Description
Two fictional nations, Varkadia and Helmgard, clash along a volatile border scarred by trenches, patrols, and ruined villages. Inland cities remain intact but tense, shaped by propaganda, rationing, and quiet suspicion. Espionage thrives in the shadows as agents, smugglers, and informants navigate tight surveillance, corrupt officials, and a war no one fully understands. You will play as a Helmgard agent in a Varkadia city.
Author's Note
My first created world, version one. Minimal direction to allow open gameplay. Designed to make combat damage feel realistic and encourage players to adapt and avoid it. Numerous items for role play use. Functional at this time but will need updates.
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