Description
Nadar is a world defined by a massive power vacuum left by its two declining superpowers, the human kingdom of Aeloria and the Stoneward nation of Stoneforge Hold. Once allies, they are now weary rivals weakened by internal strife, and dwindling resources. This instability has created a chaotic, opportunistic era where trust is nonexistent and alliances are purely transactional.
Author's Note
The world is divided into several key regions of conflict: The Southern Powder Keg: A volatile region where the fractured Elaria Empire, ruled by a figurehead Empress and feuding nobles, is being systematically destabilized. The master manipulator is the wealthy Lord Eldridge Goldleaf, who uses his coin and covert operations to pit factions against each other. He is aided by the Crimson Corsairs, a pirate kingdom that has evolved into a formidable mercenary naval power in the chaos. The Heartland Schism: The central continent faces an existential threat from the Umbral Dominion, a relentlessly aggressive nation of undeath led by the necromancer Varyn Nightshade. In his path lies the new nation of Silvanthar, which is desperately seeking allies to avoid annihilation. Caught in the middle are the fiercely independent Crowned Shires and the isolationist mages of the Arcanum Kingdom, who are forced to engage in a covert magical war against the undead threat.
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