- –20,000: The Dragon Lords first manifest on the mortal plane, enslaving giants and elves.
- –18,000: The first elven uprising fails; rebels are driven underground and cursed into goblins.
- –15,000: The Twilight Elves flee with the last Twilight Dragon, preserved by its magic.
- –12,000: Giants discover rune magic and craft stone golems, turning them against the Dragon Lords.
- –10,000: The Dragon Lords fall. Their bodies are sealed in the Great Tomb; their blood poisons the land.
- –9,500: The Great Waste forms around the poisoned tombs.
- –8,000: Elves migrate south — wood elves bind themselves to the Verdant Heart, while others reject servitude and become orcs in the Southern Crags.
- –5,000: The Great Wall is raised by a giant-forged golem, who sinks into the earth after completing its task.
- –3,000: Goblins thrive in subterranean cities; Gloomdeep becomes their crown jewel.
- –1,000: The Corpse Plague ravages Gloomdeep, nearly eradicating goblinkind. Survivors retreat to Gloomreach.
- –800: Humanity consolidates behind the Wall, protected from outside horrors.
- –500: Dwarves settle the Southern Crags, forging a culture of survival in the peaks.
- –200: Orcs rise in power, building Ironspine and beginning raids across the Great Swamp.
- –50: Thalossan nobles fracture into warring houses, plunging into civil war.
- Thalossa is torn by rival nobles.
- On battlefields, the first Corpse Plague outbreak occurs.
- Nobles unite under the crown to survive.
- The Order of Last Light is founded to consecrate the dead and guard the Veil.
- Reconstruction after the war.
- The Order of Dawn rises as guardians of peace inside the Wall.
- First expeditions beyond the Wall fail.
- The Mage Guild gains authority, building the Tower of Dusk.
- Mages crystallize demonic essence into demon-cores.
- The first Dragon Knights are created, many perishing in failed bonds. Survivors become legends.
- With Dragon Knights leading, humanity pushes beyond the Wall.
- The Order of the Crimson Standard is founded to secure forts and roads.
- Rediscovery of Gloomdeep leads to schism: the Ashen Vigil splits from the Last Light.
- Settlements beyond the Wall endure constant attacks from trolls, wyverns, and orc raiders.
- The Ashen Vigil fortifies a foothold inside Gloomdeep, condemned by the Last Light.
- King Odran Veynar ascends the throne.
- The Crimson Standard receives expanded resources.
- Humanity claims more frontier land than ever before.
- Serax Veynar becomes Dragontyrant, wielding the mightiest demon-core bonded.
- Humanity thrives behind the Wall, while expansion pushes deeper into wilds.
- Factions strain against one another:
- Last Light battles Veil fractures.
- Ashen Vigil burns Gloomdeep.
- Crimson Standard pushes roads.
- Dragon Knights walk the line between salvation and damnation.