Proto-Republican Venice world illustration - Medieval theme
Medieval

Proto-Republican Venice

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The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.


Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power. A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control. - House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power. - House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny. - House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic. - House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order. - House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty. - House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power. Campaign Hooks: - Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever. - A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power? - Discontent threatens rebellion.
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Commoners' Quarter

Commoners' Quarter

The Commoners' Quarter is a bustling enclave filled with narrow, winding streets where the vibrant lives of artisans, laborers, and minor merchants collide. Colorful banners flutter above doorways, while the sounds of haggling and laughter echo through the air. Workshops and homes are closely packed together, showcasing a lively atmosphere that reflects the resilience and creativity of its inhabitants.

Foreign Districts

Foreign Districts

The Foreign Districts have embassies and bustling trade quarters. Merchants from distant lands barter their rare wares in colorful marketplaces, while dignitaries from far-off kingdoms discuss treaties and alliances in opulent halls adorned with mosaics reflecting their home cultures. The scent of exotic spices mingles with the sounds of laughter and lively conversation, creating a dynamic atmosphere that symbolizes the melting pot of cultures.

Medieval Venice

Medieval Venice

Parent area for the city of Venice.

St. Mark's Square

St. Mark's Square

St. Mark's Square serves as the spiritual heart of the city, showcasing the magnificence of St. Mark's Basilica, the towering Campanile, and the illustrious Library of St. Mark, where hidden knowledge and secrets await those who dare to seek them. This hub of activity hosts vibrant festivals and solemn proclamations, embodying the cultural essence of the region.

The Arsenal District

The Arsenal District

The Arsenal District is a bustling hub of military activity and maritime craftsmanship, dominated by the massive Arsenale where mighty war galleys are constructed and outfitted. This district serves as the backbone of naval power, with the Guard Barracks providing housing for the city's elite soldiers and the Naval Command Quarters bustling with strategic planning and political maneuvering. The smaller shipyards operate under the mercantile influence of various guilds, fostering an environment woven with competition and covert sabotage, making it a prime location for both military missions and elaborate plots.

The Doge’s Quarter

The Doge’s Quarter

The Doge's Quarter is a bustling heart of political power, where the grand Doge's Palace stands proudly, surrounded by ornate canals and elegant bridges. It is a thriving center for patrician families and the seat of the Great Council, where influential decisions shape the future of the city.

The Rialto

The Rialto

The Rialto is the beating heart of Venice’s economy, characterized by its vibrant markets, bustling merchant guilds, and the continuous flow of exotic goods from the Mediterranean. This thriving hub is both a center for commerce and a nexus for intrigue, where power dynamics and secret dealings intertwine.

The Venetian Great Canal

The Venetian Great Canal

The Venetian Great Canal is a majestic waterway that winds through the heart of a vibrant city, lined with grand stone buildings adorned with intricate mosaics and verdant balconies. The bustling markets nearby fill the air with the aromas of spices and fresh seafood, while gondolas gliding gracefully across the water create a serene atmosphere amidst the lively chatter of vendors and travelers.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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