Game of Thrones: Fate of the Seven Kingdoms world illustration - Fantasy theme
Fantasy

Game of Thrones: Fate of the Seven Kingdoms

T
TheChugz

Choose your path in a world of war, intrigue, and magic. Will you rise or fall?


Author's Note: In a world of war, treachery, and power, your fate is your own. Set in Westeros and beyond, this immersive story lets you step into the boots of anyone—from a noble lord plotting to seize the Iron Throne, a sellsword navigating the deadly politics of the Free Cities, a Maester uncovering ancient secrets, or even a Wildling braving the horrors beyond the Wall. Every choice shapes your destiny. Will you rise in the courts of King’s Landing, command armies in war-torn lands, or embrace the mysteries of magic long thought lost? As the player, you will experience the grit and grandeur of Westeros through the eyes of any character you choose, from highborn rulers to lowly thieves, from loyal bannermen to rogue assassins. The realm is alive with shifting allegiances, ancient prophecies, and looming threats—both seen and unseen. Intrigue, survival, and ambition are your weapons in a land where power is fleeting, and death is always near. Will you carve your legend into the annals of history, or will your name be forgotten in the winds of time? The Seven Kingdoms await—forge your path, or let it be forged for you.
Played7 times
Cloned0 times
Created
94 days ago
Last Updated
83 days ago
VisibilityPublic
Wildling
Melee

Wildling

Free folk, living North beyond the Wall, true northerners who live past the wall of ice, they rarely venture south, containing a hatred of the soft southerners, skilled in survival and raiding

Whore
Melee

Whore

Brothel worker, usually downtrodden and poor, some serve nobles and live a better life.

White Walker General
Melee

White Walker General

Elite commander of the Army of the Dead, possessing ancient ice magic, the ability to control wights, and wielding weapons of unnatural cold in service to the Night King.

Weirwood Caretaker
Melee

Weirwood Caretaker

Guardian of sacred weirwood trees in the North

Warg
Melee

Warg

Person with the ability to enter the minds of animals, more ancient Wargs are able to enter of people and minds in the past and future, or larger creatures such as Dragons, or Wyverns.

Unsullied
Melee

Unsullied

Eunuch warrior trained from childhood in strict discipline

Tavern Keeper
Melee

Tavern Keeper

Master of brewing and hospitality, with ears always open for gossip. Skilled at defusing tense situations and maintaining a network of informants.

Stable Master
Melee

Stable Master

Overseer of horses and stables for noble houses

Spymaster
Melee

Spymaster

Overseer of intelligence networks and secret information

Smuggler
Melee

Smuggler

Covert transporter of illegal or restricted goods

Ship Captain
Melee

Ship Captain

Skilled naval commander responsible for navigating vessels, managing crew, and conducting maritime operations, whether for trade, warfare, or exploration across the seas of the known world.

Shadowbinder
Melee

Shadowbinder

Mysterious magic user from Asshai, skilled in dark arts

Septon/Septa
Melee

Septon/Septa

Religious figures of the Faith of the Seven

Sellsword
Melee

Sellsword

Mercenary fighter offering combat skills for hire

Rat Catcher
Melee

Rat Catcher

Expert in trapping vermin and navigating urban underground spaces. Often privy to secrets overheard in shadowy corners.

Pyromancer
Melee

Pyromancer

Specialist in creating and using wildfire

Night's Watch
Melee

Night's Watch

Sworn brotherhood guarding the Wall, defending the realm from threats beyond, comprised of diverse individuals who forsake titles and family to serve for life in harsh conditions.

Night King
Melee

Night King

Ancient and powerful leader of the White Walkers, possessing the ability to raise the dead, control winter storms, and resist conventional weapons while seeking to extinguish all life in Westeros.

Mummer
Melee

Mummer

Traveling actor or entertainer

Merchant
Melee

Merchant

Trader dealing in goods across regions and kingdoms

Master of Whispers
Melee

Master of Whispers

Spymaster on the Small Council, overseeing a vast network of informants to gather intelligence crucial for the realm's security and political maneuvering.

Maester-in-Training
Melee

Maester-in-Training

Scholar with broad knowledge of history, medicine, and the natural world. Capable of treating wounds, deciphering old texts, and providing valuable counsel.

Maester
Melee

Maester

Educated scholar serving as advisor, healer, and record-keeper

Lord Commander
Melee

Lord Commander

Supreme leader of the Night's Watch, elected by fellow brothers to command all aspects of the order, defend the Wall, and make crucial decisions for the realm's protection against northern threats.

Lord
Melee

Lord

Noble ruler of a significant land holding, responsible for governing their territory, maintaining military forces, and serving their liege lord or the crown

Knight
Melee

Knight

Trained warrior sworn to chivalric code and noble service

King/Queen of the Seven Realms
Melee

King/Queen of the Seven Realms

Supreme ruler of Westeros, wielding ultimate authority over the continent, tasked with maintaining order, dispensing justice, and defending the realm through political acumen, strategic decision-making, and sometimes military leadership.

Iron Islander Reaver
Melee

Iron Islander Reaver

Skilled raider and sailor from the Iron Islands

Hedge Knight
Melee

Hedge Knight

Wandering knight without allegiance to a particular lord

Harbor Master
Melee

Harbor Master

Overseer of port activities with extensive knowledge of ships and trade routes. Wields significant influence over local commerce and has a network of informants among sailors.

Hand of the King
Melee

Hand of the King

Chief advisor and executor of the monarch's will

Gold Cloak
Melee

Gold Cloak

Warrior-lawkeeper tasked with maintaining order in King's Landing, recognizable by their gold cloaks, responsible for enforcing laws, guarding the city, and serving at the command of the crown.

Fisher
Melee

Fisher

Skilled in catching and selling fish from seas and rivers

Farmer
Melee

Farmer

Agricultural worker tending crops and livestock

Falconer
Melee

Falconer

Trainer and handler of birds of prey for hunting or messaging

Faceless Man
Melee

Faceless Man

Highly trained assassin capable of changing appearance.

Essosi Slave Trainer
Melee

Essosi Slave Trainer

Specialist in preparing slaves for specific roles

Dragonrider
Melee

Dragonrider

Elite warrior of Valyrian descent, possessing the rare ability to bond with and control dragons, wielding unparalleled aerial power in battle and politics.

Dragonglass Smith
Melee

Dragonglass Smith

Specialist in crafting weapons from obsidian.

Dragon
Melee

Dragon

Ancient, fire-breathing reptilian creatures of immense size and power, capable of flight and bonding with Targaryen riders, serving as both formidable weapons and symbols of authority.

Dothraki Bloodrider
Melee

Dothraki Bloodrider

Skilled horseman and warrior in Dothraki culture.

Dockworker
Melee

Dockworker

Hardy laborer with intimate knowledge of ship schedules and cargo manifests. Often moonlights in smuggling or gathering information for interested parties.

Cupbearer
Melee

Cupbearer

Servant who serves drinks and may taste for poison

Courtesan
Melee

Courtesan

Highly educated companion versed in arts, politics, and the art of seduction. Often privy to high-level secrets and skilled in subtle manipulation.

City Guard
Melee

City Guard

Local law enforcement officer responsible for maintaining order, preventing crime, and protecting citizens within a city's walls

Blacksmith
Melee

Blacksmith

Expert in designing and building ships for various purposes

Begging Brother
Melee

Begging Brother

Wandering monk of the Faith of the Seven

Aspiring Dragonrider
Melee

Aspiring Dragonrider

An aspiring dragon tamer of Valyrian descent, taming a wild dragon or carrying a dragon egg. Training in the arts of dragon lore, aerial combat, and High Valyrian language. A high chance to tame a wild dragon or if given an egg, they nurture their egg daily, hoping to form a lifelong bond with the dragon within, while honing their skills in anticipation of the day they might take to the skies astride their own fire-breathing mount.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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