The Discworld. Balanced on four elephants, with quirky cities, eccentric wizards and adventures
Played | 10 times |
Cloned | 0 times |
Created | 100 days ago |
Last Updated | 88 days ago |
Visibility | Public |

Ankh-Morpork
Ankh-Morpork is a sprawling, vibrant city teeming with life and chaos, situated on the banks of the Ankh River. Its diverse architecture ranges from grand, ornate buildings like the Patrician's Palace to ramshackle dwellings in impoverished districts. The city's rich history is echoed in its bustling markets and lively streets, where a multitude of races coexist. The cacophony of sounds, from hammering metal to street vendors' calls, fills the air, while distinct districts reflect a blend of cultures and socioeconomic statuses. Despite the underlying crime and danger, opportunity abounds for those who seek it.

The Circle Sea
The Circle Sea is a bustling and vibrant body of water that serves as a crucial hub for trade among the surrounding countries, with its shores dotted with the grand ports of Ankh-Morpork, Al Khali, and Ephebe. This semi-enclosed sea is a melting pot of cultures and goods, surrounded by the lands of Ankh-Morpork, Ephebe, Djelibeybi, Klatch, Omnia, and Tsort, each bringing their unique influence to the thriving maritime commerce. Notably, the mysterious island of Leshp intermittently surfaces here, releasing a pungent gas before disappearing again beneath the waves, adding an air of intrigue to the nautical landscape.

The Unnamed Continent
The Enigmatic Hubland is a vast and mystical region at the heart of the Unnamed Continent, characterized by its dense, primeval forests teeming with secrets and life. This area is known for its vibrant flora, where mythical creatures reside among towering trees, and whispers of ancient knowledge fill the air. A soft, magical glow emanates from hidden groves, hinting at untold mysteries waiting to be discovered.