A neon-lit cyberpunk D&D world with magic, futuristic cities, and cyber-enhanced adventurers.
Played | 1 times |
Cloned | 0 times |
Created | 80 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Aetherblade Vanguard
Role: A front-line combatant specializing in fast, devastating strikes and energy-based combat techniques. Aetherblade Vanguards are the first into battle, using their mastery of Aetherflux to dominate opponents and inspire allies. Weapons: Aetherblade: A glowing, plasma-like sword that shifts its shape and intensity based on Kairo's will. It can transform into a dual blade, whip, or shield in critical moments. Flux Gauntlet: A versatile glove that channels Aetherflux for ranged energy blasts,
Techno-Arcane Champion
Techno-Arcane Champion: A futuristic hero who combines advanced technology and mystical energy to protect others. They wield energy-based abilities, enhanced strength, and versatile combat skills, using their glowing suit to absorb and manipulate energy for attacks, defense, and flight. Driven by justice, they inspire allies and fight against oppression with a balance of tech mastery and heroic spirit.
Shadow Operative
Precision Strike: Delivers a deadly, pinpoint attack to critical areas. Holo-Decoy: Projects a false image to mislead enemies.Cloaking Device: Temporarily renders himself invisible.Specialization: Stealth, espionage, and assassination. He excels at infiltrating high-security areas, gathering intelligence, and taking out targets without being seen.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.