
Description
A lightless, soundless world where any glow or noise summons hunters from the dark. People navigate by touch and an inner “sensate” — a felt aura that hints at shapes, intent, and proximity. Survival is ritual: padded steps, knotted cords, breath held. Speak or shine… and be found.
Author's Note
Play with restraint and presence. Sight and speech are luxuries. Use hand-squeeze codes, shared ropes, and the sensate to “feel” scenes. I’ve disabled normal darkvision; everyone gains a short-range sensate instead. Light/sound create “Pings” that draw predators. Track Pings per scene.
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