A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 874 times |
Cloned | 31 times |
Created | 14 days ago |
Last Updated | Yesterday |
Visibility | Public |
Commoner
A commoner is an ordinary person, a staple of towns and villages across the land. They possess no innate magical abilities, no divine blessings, and no martial prowess beyond what a lifetime of hard work might instill. Their days are spent in the rhythms of everyday life: tending to their crops, working their trade, raising their families, and simply trying to make ends meet. They are the backbone of society, the artisans, farmers, laborers, and merchants who keep the world turning.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.