Description
The year is 2280. The Mojave Wasteland is a powder keg waiting for a spark. One year prior to the canonical events of Fallout: New Vegas, the stalemate between the New California Republic and Caesar's Legion is fraying at the edges. Both superpowers are bleeding resources as they prepare for the inevitable Second Battle of Hoover Dam. Meanwhile, safely secured in the Lucky 38, Robert House is quietly maneuvering pieces on a chessboard he's been setting up for centuries.
Author's Note
Welcome to Fallout: 2280! I’ve thrown together a few generic Fallout world templates privately over my time here in F&F and decided it was finally time to expand and share one publicly. Why 2280? This world originally started as an Enclave Reformist campaign. Setting it in 2280 was ideal tbh, it gave me a massive sandbox to play in right before the events of New Vegas, with enough runway to eventually lead the story all the way into the TV show's 2296 era/headcanon a bunch of East Coast stuff when/if i get that far!. (Feel free to clone the world and update it for a different time period/setting if you want! I'd love to see it c:) Apologies for any lore mistakes + my custom additional stuff :3 A Note on Classes/World as a whole: Please treat the classes/monsters/items as "Narrative & Roleplay First." They are a bit janky and probably not very viable/lore friendly combat wise STARTING LOCATIONS: (DONT FORGET TO DELETE THE DEFAULT STARTING INSTRUCTION + allocate an additional 1% of context to instruction - i advise taking from the 10% of misc context.) Ranger Monument - Generic Entering the Mojave Start Goodsprings Saloon - Generic Start Mojave Outpoat Hq - NCR Start Black Site Erebus - Enclave (Oil-Rig Remnants) Start Aurelius of Phoenix's Office - Legion Start Boomers Hanger - Boomer Start The Tops Casino - New Vegas Generic Start Jacobstown Lodge - Mutant Start
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