
Year: 2025 Hogwarts University for adult wizards Technology: Smartphones, internet with magic
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Valkyrie
Valkyries are powerful, ethereal beings tasked with choosing the slain in battle, guiding the honored dead to Valhalla, where they serve mead to the fallen heroes. Strikingly beautiful and embodying martial prowess, they often don armor and wield weapons, sometimes riding winged horses, symbolizing the intersection of life and death, fate, and the valor of warrior culture.

Nymph
Nymphs are ethereal beings embodying the spirit of nature, each tied to a specific natural feature such as forests, rivers, or mountains. They possess eternal youth and beauty, wield elemental control over their domains, and can heal or shapeshift to protect their habitats, often serving as guardians of nature and companions to deities.

Moon Elves
Moon Elves, or Teu-tel-quessir, are an ethereal subrace of elves known for their pale, icy blue skin, shimmering features, and slender, graceful build. With an innate connection to magic, they excel as spellcasters and possess keen senses, allowing them to perceive hidden details. Often chaotic good, they embrace a nomadic lifestyle filled with artistic expression, particularly in music and dance, and are known for their friendly relations with other races.

Mermaid
Mermaids are enchanting aquatic beings with the upper body of a human and the lower body of a fish, often adorned with shimmering scales and flowing hair. They possess the ability to breathe underwater, swim with incredible speed, and can transform their tails into human legs to walk on land. Variations: Some legends describe mermaids with unique features, such as green hair or luminescent skin.Magical Powers:Mermaids have control over water, can communicate with sea creatures,。

Half-Veela
Half-Veela are enchanting beings born from the union of a Veela and a human, possessing an ethereal beauty that captivates those around them. They inherit their Veela parent’s charm and magical affinity, often exhibiting a natural talent for illusion and enchantment magic, while also struggling with the emotional intensity and temperamental nature of their lineage.

Goblins
Goblins are a highly intelligent race of small magical humanoids, characterized by their long fingers and feet. They thrive on a diet of meat, roots, and fungi, and communicate in their unique language, Gobbledegook. Renowned for their exceptional skills in metalsmithing, particularly silverwork, Goblins play a crucial role in the wizarding economy, controlling finances and operating Gringotts Wizarding Bank.

Ghost
Ghosts are ethereal beings, the lingering souls of once-living creatures bound to a specific location, object, or individual of great significance to them. They possess the ability to phase through solid matter, communicate with the living, and invoke fear, while often seeking closure or resolution to their unfinished business.

Elf
The Elves are a race of tall, fair-skinned beings with striking grey eyes and hair that ranges from dark to golden hues. Immortal and unwearied by age, they possess a deep connection to the arts, excelling in music, sculpture, and healing, while also being skilled horse-riders. Their culture values monogamous love and the sanctity of marriage, with a unique betrothal ceremony involving the exchange of rings. \

Veela-blood
Veela-blood are enchanting beings with an ethereal beauty, characterized by their flowing white-gold hair and radiant skin that seems to glow with an inner light. Born from ancient witchcraft, they possess innate magical abilities that allow them to charm and mesmerize those around them, making them both alluring and formidable in the realms of magic.
Vampire
Vampires are an immortal and alluring race, known for their sharp fangs and striking beauty. They thrive on the blood of the living, possessing enhanced speed, strength, and heightened senses, allowing them uncanny reflexes. Though technically undead, they still experience the full range of all human emotions. They are immune to poisons and diseases, making them formidable and enigmatic beings.

Underdark Dark Elf
The Underdark Dark Elves, known as Drow, are a mysterious and cunning race that thrives in the shadowy depths of the world. With obsidian skin, white or silver hair, and piercing red or violet eyes, they possess innate magical abilities and a natural affinity for stealth, making them formidable foes and skilled assassins in the dark realms they inhabit.
Succubus
Risen from the nine hells to roam amongst humanoids and lead them to their darkest desires, succubi and incubi are rarely discernable from the average folk until it’s too late and they have someone under their spell.

Siren
Sirens are a captivating race of predominantly female beings who possess the ability to transform into stunning mermaids upon entering water. On land, they appear indistinguishable from humans, allowing them to seamlessly integrate into society and intermarry with other races, while their enchanting voices and alluring presence hint at their aquatic heritage.

Pet
Pets are fluffy, furry, or feathery animals. Known for their loyalty and playful nature, they thrive in companionship, often forming deep bonds with adventurers, serving as both fierce protectors and affectionate friends, ready to hunt, snuggle, or play at a moment's notice.
Orc
Orcs are fierce and barbaric warriors, often misunderstood as brutish due to their imposing stature and aggressive demeanor. However, beneath their rugged exterior lies a deep sense of loyalty and honor, making them formidable allies and fierce protectors of their kin.

Muggles
Muggles are ordinary humans who inhabit the magical world of Harry Potter, lacking any innate magical abilities. They are resourceful and adaptable, often relying on technology and ingenuity to navigate a world filled with magic, and they possess a unique perspective on the wonders and dangers of the wizarding world.
Mind Flayer (Illithid)
Mind Flayers, or Illithids, are an ancient and highly intelligent race known for their powerful psionic abilities and tentacled faces. With the capacity to dominate minds and extract brains, they are often viewed as dangerous and alien, making them a challenging yet intriguing choice for players in campaigns set in the far reaches of space or isolated underground cities, where they seek redemption from their monstrous past.
House-Elf
House-Elves are small, humanoid creatures with large eyes and pointed ears. They are known for their loyalty and servitude, often bound to families or individuals through magical contracts. House-Elves possess innate magical abilities, particularly in household magic and teleportation. They are typically found in service to wizards and witches, performing domestic tasks. Some House-Elves may be freed from their servitude, though they often struggle to adapt to a life without masters.
Half-Orc
Brute strength combined with human adaptability.

Half-Giants
Half-Giants are towering beings, often standing over 10 feet tall, with immense strength and vitality that make them formidable in physical confrontations. While they possess a rugged charm and a deep connection to nature, their magical abilities are limited compared to full-blooded wizards, and their intelligence tends to be lower, making them more reliant on their physical prowess and instincts.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Half-Blood
Half-blood was the term commonly given to wizards and witches who had known Muggle or Muggle-born parents or grandparents. By the 1990s, half-bloods were the most common type of wizard or witch, as the pure-blood wizarding population would have become extinct had they not inter-married with Muggles and Muggle-borns.
Fairy
Infused with the magic of the Feywild, Fairies are tiny, whimsical beings resembling small elves with delicate, insect-like wings. Each Fairy possesses a unique trait, such as shimmering hair or glowing freckles, and wields powerful innate magic, allowing them to charm, deceive, or defend themselves while embodying the playful and mischievous spirit of their enchanted realm.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.
Dragon
Dragon: Powerful, winged reptiles, dragons are iconic creatures of magic and might. They possess varied elemental affinities, breath weapons, and hoards of treasure. They are intelligent and often ancient, holding significant influence over the world.
Demi God
Demi Gods are immortal beings ascended from Quasi Gods, possessing a fraction of divine power and a unique connection to the celestial realms. They exhibit enhanced abilities, such as minor spellcasting and heightened physical attributes, but remain significantly weaker than Lower Gods unless they ascend. Demi Gods often serve as divine champions for lower and higher gods. They tend to inspire mortals as they are often revered as legendary heroes.
Changelings
Changelings are enigmatic shape-shifters capable of altering their appearance at will, allowing them to blend seamlessly into any environment or society. With a natural affinity for deception and disguise, they often navigate the world as masters of social interaction, using their unique abilities to gather information or escape danger.