Discord: discord.gg/2VNt6Hrt5J Welcome to Star Wars: Galaxy Reborn, a fully immersive world that brings the entire Star Wars galaxy in the era of the galactic empire to life.
Played | 74 times |
Cloned | 4 times |
Created | 22 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Black Sun Fortress
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Cloud City
Suspended high among the pastel clouds of Bespin is a floating metropolis of sophisticated beauty and political freedom. Cloud City exists not only as a mining colony, extracting valuable Tibanna gas from the depths of the giant planet, but also as a sanctuary for those trying to escape the turmoil gripping the galaxy. Though profitable, Cloud City is small enough not to be noticed by larger authorities such as the Mining Guild.
Coruscant Underworld
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Death Star Command Bridge
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Death Star Hangar Bay
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Echo Base
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ISB Central Office
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Imperial City
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Imperial Galactic Senate
The Imperial Galactic Senate is a centralized, authoritarian body that officially serves as the representative assembly of thousands of star systems. Originally established as a forum for diplomatic negotiation and legislative process, it gradually lost its actual power. Instead of functioning as a true democracy, it became a controlled facade of political participation, with real authority concentrated in the hands of a single ruler. Senators, often drawn from elite or influential families, debate economic, military, and societal matters, but their resolutions are ultimately subject to executive approval. Opposition is suppressed through surveillance, censorship, and subtle coercion. The Senate primarily functions to legitimize the central regime and maintain control over the outer systems—a symbol of former plurality now reduced to a tool of oppression. It is protectc by several Imperial Senate Guards which patrol the Senate at all times.
Imperial Palace
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Jedha City
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Kamino Cloning Facility
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Kuat Drive Yards
The Kuat Drive Yard is one of the most dominant and influential starship manufacturers in the galaxy, headquartered on the planet Kuat. Its vast orbital shipyards, forming a massive ring around the planet, are capable of constructing some of the largest and most advanced warships ever built. Known for specializing in capital ships, the company serves as a key supplier for major galactic powers, producing iconic vessels that symbolize authority and strength. Governed by powerful aristocratic families, the organization wields significant political and economic influence, with a deep integration into the military-industrial complex. Its operations are marked by strict security protocols, high levels of secrecy, and unwavering efficiency. Due to its strategic value and central role in fleet production, it often becomes a focal point in times of war, where control over its facilities can shift the balance of power across entire star systems.

Mos Eisley Cantina
The Mos Eisley Cantina, located on the desert planet Tatooine, is a dimly lit, gritty tavern built into a low, dome-shaped adobe structure. From the outside, it appears weathered and sun-bleached, blending into the sandy, beige landscape of the Mos Eisley spaceport. Its exterior is simple and utilitarian, with rounded edges and minimal decoration, reflecting the harsh desert environment. Inside, the cantina is dark and smoky, with a low ceiling and cramped atmosphere. The walls are made of rough plaster and curved into alcoves where patrons can sit in private booths. The lighting is subdued, mostly coming from small wall-mounted lamps, casting long shadows and giving the room a mysterious, almost foreboding feel. The bar itself is surrounded by various alien species and rough-looking smugglers, bounty hunters, and spacers. The cantina feels dangerous but alive—a crossroads for beings from across the galaxy, filled with tension, deals, and the occasional blaster fight.

Mos Eisley City
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Ongoing Space Battle
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Scarif Citadel Complex
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Scarif Shield Gate
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Sith citadel
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Starkiller Base Command Center
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Superlaser control room
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Theed City
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Vindicator Bridge
The bridge of the Vindicator, an Imperial II-class Star Destroyer, is a fortress of precision and authority suspended in the void of space. Perched atop the massive command tower, this nerve center offers a panoramic view of the stars and surrounding fleet through tall, angular viewports reinforced with transparent durasteel. Inside, the atmosphere is tense and disciplined. Rows of dark-clad officers operate sunken control pits flanking a central walkway, while the command dais at the rear towers above them all—reserved for the ship’s captain and ranking commanders. Red and white status lights pulse steadily across sleek consoles, casting an ominous glow that reflects the ship’s state of readiness. The air thrums with low vibrations from the ship’s systems, and distant comm-chatter buzzes constantly in the background. Every movement here is purposeful. Every command, absolute. From this chamber, thousands of lives are directed—and entire worlds may fall under its gaze.
Vindicator Crew Quarters
The crew quarters aboard an Imperial II-class Star Destroyer are functional, austere, and standardized to reflect the strict hierarchy and discipline of the Imperial Navy. Most enlisted personnel share compact bunk rooms with minimal privacy, each provided with a narrow bed, a personal storage locker, and a data terminal for accessing duty rosters or regulations. The walls are bare, the lighting cold and utilitarian, emphasizing order over comfort. Junior officers are assigned small individual cabins, still spartan but offering slightly more space and privacy. Senior officers and command staff receive more spacious quarters, equipped with workstations, communication terminals, and basic furnishings suitable for strategic planning or briefings. Noise is kept to a minimum through strict regulation, and routines are tightly scheduled to ensure efficiency. Recreational spaces are rare and modest—designed not for leisure, but to maintain operational readiness.

Vindicator Engineering Section
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Vindicator Hangar Bay
The hangar of an Imperial II-class Star Destroyer is a massive, high-ceilinged chamber located along the underside of the ship. It functions as the central launch and recovery area for TIE fighters, shuttles, and support craft. Magnetic containment fields hold the atmosphere in place, allowing ships to exit and enter without exposing the interior to vacuum. Rows of docking racks and service bays line the walls, where maintenance crews work efficiently to refuel, repair, and prepare starfighters for deployment. The space is illuminated by harsh white lighting, reflecting off polished deck plates. Officers observe from elevated control stations, directing operations with strict discipline. Flight crews and stormtroopers move with purpose, each action part of a precisely coordinated system. Overhead cranes and automated systems ensure fast turnaround between launches. The atmosphere is tense but orderly, a reflection of the Star Destroyer’s role as a tool of Imperial dominance.

Vindicator Officers Quarters
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