead to a sense of superiority, resulting in occasional arrogance.

Catfolk
Catfolk are agile and cunning humanoids resembling felines, standing between 4 to 5 feet tall. With a variety of fur patterns and colors, they possess keen intellect and dexterity, making them adept at stealth and quick maneuvers.

Turtlorians
Turtlorians are large, wise turtle-like beings standing at 6 feet tall, known for their sturdy build and deep connection to nature. Their formidable shells provide excellent defense, allowing them to retract inside for protection when threatened, embodying both resilience and tranquility.

Owlkin
The Owlkin are tall, elegant beings resembling owls, adorned with intricate feathers that form a majestic mane atop their heads. Renowned for their intelligence and affinity for magic and nature, they possess the unique ability to communicate with animals, making them wise guardians of the wild.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.