Description
Blood Tides is a alternative Warhammer Fantasy campaign following your hero. Each era leaves behind wars, enemies, legends, and consequences that shape the next. From fallen kingdoms and Chaos warbands to piracy, prophecy, and conquest, every story is part of the same growing tide, where old choices return, heroes become legends, and blood always follows blood.
Author's Note
I'm working on this constantly, watch for updates, quests, more map work, characters soon!@@ . At its heart, Blood Tides is a generational dark-fantasy saga about consequence. Heroes become villains. Villains become legends. Empires and armies disappear, but their scars remain. Every generation believes it is fighting its own war, only to discover that it is standing in the blood left behind by the generation before it. The campaign is also an alternate history of the Warhammer Old World, one in which the End Times never came to pass and history continued down a different path. From that divergence, the world has grown into an entirely new fantasy era—one shaped by familiar kingdoms and ancient powers, but also by new factions, new nations, new monsters, new villains, and threats that never existed in the original history. Blood Tides takes the Old World beyond its known future, allowing generations of new wars, alliances, betrayals, and legends to rise from everything that came before.
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