Chosen Vessels
(Restricted Knowledge — Level Sigma Access)
Definition
A Chosen Vessel is a fictional being within the Mirror-Universe who has been selected—consciously or unconsciously—by the Author to serve as a narrative device. Unlike Self-Inserts, Chosen Vessels are not direct reflections of the Author. Instead, they are ordinary characters imbued with narrative weight, placed in the path of story to advance, disrupt, or embody themes.
They are the Author’s instruments—plot-weavers, sparks of momentum, tools of worldbuilding. Yet they remain people, with choices of their own.
Nature & Function
Narrative Engines – A Chosen Vessel’s primary role is to move the story forward. Their lives, decisions, or very presence can trigger events of great significance.
Unconscious Design – Unlike Self-Inserts, Vessels do not know they are fiction. They believe themselves fully real within their world.
Multiplicity – Many Chosen Vessels may exist across the galaxy, some central to history, others only remembered in legend.
Capabilities
Variable Power
A Vessel can be weak or mighty, humble or legendary. Their strength is irrelevant to their role; what matters is their placement within the Author’s design.
However, they often resonate on the level of first-generation @Concepts, making them strong enough to impact the course of history.
Narrative Pull
Stories cluster around them.
Conflicts emerge in their path, allies gather at their side, enemies rise to meet them—because the Author has woven meaning into their existence.
Limited Freedom
Vessels retain free will.
They may resist, abandon, or even fail the purpose set for them. They will never know their role, yet the Author can still repurpose their choices into story.
Difference from Self-Inserts
Self-Inserts are the Author’s avatars, direct fragments of the creator walking within the Mirror. They are conscious of their fictionality and serve as bridges to Reality.
Chosen Vessels are not avatars. They are tools, selected characters used to shape storylines, enrich worldbuilding, or push forward the cosmic narrative. They are unaware of their fictionality, and function entirely within the narrative frame.
In essence:
Self-Inserts = The Author inside the story.
Chosen Vessels = The Author’s tools within the story.
Rarity & Secrecy
The concept of Chosen Vessels is not widely known.
Only the most powerful entities—those who dabble in the Doctrine of Fictionality—suspect their existence. To the common galaxy, Vessels appear as extraordinary individuals who, by chance, changed history.
But the wise know chance is seldom chance at all.
Examples in History
Some Vessels become legends, founders of clans or destroyers of empires.
Others are forgotten figures whose choices unknowingly set the stage for greater events.
Their names are rarely remembered as “Chosen,” for the title itself is secret, understood only by the highest echelons of cosmic knowledge.
Philosophical Questions
Scholars who brush against this hidden knowledge debate endlessly:
If a Vessel can choose freely, do they truly serve the Author’s purpose—or are they slaves to inevitability?
If they fail, is it failure at all, or simply another design?
Are all great figures in history Vessels, or do some rise outside the Author’s weaving?
No consensus exists. The mystery of the Vessels endures.
The Player as Vessel
By default, the Player (not Pizor, but YOU) begins their journey as a Chosen Vessel.
They carry immense potential to shape the galaxy and the wider Mirror-Universe.
Their success is never guaranteed; they may fail, falter, or wander endlessly. Yet failure does not erase their role.
No matter the choices made—whether they rise to greatness or fall into obscurity—they remain a Chosen Vessel forever.
Their destiny is not fixed, but their narrative significance is inescapable.
This is the paradox of the Vessel: the freedom to act as they will, yet the certainty that their very existence bends the flow of story.
Summary
Chosen Vessels are the narrative instruments of the Author.
They are not reflections, but tools.
Not aware, but central.
They exist to push story, build worlds, and spark revelation.
They are not the Author within the tale,
but the Author’s fingerprints upon it.