Odrun Fell Calendar
The Fell Calendar
The Fell Calendar begins on the day Odrun’s greatclub struck the earth. This event marks Year 0 of the Fell reckoning. Years before this are counted backward as PF (Pre-Fell). Years after are counted forward as Fell. Most lands near Odrun Fell use this system for contracts, travel logs, temple records, and guild ledgers. The current year used in city records is 1379 Fell.
Units of time
A day begins at first bell (sunrise) and ends at last bell (night watch). A week is six days, called a shift. The six weekday names are: Hammerday, Loomday, Marketday, Wardenday, Delveday, and Restday. Most guild contracts run by half-shift blocks (morning or evening) and settle on Marketday or Wardenday.
A month has 30 days. There are 12 months in a year, for 360 days. Five intercalary days, called the Hooks, are added at year’s end. The Hooks are not part of any month or week, and most work contracts pause during them. Every fourth year adds a sixth day, called the Great Hook, to keep the calendar aligned with the seasons.
Month names and usage
Spikereach – Cold wanes. Patrol schedules for The Hilt are set for the year.
Broodwake – The Barleys count hatch rates and assign feed allotments.
Veinswell – River levels rise; The Promissory adjusts barge tariffs on the Veinspring.
Rootrise – Trail crews test Shroud paths; Threadspire Archive updates delve maps.
Silkturn – Major silk quotas close; Ashcoats reserve chitin lots for armor runs.
Tinesummer – Travel is safest; caravans reach their peak flow through the Gate of Tines.
Heatbore – Tunnels run hot; Emberhook Hall limits deep-delve postings.
Stillsap – Hunting slows; city festivals and auctions move to the Sprigs.
Gnatfall – Swarms thin; The Hilt opens long-range contracts again.
Threshbind – Bulk processing at Gnarlgut Hall; prices for meat and resin stabilize.
Lowglow – Early dark; Cudgel muster drills increase along the Span.
Winchrest – Stores tallied; ledgers closed in the Spindle; crews return to winter billets.
The Hooks (year’s end)
The five Hook days are named First Hook through Fifth Hook. Work pauses, taxes settle, and most courts close. The Cudgel posts double watches on the walls and at tunnel gates. In leap years, the Great Hook is inserted between Third Hook and Fourth Hook; it is used for rare legal acts such as debt expungements, oath remissions, and sealed transfers in the Chitin Vaults.
Dating format
Official documents list day, month, and year as numbers, then mark Fell or PF. Example: “12–4–1379 Fell” for the 12th day of Rootrise, 1379 Fell. Hook days are marked “Hook-n” (e.g., Hook-3, 1376 Fell). If a document spans Hook days, it names both sides of the span.
Guild and district practice
The Cudgel (The Hilt): Shift boards reset at dawn on Hammerday. Names carved to the Wall of Names only on Restday unless emergency rites require otherwise.
The Ashcoats: Tool leases close each Wardenday; heat-cycle maintenance is logged every Loomday evening.
The Barleys: Brood counts finalize in Broodwake; breeding lines are re-inked on First Hook.
The Promissory (The Spindle): Large auctions open on Marketday and close on Wardenday; high-risk contracts avoid the Hooks.
The Sprigs: Private courts sit on Lowglow Marketdays. Dueling calendars at the Gilt Thorns avoid Delveday out of custom.
The Barrows: Charity kitchens scale up through Winchrest; the Dome counts winter beds on Second Hook.
Major holidays and observances
Clubfall Day (1 Spikereach): Marks the start of the year. A city bell toll is followed by a silent minute at Emberhook Hall. The Regent’s envoy recites the founding oath. No delve postings open before noon.
Namehook Vigil (Last Lowglow, night through First Hook): Candles are placed at the Wall of Names and at home doorframes in the Barrows. The Cudgel stands open watch. New names, if any, are added at dawn on First Hook.
Guildswear (5 Broodwake): All four guilds renew their charters before the Regent. Apprentices take first oaths. Tool stamps and brand-marks are re-inked.
Riverbright (12 Veinswell): The Veinspring blessing. Nets are cast for luck from each bridge. The Promissory posts reduced tolls for daylight hours.
Loomsetting (1 Rootrise): The Threadspire Archive “tunes” the Living Loom and publishes a new tunnel index. Crews draw lots for scarce routes.
First Brood (15 Silkturn): The Barleys display prime stock in the Sprigs Conservatory. Heal-houses stock fresh salves. Prices favor tenders that week.
Tinesgate Muster (1 Tinesummer): A defensive drill at the Gate of Tines. The Span runs a public inspection of chains, locks, and alarm lines.
Lanterncrawl (Last Stillsap): A legal holiday in the Hallowcrawl core ring. Coin trades pause; performance wagers take their place until sunrise.
Waspjaw Truce (7 Gnatfall): Unwritten amnesty in Waspjaw Way from noon to dusk. Repairs and swaps happen with no questions; The Promissory observes but does not tax.
Vault-Seal (20 Lowglow): The Dregvault renews wards. Prayer circles form outside. No specimen transfers that week without the Regent’s counter-seal.
Emberfast (25 Winchrest): Memorial meal at Emberhook Hall. Crews share stores with widows and orphans. Posting boards close until after the Hooks.
Regent’s Tally (once per decade, Winchrest): The Guild Council counts votes for the next Regent. Streets near the Estate close for two shifts. The result is read on Second Hook.
Market and legal rules tied to the calendar
Contracts that start on a Hook day default to begin at first bell of Spikereach 1 unless stated.
Debts cannot fall due on the Fifth Hook; they roll to Hammerday of Spikereach.
Auction liens cannot be enforced during Lanterncrawl hours.
Hazard pay increases by one-third in Lowglow and Winchrest for delves crossing two or more root lines.
Duel claims cannot be filed on Restday.
Tunnel permits expire at last bell on Wardenday unless written for multi-shift use.
Timekeeping tools
Bellboards: Public boards in each district show day, shift, and watch marks.
Threadmarks: Small silk cords knotted to show month and Hook position; common among delvers.
Ledger-Stamps: Promissory date-presses that imprint day and shift. Required on high-value bills of sale.
Name-Hooks: Brass tokens issued to families after a Namehook Vigil; they carry a stamped year and slot for future dates.
This system gives all districts a shared frame for work, law, and mourning. It anchors guild duties, travel windows, auction seasons, and public rites. Crews plan delves by shifts and months. Households plan meals and wages by Hooks. The city plans its safety by the same steady count..