A world where rare "super" beings born with inhuman cabapitalies co-exist among regular people.
Played | 32 times |
Cloned | 3 times |
Created | 20 days ago |
Last Updated | 19 days ago |
Visibility | Public |

Cease and desist
You utter the words 'stop', 'cease', or 'fall', causing a wave of gravitational energy to envelop your targets. Those affected are immobilized by an overwhelming force, rendering weaker enemies completely prone and unable to move for the duration of the spell.

Skyline Platinum
You propel yourself forward at incredible speed, aiming a powerful kick at an enemy. If successful, you strike through them, dealing damage and potential killing them if a vital location is hit

Phoenix's Embrace
You transform into a human-phoenix hybrid, gaining large flaming wings and powerful fire-based abilities. While in this form, you can unleash fiery attacks and soar through the skies, embodying the essence of rebirth and flame.

Heaven Earth Kick
Unleash a devastating kick that targets the bones and organs of your foes, sending them spiraling backward. The force of the impact can crack bones and collapse organs, leaving your enemies reeling from the blow.

Oblivion Verdict
The caster invokes a cosmic tribunal of celestial beings that loom over the battlefield, their glowing eyes scanning the target. If the target is deemed 'unworthy,' they are erased from existence, leaving no trace behind.

Horizon Implosion
The caster condenses a black hole in their hands, unleashing a gravitational force that pulls everything within range into oblivion. As the sky bends and reality distorts, the area is engulfed in an eerie silence, marking the end of all within its grasp.

Ragnarok Horizon
With a mighty swing of their weapon or arm, the caster unleashes a colossal energy wave that slices through the very fabric of reality. This devastating wave can cleave mountains, part oceans, and even tear the sky asunder, causing a cataclysmic eruption in its wake.

Cosmic Devastation
Channel the catastrophic energy of a collapsing star into a devastating attack. This spell obliterates everything in its path, leaving a void where once stood solid matter.

Dimensional Shift
You temporarily shift the battlefield into a pocket dimension, altering the environment to give you and your allies a tactical advantage. Enemies find themselves disoriented and hindered, while you and your allies gain enhanced mobility and strategic positioning.

Reality Slash
Unleash a devastating slash that tears through the fabric of space, creating a rift that distorts reality itself. Enemies caught in the rift experience disorientation and take additional damage from the ensuing chaos.

Inferno Wave
Unleash a devastating wave of fire that sweeps across the battlefield, scorching all in its path. The flames leave a trail of destruction, igniting the ground and causing lingering damage to those who remain in the area.

Storm Breaker
Unleash a massive bolt of lightning from the heavens, electrifying the entire area in a storm of energy. All creatures within the radius must brace themselves against the overwhelming force of nature, or suffer the consequences.

Tidal Cannon
Unleash a high-pressure blast of water that surges forward like a tsunami, striking enemies with immense force. Those caught in the wave are knocked back and may be swept off their feet, struggling to regain their balance.

Piercing Lance
Unleash a thin, high-speed energy beam that pierces through multiple targets in a straight line. Each target hit must make a Dexterity saving throw or take damage, with the beam continuing until it has struck a number of targets equal to your spellcasting ability modifier.

Nova Burst
Unleash a concentrated energy blast from your palms or chest, which explodes on impact, dealing devastating damage to all nearby foes. The explosion creates a brilliant flash of light, momentarily blinding those caught in its radius.

Blood Frenzy
The caster taps into their own adrenaline and life force, becoming faster and stronger as they sustain injuries. Their pain tolerance vanishes, granting them enhanced physical abilities, but pushing too far risks permanent damage to their body.

Titan Forge
The caster's muscles are reinforced with an unbreakable metallic exoskeleton, granting immense strength and durability. While transformed, their skin hardens like metal, cracks glow with molten energy, and their footsteps leave small craters, but the transformation reduces their mobility.

Phantom Surge
The caster shifts into a ghost-like state, becoming partially invisible and untouchable. While in this form, they can phase through objects, but their heartbeat slows dangerously the longer they remain in this state, risking potential harm to themselves.

Overclock Mode
The caster accelerates their nervous system, experiencing time at a slower pace while moving at incredible speeds. This heightened state enhances their reflexes and agility, but risks overheating their body, causing potential damage if maintained too long.

Sun god - model Nika
Channel the power of the sun god Nika, transforming yourself into a radiant embodiment of solar energy. Your body glows with brilliant light, amplifying your physical abilities and granting access to powerful solar attacks and flight.

Perfect Counter
This spell allows the caster to perfectly neutralize any incoming attack by matching its force with an equal and opposite force. The spell can counter any attack, regardless of its scale, effectively rendering it harmless to the caster and their allies. If used in rapid succession of another perfect counter it loses it's effectiveness

Future Scraps
This spell allows the caster to momentarily borrow items or effects from the future, manifesting them in the present for a brief period. However, the borrowed items will snap back to their original timeline after a short duration, leaving the caster with only a fleeting glimpse of what could be.

Slow Zone
You create a magical area where time flows at a fraction of its normal speed. Creatures within this zone experience sluggishness, suffering penalties to their movement and actions.

Symbiotic Evolution
This spell allows the caster to temporarily adopt the physical features of any creature they touch, gaining abilities such as wings for flight, claws for enhanced melee attacks, or gills for underwater breathing. The transformation lasts for a limited duration, providing the caster with unique advantages based on the creature's traits.

Vacuum Sculpting
You create a pocket of absolute void in a designated area, sucking away air, heat, and sound. Creatures within the area must make a saving throw or be incapacitated by the sudden absence of air and sensory deprivation for the duration of the spell.

Minor Restoration
A simple yet effective spell that allows the caster to heal minor wounds on themselves or an ally. This spell cannot mend vital organs or revive the deceased, making it suitable for treating cuts, bruises, and other non-life-threatening injuries.

Illuminate
This spell creates a bright light that fills the surrounding area, illuminating everything within a 30-foot radius. The light lasts indefinitely until the caster leaves the area or dismisses the spell, making it ideal for exploring dark caves or navigating at night.

Ultramite Stance
Assuming the Ultramite Stance, the caster focuses their mind and body, enhancing their reflexes and preparing for swift counterattacks. While in this stance, they gain a bonus to their Dexterity saving throws and can choose to either dodge incoming attacks or prepare for a powerful burst of speed on their next turn.

Lightning Strike
You channel a surge of lightning energy into your hand, allowing you to make a melee attack infused with electrical power. On a hit, the target takes additional lightning damage and must succeed on a saving throw or become stunned until the end of their next turn.

Eye of Mama Coco
You unleash an ethereal projection that blasts your foes, forcibly knocking their souls out of their bodies. The target is left stunned and vulnerable for 15 seconds, unable to take actions or reactions during this time.

Axel 4
You undergo a dramatic transformation as steam flows from your body, doubling your size and muscularity. Your strength and speed are quadrupled for the duration of 5 minutes, allowing you to overpower foes and move with incredible agility.

Axel 2
For the duration of this spell, the caster's Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma scores are each increased by 2. Additionally, the caster's movement speed is doubled, allowing for incredible agility and power during combat or exploration.
Dragon's Call
Summon a majestic dragon to fight alongside you for a limited duration. The dragon obeys your commands and can unleash devastating breath attacks against your foes.

Gale Palm
Unleash a powerful gust of wind from your hand, projecting it forcefully at a target in front of you. This spell can knock back enemies, extinguish flames, or clear obstacles in your path.

Metal Manipulation
You gain the ability to control all metal within a 30-foot radius, allowing you to manipulate its state and position at will. You can bend, reshape, or move metal objects, and even cause them to levitate or collapse as you desire.

Rubber Man
Transform your body into a stretchy, elastic form, allowing you to extend your limbs and torso at will. This spell grants you enhanced flexibility and the ability to contort your body to avoid attacks or reach distant objects.

Time Warp
This spell allows the caster to rewind time, returning to a moment up to one hour in the past. However, the caster must sacrifice half of their current hit points to alter the flow of time, and this powerful ability can only be used once per day.

Reality Warp
Bend the fabric of reality to conjure objects or alter their state. As long as you can touch it, the endless possibilities allow you to create non legendary items or transform them instantly.

Force Lightning
Unleash a powerful bolt of lightning that arcs towards a target, dealing damage and potentially stunning them. The crackling energy can jump to nearby foes, creating a chain reaction of electrical chaos.

Resurrect
This spell allows you to bring a creature back from the dead at the cost of half your current hit points. Upon resurrection, you can choose to restore the creature's free will or bind them as your loyal undead servant, forever under your command.
Faze
This spell allows the caster to phase through solid objects, including walls and locked doors, for a brief period. The caster becomes incorporeal, enabling them to traverse barriers as if they were mere illusions.
Pocket Dimension
Create a small pocket dimension that can store items or creatures up to the size of two Medium creatures. The dimension can hold a limited amount of weight and can be accessed at will, allowing for easy retrieval of stored items.

Limbo Clones
You create 5 invisible clones of yourself that can be commanded telepathically. These clones remain undetected unless a creature succeeds on a high Perception check, and they persist until they are attacked or you choose to dismiss them.

Translocate
You instantly switch places with another creature or object you can see, regardless of size. This spell allows for strategic repositioning in combat or escaping dangerous situations.

Fortress Skin
You fortify your skin, becoming impervious to all ranged attacks for 30 seconds. During this time, you gain resistance to all ranged damage and cannot be affected by ranged spells or effects.

Super Punch
Unleash a powerful punch infused with magical energy, delivering a devastating blow to your target. This spell enhances your physical strength, allowing you to strike with the force of a giant, potentially knocking your opponent back.

Earth Spike Impalement
You summon three jagged spikes of earth that erupt from the ground, impaling a target and immobilizing them. The target must succeed on a Strength saving throw or be restrained by the spikes for the duration, taking damage at the start of each of their turns.
Dominate Will
You attempt to seize control of the mind of a creature within range. If the target's level is lower than yours, you can control them indefinitely. If the target's level is equal to or higher than yours, you can control them for a brief moment, up to 6 seconds.

Piercing Strike
You unleash a devastating strike that pierces through a target's body, dealing significant damage and potentially causing lingering effects. The attack targets a specific part of the enemy, making it harder for them to recover from the injury.

Undead Minion Summon
Summon three undead minions to fight on your behalf. These minions obey your commands and act on your initiative, providing support in battle and distracting your enemies.

Witch's Flight
Harness the ancient powers of witchcraft to either unleash a devastating magical attack or create a protective barrier, while granting you the ability to fly for a short duration. As you soar through the air, you can choose to strike your enemies with a bolt of arcane energy or shield yourself from incoming attacks, embodying the dual nature of witchcraft.

Crushing Grasp
You channel your super strength to grasp an enemy in your hands, exerting immense pressure to crush a limb or even their head. The target must succeed on a saving throw or suffer severe damage and potential debilitating effects.

Decapitating Strike
Unleash a devastating punch that can pierce through an enemy's defenses, potentially decapitating them. This spell channels your inner strength into a single, powerful blow that can shatter bones and sever heads with ease.
Future Sight
This spell grants the caster a glimpse into the immediate future, allowing them to anticipate and dodge incoming attacks for a brief moment. For the next round, the caster gains advantage on all Dexterity saving throws and attack rolls against them have disadvantage.

Life Drain
You reach out with dark energy, siphoning the life force from a target within range. The target must make a saving throw, or they suffer necrotic damage while you regain hit points equal to half the damage dealt.

Meteoric Crush
Call forth a massive meteor from the heavens to crash down upon a target, dealing devastating damage and potentially causing area destruction. The impact creates a shockwave that can knock back nearby enemies.

Grasp of the Void
You reach out with an ethereal hand, pulling a creature within range into your grasp. The target must succeed on a Strength saving throw or be pulled 10 feet towards you and restrained until the end of your next turn.
Stun Lock
You target a creature within range, causing them to become momentarily paralyzed and unable to move. The target must succeed on a Wisdom saving throw or be stunned until the end of your next turn.
Perceive
You enhance your senses to perceive the world around you with extraordinary clarity. For the duration of the spell, you gain advantage on Wisdom (Perception) checks and can see invisible creatures and objects as if they were visible, allowing you to detect hidden threats and opportunities.

Soar
You gain the ability to fly at a speed of 60 feet for the duration of the spell. You can ascend, descend, and maneuver freely in the air, allowing you to avoid obstacles and engage in aerial combat.

Fire Blast
Unleash a concentrated blast of fire from your hand, engulfing your target in flames. The intense heat can scorch enemies and ignite flammable objects in the area.

Telekinetic Grasp
You can manipulate objects and creatures with your mind, allowing you to lift, move, or throw them within range. The target must succeed on a Strength saving throw or be moved up to 30 feet in any direction, or lifted off the ground for the duration.

Shield of Aegis
You conjure a shimmering protective shield that envelops you or an ally, granting them increased defense against attacks. The shield absorbs a portion of incoming damage and reflects a fraction back to the attacker.

Speed Blitz
The caster channels their incredible speed to deliver a swift punch before the target can react. This spell allows the caster to strike with blinding speed, potentially catching the enemy off guard and dealing damage before they can respond.

Frost Breath
Unleash a chilling breath of icy wind in a cone, freezing enemies in their tracks. Creatures caught in the area must make a saving throw or take cold damage and be slowed for a short duration.

Laser Eye Beam
You unleash a concentrated beam of energy from your eyes, targeting a creature within range. The beam deals radiant damage and can blind the target if they fail a saving throw.